Letting him start with all his traps would actually be a minor change and really give him a good boost. Nothing to worry about balancing. He still needs time to set his area which wastes time. Minor change, huge effect. Would be great if there is a calculation how big this change would be for developers and if possible, add it to the next update
Letting him start with all his traps
No, its a massive buff. Why?
Im Trapper main, I know.
Im rather to have Traps have more utility and QoL, not straight up buff like your idea.
With the change above ^. No mither will likely to disarm trap more often, because they dont lose a health state if fail a skill check. However if No mither trapped, they will always need a Survivor to help them.
It's a small bandaid on a flesh wound.
The Trapper's traps move from their original location when survivors step in them though, so you'll still have to pick them up and reset them to be perfect.
If you dont like him theb play another killer. Why do you think your entitled to a buff?
OP is explicitly wanting a massive buff.
Pointing out that it's a big buff isn't much of a counter argument when a big buff was the goal in the first place.
I mean I can see him starting with a larger amount of traps and less on the field. Most other killers start with a good amount of toolkit (Hag, Freddy, Huntress, ect.). It'd be a little less obvious for survivors to guess who it is and allow Trapper a bit more map control early game.