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Hook suicides need to be dealt with

Now that DC penalties have been implemented, people are just instanty killing themselves on the hook as a "legal" substitute for DCing.

If you aren't going to play the game, don't queue up.



  • CarlosyluCarlosylu Member Posts: 2,948

    The problem for that one is that they'd be punishing "letting go" for the teammate to get hatch too, which is a good and valid stratergy, I'm saying this as killer, not survivor.

    And well, as killer, if one let go, I'll play normally and then farm with the last one and MAYBE let him go to cover up for those BP the survivor inquestion took from my game for "letting go" on first hook. As survivor, I'll just play normally but focusing more on pipping and BP than actually fixing gens. I usually play 4 men SWF so this is not common for me.

  • DreamnomadDreamnomad Member Posts: 2,847

    This definitely falls under the "not cool" category. But any solution would be worse than the cure. But yes, expect to see a large increase in first hook deaths.

  • wait4him2leavewait4him2leave Member Posts: 118

    @Mert_MK I was watching a streamer being chased and she was hoping her adrenaline would pop because there was one generator left. When she got hooked the other 2 remaining survivors where not on a gen. Crouched together on the 2nd floor of the Myers house. If looks could kill 👿

  • oxygenoxygen Member Posts: 2,752

    You know, I honestly agree with you there. If only it was that simple and people actually didn't ready up unless they were intent on finishing the match no matter what happens (besides serious bugs and stuff of course, I'll never blame the guy stuck in a tree or something for disconnecting 😄)

    But it's like with "toxicity" and legitimate harassment. Obviously the best case scenario would be if people simply didn't do that sort of stuff, but that's sadly unrealistic and the best that can really be done is try to limit it and crack down on the true serial offenders that go too far. If people absolutely do insist on leaving I'd rather they do it on the hook than by disconnecting for a variety of reasons.

    There's games with much harsher punishments for both leaving matches in progress and "throwing" in one way or another, but they're usually games that are far more geared towards straight up esports and tournament play.

  • JohnbleJohnble Member Posts: 175
    edited February 2020

    I play every match I'm put in unless I have a valid reason not to or something out of my control occurs. Check my record on PS4 and Xbox. If you find any evidence of me disconnecting, lobby dodging, or anything of the sort, then you can accuse me of being triggered. As it is now, I have yet to ever be in a match that meets my criteria for hook suicide so really, your accusation of me being triggered is pretty baseless.

  • DewmgazeDewmgaze Member Posts: 4

    The problem with now forcing a would-be DCer into a hook suicide is that it negatively affects the benevolent emblem. All remaining survivors will lose points in that emblem that they cannot regain, and will cause them to pip lower than they would have if the player just DC'd.

  • csandman1977csandman1977 Member Posts: 2,221

    Prime example here of give an inch take a mile. Dcs are complained about by both sides of the game. Leave it at that. Nothing wrong with suiciding on hook nor would you be able to enforce it. Was suiciding intentional or were you trying to 4% so your team didnt have to come get you? Did you have a frame rate drop when you went into struggle causing the game to think you weren't trying to live?

    Much like outside coms, theres no way to enforce that rule. Even so, i don't beleive it needs to be a rule.

  • That'a right, only you matter. People should do things so you can have fun.

    You should be having a lot of fun seeing how quickly some players die when you put them on those super hooks.

  • DewmgazeDewmgaze Member Posts: 4

    How is a person's suicide which damages 3 other survivors benevolent emblem and ability to pip considered a selfish thought?

  • Why do you assume the other players are doing anything besides squatting in a bush?

  • DewmgazeDewmgaze Member Posts: 4

    I don't, and I never said that. But it doesn't matter what they're doing. Do you know how the benevolent emblem works? Anytime someone is hooked, everyone else looses points. They are regained when they are unhooked. If someone suicides on hook, those points can't be regained, and all other survivors are deranked a small bit for it.

  • RivynRivyn Member Posts: 2,966


  • venom12784venom12784 Member Posts: 666

    How do you propose they punish someone for a mechanic in the game. What if survivors don't get the unhook are they going to be punished? Should killers be punished for hooking a survivor since that is the only way a some one can suicide.

  • Divinitye9Divinitye9 Member Posts: 392

    You wouldn’t even be able to determine this easily. Yes from our standpoint you know when someone suicides on a hook, but it would be fairly difficult to track it.

    What if there are only two survivors left and the one on the hook would rather have a chance to get off then just hang there as bait for a killer? You would get punished for something you are fairly pidgeonholed into. Suicide on a hook or and escape is your only option sometimes.

  • CashelP14CashelP14 Member Posts: 5,289

    I'd rather this than an rage quitting. At least I can guarantee they losr their items and the killer get their hook/bbq stacks they earned.

    And as much as I hate a player leaving a team behind there is more reason to it than rage quitting. If I ever played solo survivor and saw 3 survivors doing nothing and all running urban, I'd probably do the same. I would try my best till I'm downed, make the killer earn the kill first.

  • AkiTheKittenAkiTheKitten Member Posts: 670

    Do you wanna punish people for not being unhooked too? For trying to kobe? If not, how can the system tell the difference between a on-purpose hook death and one that's not on purpose?

  • CrescentGentCrescentGent Member Posts: 60

    Nope. If I'm being facecamped by a leather face, it's very clear that my teammates arent gonna save me successfully so why would I stick around?

  • jzinskyjzinsky Member Posts: 112

    All problem I've never seen happen. Ah you crazy red rank guys!

    But seriously, I've suicided on a hook by spamming space in the exact same way when I dont... If you're not going to punish people when the game crashes don't punish them for a slip of the finger

  • ClickyClickyClickyClicky Member Posts: 3,536

    It's the buff killer mains always wanted. Some shitlord disconnects, next one suicides on hook, last two can't just dc they need to stay and feed the killers ego for the 4k. Slugging if necessary.

  • terumisanterumisan Member Posts: 1,285

    Impossible since you can't really prevent it without it being a guaranteed kobe which would be awful for the game

  • DewmgazeDewmgaze Member Posts: 4

    Simple really. Get rid of the button spamming 2nd hook phase, and just make it be a straight timer. And to solve for AFKs, if you get unhooked and don't move, do not penalize the unhooker with an unsafe hook rescue.

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