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do like the new tease for traper being able to reset traps?

HazDaBoiHazDaBoi Member Posts: 70

do like the new tease for traper being able to reset traps? 29 votes

MandyTalkFoggyDownpourSnakeSound222FallenRanger0AdelooSeiko300PandomicemancatTapeKnotMegaWaffleDr_TrautsAztreonam78DimekxmenfanaticGrootDudeBoosted_DwightUistreelAwakeyAhoyWolfBrucecastro81 29 votes


  • HazDaBoiHazDaBoi Member Posts: 70

    I LOVE IT!!! 😍

  • Foxfire47Foxfire47 Member Posts: 206

    It's a fantastic idea and definitely saves on time by not having to pick up a trap and then having to reset it.

  • AhoyWolfAhoyWolf Member Posts: 1,969

    Like it's a nice QoL change, but you would still need to pickup that trap because it moves a few inches when the Survivor steps on it...

    I hope they will adress it aswell...

  • Brucecastro81Brucecastro81 Member Posts: 1,609

    its just the beggining

  • FlatskullFlatskull Member Posts: 332
    edited February 13

    Wait, that's happening?

    That's great!

    While holding a trap is great for tactics and mind games because of some of the mad plays you can make with it even mid chase, it is good now that I can simply just...activate a trap instead of having to awkwardly foot over it. Pick it up. Put it back down.

  • Seiko300Seiko300 Member Posts: 1,387
    edited February 15

    Who wouldn't like the new tease??

    (That being said I'm not sure how effective it will be, considering typically if a trap is disarmed survivors know where it is and are less likely to fall back into it again. You want to be pretty dynamic with your traps and constantly moving them to different positions, even if they're really close to the original spot you can still catch someone by surprise.)

    Glad Trapper is getting some more love and attention is all, he is basically the mascot of the game after all.

  • MegaWaffleMegaWaffle Member Posts: 4,173

    Its a nice QoL but I'm not sure why people are hailing it like the invention of sliced bread.

  • DetailedDetrimentDetailedDetriment Member Posts: 1,932

    It's not a tease though. It's an implemented feature.

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