NOED has counter play, DS dosen't
I've been seeing a few posts about nerfing NOED (right after Ruin was just gutted), and it seems like more entitled survivors whining because the game still isn't easy enough for them. While its really DS that needs a nerf, as it has no counterplay and has very little skill required to activate. People say "just slug", but thats not counterplay, its mitigation. Instead of being able to get a hook and get the survivor down another state, it just leave them on the ground to be picked up in under 20 seconds by someone else. All it needs is to deactivate either after someone else is hooked or after they leave the killers terror radius. And then it will be an actual anti-tunnel perk and not just 60 seconds of immunity.