Which one's the real problem, gen speeds or killers being too weak ?
I wonder... Lately there's been a lot of debate on how to make killers' life a bit easier (Cuz I think we can all agree that there is a problem, that killers have been in a pinch for quite some time now), everyone's ranting about how gens need to be slowed down and Im not necessarily disagreeing with those opinions, but I'd like to look at the issue from a different perspective. Im a killer main (I do play quite a bit of survivor too though. I just play DBD a lot, basically :D) who doesn't really "main" any particular killer, I play literally every one (I do obviously skew towards certain ones, but not to an extent where I can be called an Oni or Trapper main.) and from my experience, the matches are extremely polarizing. Sometimes I get crushed despite clearly seeing that the survivors are trash, sometimes I get crushed because the survivors are better, sometimes I crush people due to outplays or cuz I wanted to play Spirit or Nurse (I won't focus on the killer winning in this topic, cuz that's not what my post is about...Duh) and other times I get a thrilling and even match. Those are the matches I play dbd for, but they're not happening nearly often enough. It's obviously because games end too fast that killers get so many unpleasant experiences, but do they actually end too fast because the gens are busted ? I have a fine time whenever I play as Billy, Oni or Ghostface (I believe these killers should be used as a standard when balancing killers, they're strong and fearfull, yet have weaknesses.) and even when I play as someone moderately weaker like Doctor or Demogorgon, I rarely feel like I couldn't have done anything to win, I only really feel crushed whenever I play as someone like Clown or Bubba (But holy heck do I feel crushed.). Due to all that I feel like the issue lies in the killers, and how wildly their power varies. Playing Spirit, Doctor and Clown all feel like completely different games, with really only one of them being balanced.
Doctor makes a great example of how decent killers can eliminate the Gen problem (atleast partially, a lot is up to the players, where I still feel like the killer has to be better on average than the survivors to regularly win.). Doctor was trash, there is no denying, but look ! They buffed him and now he's pretty decent, he's nowhere near the top, but nowhere near the bottom either, and I suddenly find myself struggling with gens less when playing as him.
My conclusion is simple. It's killers who should be buffed, not survivors who should be nerfed, not only because holding M1 on a gen even longer would be boring, but also because strong killers are way more fun to play against !
I don't feel good because I won against CLOWN, I feel agitated. Not only was my victory not earned, I also wasted 10 minutes of queue time for a game that brought me almost no excitement (which is a whole different problem lol).
On the other hand, playing a tough game and barely escaping against a Billy makes me feel good about myself, it also indirectly makes queue times less aggravating, cuz a bit of a cool off after such a match is welcome.
Unfortunately, there are multiple killers who need buffs. Clown, Bubba, Legion, Trapper, Wraith and Pig all need improvements to be fun both to play as and to play against, that's a lot of work, but BHVR has already shown that it's not impossible, Hag, Doctor, Freddy used to all be awfull, but are now decent killers, it just requires time and dedication on actually improving the game over adding more paid DLC on their side.
What do you guys think ? Let's get a nice discussion going to give the devs some much needed guidance in the tough spot they've found themselves in !