The New Sabo Is NOT Okay, and here is why.
Howdy, It's Vigo Here! I am a killer main however I do have more than 400 hours on survivor, I win roughly 85% of survivor matches I am in due to recent changes but thats before the sabo thing. I got roughly 1.6k hours on DBD so while I am not the best I know what I am talking about.
I spent all day testing the new killer, and Doctor, tomorrow I plan on testing survivor. The new sabo is not only unneeded I think that its broken and lacks meaningful counter play. One of the things I found out is that while interrupting the sabo attempt, the blood whip animation is longer than the destory hook 2.5 seconds from saboteur. So even I make it to a hook, and I have enough time to hit the same survivor twice I don't get the benefit of actually hooking the person.
With out any planning 1 survivor can deny a hook guaranteed, with zero counter play on the killers part "Unless maybe a few stacks of STBFL?"
Thats not cool, the Devs know a lost hook is devastating and now you got teams of people all running Sabo with some combination of break out or sprint burst to deny hooks because If you make it to the hook, you get to deny the kill.
I was understanding when I heard the change, I figured hey maybe its not so bad but in play this is genuinely the worst thing. Survivors clicking flash lights as you litterally cannot do anything to stop it.
I will quit playing killer if this change goes to live. Honestly the sabo should be closer to 6-8 seconds and it should require real effort from the survivor. To compensate for being able to pull this off, lots of bp, altruism and boldness should be awarded for the event. I see this happen to regularly and I am starting to feel like its 2016 again with the infinite loops.
I've supported this game for years now, I bought all of the DLC, I spent too much money in the cosmetic store and this change, haha this change broke me...