Home Dead by Daylight Forums Discussions General Discussions

Sabo change combined with For the People OP

If the hook gets broken and you have to slug (which you wouldn't have had to do if the sabo hadnt got much quicker) as you can't reach another hook in time, the person is instantly gonna get revived by someone with For the people and you have to go on a whole new chase. This is some high IQ changes BHVR.

Comments

  • twistedmonkeytwistedmonkey Member, Trusted Posts: 4,262
    edited February 2020

    That all depends if you are near the slug. No point wasting that perk if you aren't afterall.

    If they sabo they are not on a gen, if they use the perk with you close by you now have two people injured. You can slug one again and chase the other forcing a third off a gen.

  • CarpemortumCarpemortum Member Posts: 4,511

    And then you have a broken injured, and an injured. I dont see the problem.

  • BiggsBiggs Member Posts: 286

    Yes new sabo is big problem against šéf groups.. Hopefully timer will get increased otherwise oh god..

  • Whiskers93Whiskers93 Member Posts: 95

    It adds a whole new chase that you wouldn't have had to go on before which means more time for survivors doing gens without trouble as you'll be in yet another chase

  • DreamnomadDreamnomad Member Posts: 2,847

    Your logic is deeply flawed. If someone uses For The People right in front of you then you can just knock them back to the ground! Or you could hit the person that used For The People. Either way you'll have multiple injured survivors in close proximity to you. This is going to be a non-issue.

  • LordGlintLordGlint Member Posts: 6,586

    Feel like the biggest issue with the new sabo is that you can pull it off while the killer is in the attack cooldown. Even if you dont get to the hook with enough time to finish the sabo before the killer gets there...it doesnt matter. IMO that really shouldnt be a thing.

    10:40 demonstrates what Im talking about. The survivor didnt get there in time to sabo before Scott hit him, but he was able to sabo and get out of there without getting a 2nd hit anyway. He tried doing it again later on, but by that point, scott had enough STBFL stacks to land a 2nd hit.

  • DehitayDehitay Member Posts: 1,723

    People like to make up theoretical problems without thinking about how it will actually play out. 0.1 sec sabotage is much more threatening than 2.5 sec sabotage. Somebody picking up somebody right in front of you that you can immediately down again and then chase an injured person is the opposite of threatening.

Sign In or Register to comment.