Should Old Hex: Ruin Be Restored
Hex: Ruin was one of the most used perks in the history of Dead By Daylight and for a good reason, it actually slowed down generator repair speed. As we all know, generators can get repaired ridiculously fast before even anyone goes down. There may be other perks that help slow down generator speed, but none of them compare to the power of old ruin.
Old Ruin created a skill check that when a player hits the good skill check zone, the gen would lose some progress. If you hit a great skill check, the gen would continue as if you it a good skill check. Survivors would then have the choice to look for the hex or push through the generator with ruin still active. Either way, generators would take much longer to complete due to either scenario.
New Ruin works when a survivor leaves a generator and once that happens the gen begins to regress at 200% of the normal speed. The developers have stated that this perk fits more towards the end of the game rather than the beginning. In order to get maximum usage, killers have to push survivors off generators in order to get the perk to work.
Gen pressure is key in order for killers to win a match, however their options to do so are very limited. Unless the generators change in some way, killers are at the short end of the stick and when up against strong survivors, they will most certainly lose. Old Ruin allows killers to pressure the gens while they are chasing other survivors while New Ruin requires killers to pressure gens in order to slow the game down.
So what do you think, should Old Ruin be restored, or should New Ruin stay?