There are ways to avoid Shock Therapy, Static Blast can be countered by being outside of his TR or lockers. If you know you are gonna get shocked in a loop, don't stand by the pallet thinking you're good. Doctor is an average killer at best when you have the knowledge required to best him in trials.
As a good Doc I can confirm it's hard to play against him as a survivor. Especially running those kinds of perks. But there are good tricks to get around him. If you hear his TR then always assume his static blast is ready or soon to be unless you know for certain he just used it. Sneak into lockers or listen closely for the attack to happen. Rely on stealth more often than looping him and just over all be decent at skill checks and he won't be such a threat anymore.
This tier list junk needs to stop when it needs to come about how good a killer is. It depends on the player entirely if they are good with said killer or not. I can mop red ranks with Doc anytime ;)
The Doctor is absolutely having his hand held with the way he was buffed. I play as and against him, so there's no bias here. Playing as him, it's incredibly convenient to use Static Blast and have the Survivors locations pronounced to me. Alternatively, playing against him, it's incredibly annoying because it takes, literally, no effort on the player's part. He takes no skill to use, all while being too powerful.
The only thing I'd change about him is the Survivor's aura being shown to him while the Survivor is inflicted with Madness III. It being an add-on could be justified, but as a base, it's incredibly frustrating. Because, again, it's too easy for The Doctor and unfair for the Survivor. Instead, I think Madness III should just make the Survivor unable to repair Generators, sabotage Hooks or even search through Chests. The Doctor doesn't need to know where the Survivor is for that to be effective.
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THIS 100%. Best comment ever for DBD
It's called "Calm Spirit" use it.
There are ways to avoid Shock Therapy, Static Blast can be countered by being outside of his TR or lockers. If you know you are gonna get shocked in a loop, don't stand by the pallet thinking you're good. Doctor is an average killer at best when you have the knowledge required to best him in trials.
Doctor didnt really go up the tier list at all with his rework. His map got worse, he got new chase music, and static blast is cool I guess.
Doctor is a low rank stomping machine. and your inability to cope with him really suggests your level of skill.
As a killer main, I do not play doctor past rank 10, because survs will punish you too hard for it.
So, in the words of entitled survivor mains such as yourself "git gud"
nice reason to nerf becaiuse not fun to play.if u not fun to plat doctor u can play trapper
As a good Doc I can confirm it's hard to play against him as a survivor. Especially running those kinds of perks. But there are good tricks to get around him. If you hear his TR then always assume his static blast is ready or soon to be unless you know for certain he just used it. Sneak into lockers or listen closely for the attack to happen. Rely on stealth more often than looping him and just over all be decent at skill checks and he won't be such a threat anymore.
This tier list junk needs to stop when it needs to come about how good a killer is. It depends on the player entirely if they are good with said killer or not. I can mop red ranks with Doc anytime ;)
The Doctor is absolutely having his hand held with the way he was buffed. I play as and against him, so there's no bias here. Playing as him, it's incredibly convenient to use Static Blast and have the Survivors locations pronounced to me. Alternatively, playing against him, it's incredibly annoying because it takes, literally, no effort on the player's part. He takes no skill to use, all while being too powerful.
The only thing I'd change about him is the Survivor's aura being shown to him while the Survivor is inflicted with Madness III. It being an add-on could be justified, but as a base, it's incredibly frustrating. Because, again, it's too easy for The Doctor and unfair for the Survivor. Instead, I think Madness III should just make the Survivor unable to repair Generators, sabotage Hooks or even search through Chests. The Doctor doesn't need to know where the Survivor is for that to be effective.
Best way to go against doctor is to just get good. Same way survivors say to deal with a gen rush people need to get good.
only issue I have is you cannot mend in tier 3
they say it’s to add some interaction or whatev, but in practice it’s just makes for annoying and poor game design