Not trying to be a dick but we don't give a ######### about the stats. The community is more interested in why the devs added 2 cooldowns on top of a cooldown that she had full control over
I promise the reason for the rework was not to make people stop playing her.
You do know my reply was to those who were mentioning the stats. It's fine if you don't care about them but giving information so they are more inline with what they represent.
Will the dev team ever look at her again ?
Unless you are talking about just bug fixes, she is mostly fine. She has a few bugs that need to be dealt with like blink randomly not sending far. That annoying visual bug with charging a blink.
It would be nice if maybe they upped her movement speed to be the same as survivors rather than slower like it is now so that it doesn't feel as bad on some more indoor/enclosed maps. She still wouldn't be able to loop without her power but it would just make it a bit less painful.
And yet you have done nothing to fix her game breaking bugs that make it impossible to move or blink.
Oh yea we believe you, @Almo. It was to make her more fun to play against. 😉😉
Doesn't matter if that was your intention or not, all that matters is that your rework made people stop playing her. You know her pick and kill rate is terrible, yet you do nothing.
That's rather convincing given the fact that she has game breaking bugs that have 0 announcements to getting fixed.
The agreement was a REWORK to her addons, then your Development team went ahead and gave her a Cooldown Bar on top of her fatigue.
After the complaints were satiated, all Nurse mains vanished and the kill rate dropped by an alarming rate.
She's the only killer I have as P3,
The only killer I've ever cared about, the only one I've ever bothered learning, she's the reason for my defection from Console to PC.
I've been staying at Rank 15, and 16 as opposed to my long ago Rank 3-5 because I cannot compete with survivors anymore. The Red bar has ruined her, the only killer I've literally cared about has been emasculated. I understand the kill rate was staggering, I understand she was broken at times with some addons but this rework has not been beneficial and I'm sure you've seen some empathetic posts around the forums due to the fact that her rework has left her crippled. I don't care about her addons, I did not care much for her addons back in the day either since I only used Faster Blinking speed addons. Now I find myself using the same 2 addons just to keep up with survivors.
I miss her, I miss going against Nurses who were curious enough to learn her. Now it seems like the once reigning Queen is merely but a jester in a court of survivors.
I could believe that they did that for console. They didnt even consult them about a killer that was already hard to play due to physical limitations.
I wager part of her buggy nature is due to dedicated servers. Which, until the devs figure out how to streamline them, those bugs will remain. The other half have been with her for years. Devs either don't care to fix them, or don't know how.
As for her 'rework,' it was half baked. Half her addons are memes, the other half very situational. The fact that one of her Iri addons turns her into an M1 killer had to be a joke the devs were having. But that's fine, for the most part. A killer should be strong without addons.
The CC, though. . . that makes me believe they simply ran out of ideas, and needed to add something else. Remember, they clearly said 'small tweaks' and 'mostly numbers' when we freaked out that they were going to turn her into Legion. Then they go and raise her skill ceiling even more. So, yeah, I can see how they wanted to bury Nurse so they didn't have to deal with her. It's not like we'll have much else to go on, as they won't actually say anything else other than 'I promise the reason for the rework was not to make people stop playing her' with nothing to go after that.
Well now everyone feels now how old Legion mains feel. I can feel the pain of these ppl but just like us you guys have to get over it, the devs just dont care :). And I agree that the change was totally unnecessary, it really feels like the reason of that was to punish ppl that likes her, even though almo says the opposide.
Addons were crutch. But base nurse was fine
But thats exactly what you accomplished. You slapped in an extremely unfun mechanic, added multiple gamebreaking bugs that take away your power and litterally allow survivors to hold the game hostage (since the Nurse is slower than survivors), leave said bugs in the game for SIX MONTHS BY NOW , and then have the boldness to not even ADRESS all of this mess.
It doesn't matter what you say about your intentions, because the message you sent out to the community was "F you all Nurse players."
Actions speak louder than words.
I'm curious as to why the hell did y'all add a cooldown to her basekit? Y'all added a cooldown on top of a cooldown and not only that, y'all added a cooldown to her main source of movement and expect us to run one add on to make up for it which makes her both boring and annoying to play. Nurse is the reason why I switched to PC, because I was having so much fun with her and I wanted to challenge myself by moving to PC so I could deal with survivors that know how to counter her.
Ask me, I'd say y'all are making changes to satisfy survivors without even considering how it would impact killers. For example, y'all 'KNEW' Sally's basekit wasn't the problem with her, it was her add-ons, but y'all nerfed her main source of movement, and didn't even do a survey for her changes because y'all don't give 2 shits about killers.
If y'all are going to keep up with this domino affect of killers getting nerfed, the minimum y'all can do is big fixes for killers so we can enjoy the game and wait patiently for survivor nerfs to balance out the game
Law of unintended consequences seems to have won though.
X to doubt
Yeah I doubt as well
Doubt as you want, doesn't change my experience.
The claim was "the whole goal was to reduce usage of the Nurse". That was not the goal. Whether or not that's what's happened is a different question. :)
Actual question here: When you devs tested the reworked addons and base kit, did you guys actually think the “the new” nurse was fun? I mean look at the addons lol
I also think that the nurse plays now a little bit bumpy (idk if i can use that word for that context).
But yet, the nurse is still overpowered in the right hands, you can not deny that.
So rather complaining about Nurse nerf, lets figure out a way to actually make her fun and playable for more people.
Her problem is, that she is too hard for most people apparently (low winrate but great potential), how to make her more easy but dont break at the same time?
If people mastered her before the rework they are still doing great and she is still the best killer in the game in their hands.
If people didn't mastered her before, she is terrible.
I'm in the second category and without addons before i could have 2-3 kills, now it's rare that i even get 1. A survivor running straight can outrun you while you wait for your two blinks to come back. And sometimes even if you blink right in their back and lunge, the hit doesn't register and you get fatigue...
I doubt they wanted that.
Her power still is very strong that's not the problem with nurse, the problem is that She's unfun to play, You can tell this because even pre nerf not many people would play her even though she was by far the strongest killer in the game. Post nerf she's just miserable, still strong but very unfun.
This is just a design issue, I feel like nurse needs a rework. Her power of teleporting trough objects makes her strong by default in order to balance this she needed some negatives but sadly the negatives impact the fun of playing her greatly. You're slow, You're constantly going to be stunned, Looking at the ground and having your screen go dark, and if You miss a blink your heavily punished.
I hope that's not the last nurse update we see because right now she's in a pretty bad spot in my opinion, Survivors still don't like her and anyone who isn't great with her definitely doesn't like her either.
All this aside ok, ruin was not fun for new survivors, now nurse isn't fun to play at all. Why havent you at least addressed this? Legit legacy nurses have left nurse due to how painfully unfun she is, and other nurse mains only use double cooldown add ons (ardetha).
I really want to believe its not a bias but it is so clearly a bias towards survivor its unreal. The thing is all you have to do to make her fun is remove the 3 second cooldown and shes literally perfect, but all it seems you have done is push her to the side and ignore her.
But the absolute MOMENT killers have something even a tiny bit obnoxious that really isn't a problem but benefits the killer gameplay immensely its nerfed pretty much instantly. Freddy, Pig, Legion, spirit, oni, demos portals at the exit etc.
I'd have to agree that it feels like the whole point of Nurse rework was to reduce her usage, I wouldn't say that she's was really "nerfed", but it's sure as hell boring to play as her.
It's just not satisfying anymore. Like, ok, you go for a 2 blink hit, you hit the survivor, he gets a sprint burst and runs away. Now after your fatigue is done, you're forced to awkwardly look at the survivor for 4 seconds without the ability to do anything at all. And it pisses me off, it's very boring, she's my 2nd most boring killer to play as after her "addon rework" with the most boring one being Hag.
Both of these killer are really powerfull, but they're not F U N to play as.
id love to see you play her with how much you talk.
The double stun you are describing is most likely a bug. And nothing has changed how stunnable a Nurse is. Even old Nurse could be stunned when finishing her blink for her strike and new Nurse can still blink through a pallet stun. Pallets where newer 100% safe for Nurse as some people thought. Even though that barely matters against experienced Nurse players, who could play around it.
If you want, you can run to your mother by crying. @Almo As he said, this was not the goal. The nurse was very strong and her power was abused. The killer's power was beginning to be seen as a challenge. The survivors were tired of crawling on the ground like slugs in every game. So argue as much as you want, but the nurse is still strong actually nerf needs to come, but we will not exaggerate. There will be no change for the nurse anymore. Forget this!
The developers have done a very important job in this regard. If you don't really want to play this game, you can go with the door open.
the kill rate dropped by an alarming rate
Were did you get this information from? We have only gotten stats on kill rate one time
Plus, you guys insist all the time those stats arent reliable, but only when trying to discuss +60% kill rate. Maybe a bit of topic, but jesus, thats one hell of a way of ignoring things when they dont fit your narrative.