Went over the patch notes and saw nothing about the plague getting stuck in the vomit animations.
Did they fix the issue or was this over looked again?
Can't find the thread about the bug in the bug forums smh....
I haven't heard of this issue either and never had it happen. If it's happening record it and report it to them
Today i literally heard people get hit by my puke but they didn't get sick. Kind of lame
The Plague has her buff, but it doesn't make any real difference. Either the plague uses the fountain early and wastes it, or she doesn't use it and remains weak. It's a really big coin flip, that very rarely works out in the Plagues favor.
Honestly before the buff, and even now I think she needs to get Freddy'd.
Yeah I had it happen to me the day of her new cosmetics went live on console got stuck in the vomit animation twice in a match only fix was to get stunned.
Been afraid to play her since then.
Or the third option, you infect all survivors, go for your lethal puke, and they either start cleansing or get downed immediately.
Then while you are going to get your lethal puke, the time that takes - gives the survivors enough time to heal and/or do a gen or two. Not to mention that good survivors steadily heal against plague. They just do so safely and in a manner that forces the plague to waste most of her time trying to get her power alone. Or they cleanse at all the fountains resetting them.
Is it just me who normally has games where we force the plagues fountains to reset at least 1 or twice in a single trial?
She's really strong right now, but only on maps that aren't huge.
I admit though, post ruin nerf, her early game suffers greatly.
Though, with this buff you can run Severed Toe + Incense which lets you get GREAT generator stall and tracking WITH a guaranteed corrupt purge.
If you can't capitalize on the corrupt purge, you will fall flat though, for sure. The thing with Plague is building up to a full broken team and then going into full snowball mode.
That's as I described, and still completely rng based. Which even the emblem system will penalize you for snowballing. The game doesn't resolve around snowballing. She still needs a rework.
I'll agree with you there. The system screws you over for ending the game too fast. Honestly, instant downs should count as two chases as far as I'm concerned if you insta-down someone who's fully healthy.
Chase mechanics totally screw over Huntress as well.
It's a mess of bad mechanics that don't work well with a ranking system.
The whole emblem system is broken. Almost everything that takes from the Killers emblem are all things that are out of their control. Meanwhile on the survivor side they have so many things that they don't even control giving them points.
So we end up with bad survivors in high ranks, and good Killers struggling to keep their rank.
Love the hijacked off topic this turned into meanwhile survivors are getting free wins when I get stuck perma puking and can't get out of the animation LMFAO
I found a bug thread about it and commented on it, thread is about a month old.
Happened to me two games in a row. First game I had everyone two hooked and 4 gens left.
The sec the survivors saw I was bugged and could not do any damage they took full advantage.