Should Struggle Phase Even Exist?
First hook phase is fine, and while the 4% chance to pull off hook kinda sucks, it's still not awful nor is pulling off of hook yourself necessary most of the time. But second stage is what I don't like. Having to spam a button just to survive on hook for a minute is so annoying for me. And when you happen to have your hand slip or your rhythm gets messed up you just die a cheap death. Should this even exist? Maybe I'm the only one who feels this way, but at least on console it's pretty annoying. Would it be better for there to be more of a cutscene type thing where you watch your character struggle for you? Thoughts?