So Gear Head actually got nerfed?
I just saw a video of Otz about this perk and that it has been nerfed from the ptb. On the ptb it had a duration of 45 seconds, now it has 30 seconds.
And I really don't get it. Did anyone think that perk was op? You need to hit survivors two times and they have to hit a skill check for the generator's aura to be highlighted, which barely happens right when the perk activates, which means the actual effect didn't have a duration of 45 seconds most of the time. I would really like to look into the mindset of BHVR's balance team. Don't they want more meta perks in this game? We need more variety, not less. I don't get why BHVR is so afraid of releasing strong perks. Just look at how Hangman's trick was gutted. It needed a nerf, but not that much of a nerf.
Now I didn't notice that this perk was nerfed until now, which might be a good sign, but I haven't used the perk very often and thinking back to my matches with the perk, I did notice that it didn't do anything often when it activated.
I really just don't get it. The perk has the conditions of having to hit survivors two times and when the perk is activated, survivors need to hit a skill check for the perk to work. I don't see a lot of reasons to use it over other perks like BBQ and Chili, Thrilling Tremors, Surveillance or Discordance. Like seriously, why on earth was this perk nerfed? Unless most people agreed that it was too good and I didn't notice that? But I honestly doubt that.
It's just really disappointing, because I was really excited to get at least one new meta perk that I could use instead of other perks that help with map pressure, and this nerf just seems so stupid. What good is adding new content to the game when there's no reason to use it?
The same happened with Surge as well in my opinion. Though still somewhat decent, that perk should have kept the 12% regression to be at least somewhat of an alternative to PGTW. It's also really frustrating because the idea and design of perks like Surge are actually good, but then they just end up too weak.
I can only beg for BHVR to buff this perk's duration back to 45 seconds, so it can actually rank among perks like Discordance or BBQ and Chili.