Okay, you don't watch a lot of DBD do you? Honestly replying to you hurts my head, you don't make sense when you reply and then confuse people, they upload videos they think are entertaining, not only wins but okay bud
Survivors require holding m1/r1/rb for 80s while other surv is at 10th safe pallet or infinite window. Rework maps, new saloon map is good not many safe pallets, good windows but not op. My only problems with this map are bushes covering all character and breakable walls in place where it should be already open making them waste of time
Counterpoint: My highest survivor is level 10 and I rarely feel like I'm struggling. If I get downed, I can always trace it back to, say, turning into a blind patch of rocks with no damn pallets anywhere.
Yeah? But overall her map presence is insane, being able to cross the map at an insane speed and see scratch marks, as well as being able to yoink people off gens at any given moment gives her a good amount of pressure, and with the right perks she can be unstoppable, she' rated S-tier or A-tier for a reason.
I mostly watch Monto, Scott, Patrick, Farmer and some Otz and they indeed upload games when they win or as you say: are entertaining to watch. You probably won't see many videos with them getting a single kill in 5 minute long game when survivors mostly hide and they do play them on stream.
You safety pip with 1 kill with legion because emblem system is busted for legion. Using your power on people and running after other survivors to smack them once counts as chase won in very short time even if you don't do ######### with it and only slow people down for 15 seconds while they mend. It is actually very challanging to not get high emblems while playing as legion with low lethality.
In general from what I see you wrote is that you go against pretty mediocre survivors most of the time so everybody must have exact same games. Also you somehow find survivor challanging to win as which is insane but hey, you can be killer main voting for survivor buffs.
Reduce gen time drastically, like down to 20 seconds
decrease the amount of god pallets and windows to as close to zero as possible
increase drastically the amount of unsafe and mind gameable pallets, which will increase fun for both killer and survivor
decrease map size drastically
nerf the high mobility killers to make up for smaller maps and less super safe pallets / windows
games are still fast and people on both sides are having fun, and there's an emphasis on actual skill and psychology, instead of broken rng. You give people the thought that when they die or lose they feel like they didn't do well and should improve rather than feeling like the loss was out of their control
Someone hasnt played against red rank survivors as clown yet record gameplay and show us how "better" you are. Because even otz and tru3 have problems in red ranks. All i see is spirit nurse hillbilly ghostface and freddy in red ranks lol wonder why.
Yes, you're correct that a buff wouldn't help that. You know what would? Reasonable map sizes. Maps like the temple and ormond aren't an automatic loss for killers without good map pressure, but they do make a so much more difficult
Killer has complaints, they tell you to watch some of best killers in the world and tell you to git gud. As if every killer should be held to that standard.
A survivor has a problem and the devs make the game easier for them. The only reason ruin was nerfed is because survivor's didn't want to learn how to hit great skill checks. This should be the textbook definition of favoritism.
there is no problem. unless you are making normal things a problem for yourself.
he asked someone to stream for him because he wants to improve. but there are other killer players who already stream and make entertaining videos as well. "best killers of the world" dont be a moron. they are normal humans, if they can do something so can everyone. i can, he can, everyone can. but if people are willing to do it is a different story. some people would rather not use their brains and want this game to become a hook simulator so they cry for nerfs..
i think you have a problem if you seriously think the devs are making life easier for survivors after all the survivor nerfs and killer buffs. and check the facts before mindlessly speaking, nobody really even asked the ruin "nerf". devs themselves have said they reworked it because it wasnt healthy for the game at any means. nice try tho.
why are you referring to people who play this game to "killers" and "survivors"? those are the two playable roles, we are just the people who play the game, one side or the other. or both. keep in mind no one is forced to play neither role or to play this game at all if you don't like it's mechanics. if you want an easy win without having to do anything then this isn't the right game for you. you're just being ridiculous, why do i even bother talking to you. just check the facts before you speak and git gud.
They want to buff killers because gens go TOO FAST. Why? Because they lost. They wont provide you any good evidence of why gens need to be slower to complete.
Also killer mains dont want to rely on playing good to win because its disgusting to rely on skill to win a game as an overpowered killer against a bunch of teenagers.
Comments
Okay, you don't watch a lot of DBD do you? Honestly replying to you hurts my head, you don't make sense when you reply and then confuse people, they upload videos they think are entertaining, not only wins but okay bud
why don't you watch killer gameplay on youtube or twitch? otz, monto and tru3 are some examples of good killer gameplay. watch them and git gud
Survivors require holding m1/r1/rb for 80s while other surv is at 10th safe pallet or infinite window. Rework maps, new saloon map is good not many safe pallets, good windows but not op. My only problems with this map are bushes covering all character and breakable walls in place where it should be already open making them waste of time
Counterpoint: My highest survivor is level 10 and I rarely feel like I'm struggling. If I get downed, I can always trace it back to, say, turning into a blind patch of rocks with no damn pallets anywhere.
You think the Spirit is weak? Are you okay?
Yeah? But overall her map presence is insane, being able to cross the map at an insane speed and see scratch marks, as well as being able to yoink people off gens at any given moment gives her a good amount of pressure, and with the right perks she can be unstoppable, she' rated S-tier or A-tier for a reason.
Trapper : Start with 1 extra trap, buff the trap darkeners (you can still see them from the other side of map)
Nurse : Shorten fatigue to 50%
Really wigga
Please stop
I mostly watch Monto, Scott, Patrick, Farmer and some Otz and they indeed upload games when they win or as you say: are entertaining to watch. You probably won't see many videos with them getting a single kill in 5 minute long game when survivors mostly hide and they do play them on stream.
You safety pip with 1 kill with legion because emblem system is busted for legion. Using your power on people and running after other survivors to smack them once counts as chase won in very short time even if you don't do ######### with it and only slow people down for 15 seconds while they mend. It is actually very challanging to not get high emblems while playing as legion with low lethality.
In general from what I see you wrote is that you go against pretty mediocre survivors most of the time so everybody must have exact same games. Also you somehow find survivor challanging to win as which is insane but hey, you can be killer main voting for survivor buffs.
Ok
true this guy needs to play clown and like leather face to high rank and then give his opinion
thanks for confirming
Reduce gen time drastically, like down to 20 seconds
decrease the amount of god pallets and windows to as close to zero as possible
increase drastically the amount of unsafe and mind gameable pallets, which will increase fun for both killer and survivor
decrease map size drastically
nerf the high mobility killers to make up for smaller maps and less super safe pallets / windows
games are still fast and people on both sides are having fun, and there's an emphasis on actual skill and psychology, instead of broken rng. You give people the thought that when they die or lose they feel like they didn't do well and should improve rather than feeling like the loss was out of their control
because the survivors they go against are pepega self-care megheads?
And I can presume you played only against the top tier killers?
Legion, Clown, Pig, and alot more need buffs as they are practically weak as hell
Someone hasnt played against red rank survivors as clown yet record gameplay and show us how "better" you are. Because even otz and tru3 have problems in red ranks. All i see is spirit nurse hillbilly ghostface and freddy in red ranks lol wonder why.
Yes, you're correct that a buff wouldn't help that. You know what would? Reasonable map sizes. Maps like the temple and ormond aren't an automatic loss for killers without good map pressure, but they do make a so much more difficult
This right here is the problem.
Killer has complaints, they tell you to watch some of best killers in the world and tell you to git gud. As if every killer should be held to that standard.
A survivor has a problem and the devs make the game easier for them. The only reason ruin was nerfed is because survivor's didn't want to learn how to hit great skill checks. This should be the textbook definition of favoritism.
I agree, killers themselves need no buffs, simply bug fixes and map reworks are what they need.
there is no problem. unless you are making normal things a problem for yourself.
he asked someone to stream for him because he wants to improve. but there are other killer players who already stream and make entertaining videos as well. "best killers of the world" dont be a moron. they are normal humans, if they can do something so can everyone. i can, he can, everyone can. but if people are willing to do it is a different story. some people would rather not use their brains and want this game to become a hook simulator so they cry for nerfs..
i think you have a problem if you seriously think the devs are making life easier for survivors after all the survivor nerfs and killer buffs. and check the facts before mindlessly speaking, nobody really even asked the ruin "nerf". devs themselves have said they reworked it because it wasnt healthy for the game at any means. nice try tho.
why are you referring to people who play this game to "killers" and "survivors"? those are the two playable roles, we are just the people who play the game, one side or the other. or both. keep in mind no one is forced to play neither role or to play this game at all if you don't like it's mechanics. if you want an easy win without having to do anything then this isn't the right game for you. you're just being ridiculous, why do i even bother talking to you. just check the facts before you speak and git gud.
They want to buff killers because gens go TOO FAST. Why? Because they lost. They wont provide you any good evidence of why gens need to be slower to complete.
Also killer mains dont want to rely on playing good to win because its disgusting to rely on skill to win a game as an overpowered killer against a bunch of teenagers.
Killers need a few buffs. Shrink bigger maps thats it.
P.S.This community has proved that they dont care about balance they care only about their vision of how things should
so i wont waste my time trying to give you valid points.