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Hatch Grab.

DeadbyDeathGardenDeadbyDeathGarden Member Posts: 117

It's been 313 days and counting since Hatch Grab was removed from DBD.

Hatch Grab. 82 votes

Good change.
MandyTalkSeiko300InjiFibijeanCheersSpartagone45brokedownpalacePlanetJuke420feechimaSpiderTashskinboy142DelsKibaraFichteHiroTaigaKonomaruAhoyWolfSunaIIanushadow3989Mattie_MayhemOGzmassani 44 votes
Bad Change
YucchiGHERBEARRULESTitanTubsLALYTHIAJacoby2041Strancolmusstang62DetailedDetrimentOBXKirannacondaDeath_Syko21MurdleSleeps14Cephalon_LebronPsyhelkeepcamping 16 votes
Not Mithered/Don't care.
PeasantUistreelRobMeister88chaosdriverHexBananaBreadasparagusForgottenLegacyEpicu2MisterNegativesUndershotVeckmanFobbo 12 votes
Not a bad nor good change.
TheRockstarKnightHertsuFINOicimaualaenyiaGOODBOYMODZZinferjusmyersismydaddynoname11223345LashGlueghostfaceisthegoat 10 votes


  • CheersCheers Member Posts: 3,426
    Good change.

    Removing hatch stand offs decreasing the time spent in a single game.

    Nothing more to say.

  • FichteHiroFichteHiro Member Posts: 711
    Good change.

    It contributed towards removing hatch stand-offs from the game, which is a good thing.

  • Seiko300Seiko300 Member Posts: 1,807
    Good change.

    It's either a good change because it completely got rid of hatch standoffs, (also EGC looks and sounds kinda cool) or it's not a good or bad change. But it's definitely not a bad change imo, I never got the timing right for pulling a hatch grab so I'm not at a loss for seeing the feature gone.

    It is hella awkward though, when you and the survivor sit on the hatch at the same time now. Because you know instead of waiting like before, now both of you are spamming your keyboards as fast as possible to see which the game registers first, the hatch close or the hatch escape. It can sometimes feel a bit funky like you should have got it but it's not like you can see how fast your opponent is really going at his / her keyboard so you can't tell, otherwise it's fine.

  • OicimauOicimau Member Posts: 897
    Not a bad nor good change.

    Cant grab, but can close the hatch faster than they can jump in. (Evil laughs)

  • LALYTHIALALYTHIA Member Posts: 1,656
    Bad Change

    It was only a good change for Killers. *shrug*

  • OicimauOicimau Member Posts: 897
    Not a bad nor good change.

    Well, the point that there is no more hatch standoff is unquestionable as a good thing.

  • TitanTubsTitanTubs Member Posts: 41
    Bad Change

    So I can't grab the survivor if we both get to hatch at nearly same time and they are jumping in? that does kind of suck, but the killer does have a lot of power in this situation since they can shut it.

  • JoelwinoJoelwino Member Posts: 550
    Good change.

    I would say that it's overall a good change, I just wish we could grab survivors with keys off the hatch so that they wouldn't escape in our faces.

  • DetailedDetrimentDetailedDetriment Member Posts: 2,632
    Bad Change

    If hatch grab comes back then closing the hatch has to be removed, otherwise the hatch would be more of a menace to survivors than anything.

  • YucchiYucchi Member Posts: 250
    Bad Change

    #########, I can't read. Thought it was a complaint about not being able to grab survivors, which eas a great change

  • alaenyiaalaenyia Member Posts: 551
    Not a bad nor good change.

    Had to go #4, not because I like hatch grab, although I miss hatch stand offs occasionally. But I do not like the way they changed the hatch mechanic now either.

  • PsyhelPsyhel Member Posts: 21
    Bad Change

    If a survivor has a key it's a free escape. I love the hatch stand off removal but i think the killer should be able to grab, also imo nor killer or survivor should be able to bodyblock hatch.

  • Pixel_BoomBotPixel_BoomBot Member Posts: 114
    Good change.

    Finally, we can put the game to a close.

  • GreenPufferFishGreenPufferFish Member Posts: 498

    nice change but i think there should be a eprk where you can grab surviors as they go out hatch so if surviors t bag there in for a suprise

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