See here's my issues with spirit that destroyed her skill cap. Stridor, and Predator. Tighter sprint trails and they always moan and such. Literally if they make noise it destroys the kill scap.
Its not like nurse, where nurse is about constant prediction, and just having to read a survivor and react, where the spirit is "With these two perks, and pop and BBQ, you can now almost 4k every game even if they bring the things that counter her like iron will"
Now of they have someone with Q&Q that's a whole new ballgame, but as a seasoned killer it's just about remembering who has it and what mind games they would play with it, as did they jump the pallet or bait the window. It turns into a lot of 50/50 chances that you can spike to a 75/25 leaning killer side with the right movements.
Spirit is an easy killer. All you need? Ears. And stridor. I really can't see how some spirits can't end a chase within seconds. Makes me wonder if they don't play with headphones or are just simply deaf.
Before sounds got bugged, you can just listen to footsteps and breathing with maximum volume on your headphones. I guess spirit is slightly harder because of that but hey, stridor right? If you're a decent killer who knows basic mindgames, spirit isn't that difficult with a good set of headphones, especially if all sounds get fixed. If you play spirit with terrible sound or no sound, I guess it can be a challenge but who the hell plays with that handicap.
She does require skill but the skillcap is quite low like freddy. Once you learn how to use their abilities effectively, there's a higher likelihood of you downing them quickly than them escaping you. With that said, I still enjoy playing spirit just to see the dumb things people do to try to counter her sometimes.
It's not a mind-game if the survivor has absolutely no way of knowing what's going on. I could go into a custom game with some of my friends and I'll get them to try and run me around as Spirit and I can guarantee they won't be able to do it for long. I could also try to see if they know when I'm using my power, or where I'm currently phasing to. Once again, they'll have no idea because guess what? You have no info on where she is or if she's even using her power. There's no mind-game there, it's an uneducated guess because you have no input on this interaction. Tru3 said the same things in his video (which I'm guessing you've seen), and his counters are assuming the survivors got lucky, and the killer has an IQ in the single digits and plays like an AI.
I dont think you've played against good survivors then.
Any killer is completely skill-less? Freddy existed.
The killer that can debuff survivors and invisible from far away by absolutely do nothing, Moreover rapidly using his snares has no downside or penalty.
Nice dissertation, nerd.
Like it was mentioned above, there are some safe ways to avoid her mind games. I believe she doesn't need a nerf at all. Do you think she deserves one? I wish you good luck finding a way to nerf her in order to not make her op and fit the thematics of her character.
Maybe it's like Nurse where I haven't seen her in awhile or don't see her often enough to get annoyed by her at all, so I feel the same about Spirit (as in they're powerful, but it feels earned). I don't understand why people even stopped playing her. I guess she DOES take skill and all the bad Spirit mains left after the rework? Or found a cooler killer? Or something happened? No clue, but I think she takes skill. People say, "Ez just listen, 4head," but I'm sure it's more than that. Before her hitbox nerf she was probably brain dead, but I doubt she is now. I can actually mind game her for real this time (unless I've been going against baby Spirits this whole time lol).
Freddy is stupidly easy and gets a lot of benefits for comparatively little work, I agree. And yet I’ve played against enough bad Freddys where all survivors escaped. There’s a difference between a good Freddy and a bad Freddy, so there’s some amount of skill gap there. It’s just probably the smallest skill gap of all killers because his power doesn’t take much to use.
Any killer that is good at shutting down survivors they always say take no skill. Look at Freddy, Billy, Oni even. People always say it takes no skill to play a good killer because they don't like that said killer can shut them down very effectively, they think the killer should have to 4D chess outplay them to get a fast down otherwise it must just be a crutch op killer.
They're only safe if you guess right based off nothing, and you're only safe for like 10 seconds. I never said she did need a nerf. She's not an overpowered or broken killer by any means, I'd rather her ability be reworked somewhat. Otz made a video on what changes he'd make to every killer, and his idea for Spirit was exactly like the one I had for her.
If you haven't watched it he basically said that it should act a bit like old Freddy. periodically in her power you would be able to see her phasing for a split second, and when you phase into view of the survivor would also be indicated to you as the Spirit, and how often you phase could be changed via addons. This way you could fake out a survivor by moving one way around a loop, for example, but then you actually double back survivor because they thought you were going that way...that was very badly worded but there would be your actual mindgames. The survivor actually has some information to make a guess instead of having nothing. It would also kinda remind me of Hisako from Killer Instinct, who's my favourite videogame character of all time.
Hell even if they only made her move the grass she was phasing on that'd be fine with me. If she had literally any kind of visual indication (Or a good audio indication although this might make her too weak) I wouldn't be complaining.
I play spirit and she is braindead easy and she is no fun to go against either.
I don't believe she's skill-less entirely. I think the part that's the most annoying about her is her passive jittering thing. That just seems really unnecessary, it's not like the spirit needs passive jittering. If you can get the intervals of when that happens down, it's like a psuedo-skill mindgame. And even if you can't, it's still really annoying.
Otherwise, I think the spirit is fine. There are plenty of ways to mindgame her, and now that you can always tell when she's phasing, it's a lot less annoying and a lot more skill-based during chases.
Regular breathing is up 25%
Sounds are buggy most of the time. IIRC Stridor was bugged until recently. Right now at the moment, it usually works how it is supposed to: You hear IW users with Stridor-Spirit (at 50%).
Before the spirit rework, I would agree with the statement that she is easy to pick up. Nowadays, since she lost a lot of the bs that she had, I would agree that she is decently difficult. Nothing like the nurse, but much harder to use.
Every killer requires some skill, none of them are completely skilless but it is true that spirit requires much less skill compared to most other killers, especially considering how powerful she is.
Spine chill, Dead Hard, Iron will, Quick and Quiet, hold w, drop pallets early, walk away, Flashlight blind her if she tries to fake you. There's literally so much survivors can do vs her, also it's a team game your only job is to delay her as much as possible for your teammates to finish gens.
Spirit is my favourite killer, but she takes alot work to master, I've developed strats that work well in open maps but I struggle on indoor maps. She can cover ground really fast and rancor is a great perk I use it on all my killers. When used well she is top tier but hardly unbeatable or skill less I've lost plenty of times with her. You just got some salty players there. Some people take this all way too seriously.
Ever since they nerfed the brain dead prayer beads add on and gave her a vaulting animation I have no problem facing Spirit.
Make your choice, yeah. Tunnel, nah.
All the people claiming stridor counters iron will lead me to believe that either my system is screwed, my headphones suck, or they have not used stridor in the last 6 months with each new sound bug. If I run stridor on any killer, survivors without iron will are ridiculously loud and survivors with it are dead silent. No sound at all.
That's not a Spirit issue though, Stridor isn't even her perk
Predator is an awful perk on literally all Killers. The tighter scratch marks mean they generally wont show up on walls or trees, you you wont see scratches unless you're right on their ass anyway
People who say she’s easy to play are the ones who run in a straight line from me.
People call it skill, but the fact is most is guessing games and guesses equal a type of luck. Guesses have calculated % of chance and should not be skill. It just becomes a joke to some people who know how to not be predictable.
She's not necessarily skill-less, but easy to use as long as survivors aren't running Iron-Will and/or Lightweight.
The bottom line is any killer requires infinite more skill than survivor. So I wouldnt lose sleep over what survivors say as to which killer you are using and whether they require skill or not.
Any tips as to how to handle loops with such low movement speed? They just keep circling. If I try to get a hatchet on the pallet drop, they keep circling during the windup. Which gets them more loops. Don't throw? Pallet to the face.
I'm a rank 1 killer. I use Freddy, Nurse, Hag, Doc. I feel like trying to learn the mechanics of a different killer you aren't comfortable with while at rank 1 is just asking for tbagging and other BMing.