We have deployed a fix for an issue that was causing players to lose pips when a match was cancelled.
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No update is required, but this may take a few hours to be applied across our servers to all players. Thank you for your patience!
Comments
There would actually be simple solution if you hate getting camped: Change borrowed time and twist it around. When you use BT and you get unhooked within the killers terror radius, BT protects you from getting hit, not the way around that the unhooker must have it to protect the teammate.
camping is not a problem
it can be, but if it is it's your fault if it becomes a problem.
It needs to be made less effective. Right now as long as you aren’t against swf then camp, tunnel and NOED will guarantee you good results for little effort.
Camping is still a valid strategy
Got genrushed 1 match, 4 gens done on my first hook, decided to camp
Camping turned my 1 hook into 3 hooks
Camping wouldn't be done if it didn't work
I don't believe you.
The devs call camping and tunneling legit strategies. However, there should be a larger punishment than emblem point reduction. The survivor should also get something for being out of commission for however long because of being camped.
To be fair there are infinites in the game still. But even as a killer main I think noed should be removed entirely. Camping is annoying but I feel like until they nerf gen times they shouldn't do anything about it.
Your name is literally "toxicNANCYmain" which is a survivor..... come on!
Also you are a drama queen claiming there is camping every match, that is confirmation bias at best.
BUT apart from all of that, what do you suggest is done that would not be game breaking then?
I used to be a survivor main
Camping every match is a bit of an exaggeration but it happend alot past few days idk why
Litrally all i want is extra bloodpoints and a safety pip for the person camped
I used to be a survivor main then started playing both sides and now im a killer main cause i hate solo q
I had only one killer camp me yesterday and I played all day, and that killer was rank 20 so they just did not know any better.
But yeah, I see no problem with extra bloodpoints for staying on the hook buying your team time with killers in proximity along with a safety pip, it wont stop camping, it wont nerf this ermm "legit strategy" in anyway, but it will make life a little less frustrating for the camped survivor.
Camping is a strategie while the god loop and then infinite are call exploit by the dev that the difference between the 2 of them
If you go against a camping killer every single game even at red ranks, then I have some bad news. It turns out that god just hates you and there's no change BHVR can make to help. I can assure you anybody who isn't making crap up, wildly exaggerating, or hated by god doesn't have to deal with campers at any regularity in high ranks unless they actively go and do things to piss killers off.
Im rank 7 getting put with green ranks and its not about me getting camped my Teammates too. Hopefully that was just a bad luck day i will play a few games today hopefully i get good killers
Came in here to post this. Not only does it punish killers horribly for camping in terms of the overall game (remember, its 1v4 not 1v1) but it gives you a LOT of information any time anyone else is on the hook.
@undeadcookie
In certain scenarios it is, but it is more than often used to simply annoy other players not to win.
It can become very exploitable without really playing the game.
Not sure what you mean by annoying other players not to win. If killer is camping a hook, there's not really a reason for you to be annoyed because that's a free pass for you to do gens.
@undeadcookie
Annoying meaning there is no other drive to do it than to annoy other players.
Why shouldn't the person getting camped be annoyed? They wanna play the game too.
At that point it is a straight up exploit. It's also not playing the game at all.
I think you lack experience.
Watch the last game .Even optimal swf like depip squad couldnt do much against camping arond 3 gens.
When you know the game very well you realize how camping can be strong. Especially against poor solo players. Especially with perks that are going to help to know where everyone else : about to save or doing gens.
On topic: camping is viable strategy.
In the video above camping around 3 gens is the answer for gen rushing gens that wasnt close to killer.
If you remove camping remove possibility for survivors to do gens that far from killer.
@Reborn2020
Yep, that's why every killer I see that plays in red rank camps. Not.
You are obviously not reading.... I said "IN THE RIGHT SITUATION" it can become a strat. But generally you are not going to get a 4k if you camp. Period.
By straight camping you cant... but if killer is smart camper and know when to camp he s easily can get 4 kills .
@Reborn2020
Right. Again, I am talking about straight up camping without ANY interest in winning. Simply just making it a horrible experience for that one player.
It needs to be fixed.
It's the best perk in the game for solo survivors, hands down. My win rate as a survivor is so much higher when I run Kindred. And the games are 5-8 minutes if 2 survivors have it. Gens go so much faster when only one person goes for a save and 2 stay glued to gens individually. It also functions as a pseudo-Spine Chill because someone can see the killer start to walk in their direction from the hook. But nobody runs it because it's not a clear cut second chance.
You HIGHLY overestimate survivor intelligence in a given face camp situation.....
I've seen it multiple times, theres an obvious face camp, 3 survivors rush the hook and proceed to get downed, NONE OF THEM HAVE BORROWED TIME!!! None of them decide to gen rush....its like magic... all of a sudden the gen rushing stops and is instead replaced by stupidity....
That's not an exploit though, that's just people being dicks which is just the nature of the beast in online games.
An exploit is usually the result of using a flaw in the game itself to achieve something that the game doesn't intend or plan for you to do. The devs have clearly planned that people will camp, but they don't encourage it, resulting in the bloodpoint/rank punishment for doing so. Calling camping an exploit is equivalent to calling playing with comms an exploit. Neither are insanely game breaking, neither result in a constant success rate, and neither are preventable behavior.
At the end of the day, it is objectively a strategy. It is an annoying, stupid, and wildly unsuccessful strategy, but it's by no means an exploit.
Who’s to say that infinite’s were not a legitimate strategy? It only took 4 years to “fix” it, right?
That was not camping. He had a hook with 3 gens within spitting distance. Do you honestly expect him to [BAD WORD] off to the other side of the map and let the survivors do their thing with no interruptions?
Sound in this game is still broken, matchmaking is broken, colors are broken (for colorblinds, at least), and these aren´t fixed yet either. It just means the devs can´t get their prioritys straight.
You’re completely right. Hopefully the devs can set their priorities straight and begin on fixing proxy and/or facecamping.