Decisive Strike Change Doesn’t Make Sense

What I’m about to say isn’t a “decisive is fine and should stay how it is” post. This is just pointing out something that doesn’t line up with the series that the perk is based on. Is the perk a problem? With 4 man teams who are skilled survivors; yes it is a big annoyance that only the best killers could actually have a chance to play against and I do agree and think that it needs a nerf. However how they’re going to change it doesn’t make sense with the source material. Before anyone says it, yes I know game balance is far more important than being accurate to an intellectual property, but this has just bugged me. Every licensed survivor and killer has had perks that line up with their movie series and they make sense with their characters (except for maybe the Nightmare on Elm Street one because that DLC felt rushed in some areas). More specifically, they made sense and fit the characters they were attached to and even after some were changed, they still made sense with their respected films (referring to Michaels perks), but the new D-Strike doesn’t.
In Halloween (for those who don’t know) Laurie Strode stabs Michael 2 times, temporarily incapacitating him before he gets back up (and no, I’m not implying that you should be able to use it 2 times). The old D-Strike does this well enough, but the new one just has the killer stand in place for x amount of seconds? It doesn’t at all fit in with the movie and it just sounds silly; like “ooo boy imma stab you” and the killer reacts by just standing still without reacting. Something that would make sense though is if the “only stun in place” thing applied to non-obsessions. Think about it, in the movie Laurie’s friends act as a distraction for her and only delay Michael, not being able to fight back, but Laurie is able to fight back and stun Michael. Basically where I’m getting with this is only have the old D-Strike apply to the obsession while the new D-Strike applies to everyone else.
I know this change will probably not happen, but I won’t be upset when D-Strike gets nerfed; I’m just going to be annoyed that the perk no longer makes sense with the movie. Idk, I just want to play Laurie and actually feel like I’m playing the movie with her heavy risk & loner build.
In Halloween (for those who don’t know) Laurie Strode stabs Michael 2 times, temporarily incapacitating him before he gets back up (and no, I’m not implying that you should be able to use it 2 times). The old D-Strike does this well enough, but the new one just has the killer stand in place for x amount of seconds? It doesn’t at all fit in with the movie and it just sounds silly; like “ooo boy imma stab you” and the killer reacts by just standing still without reacting. Something that would make sense though is if the “only stun in place” thing applied to non-obsessions. Think about it, in the movie Laurie’s friends act as a distraction for her and only delay Michael, not being able to fight back, but Laurie is able to fight back and stun Michael. Basically where I’m getting with this is only have the old D-Strike apply to the obsession while the new D-Strike applies to everyone else.
I know this change will probably not happen, but I won’t be upset when D-Strike gets nerfed; I’m just going to be annoyed that the perk no longer makes sense with the movie. Idk, I just want to play Laurie and actually feel like I’m playing the movie with her heavy risk & loner build.
Post edited by Luigifan64 on
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Comments
DS should never have been put in the game in the first place
### happens when the community designs a perk, 80% are survivors....
Should still let you free, but only obsession can use it, everyone else can get screwed. (Its OPness is supposed to be a counter to being tunneled and mori’d for dying light etc; why does everyone get it!?)
Its Entity world, so killers here actually more powerful, than in their original worlds. And, you know, its up to Entity decide balance for trials.

I did see an idea that would have the killer get a skill check, and based on if the killer hit it or not would determine if the survivor got off or not. The survivor could wiggle to make the skillcheck shake around like how the doc makes them. I think that idea would also work well too.
From the movie perspective yep sure.
Fromt the gameplay perspective rip
yes please buff! the skill check point is hard.
Don't you remember that 'FIX' that removed the issue causing killer to be unable to be stunned during the pickup or hanging animation?
I'm a surv main, I guess (I play about 2:1 surv vs killer) and I'd be fine with this from both perspectives.
Decisive Strike can temporarily counter Dying Light and a few other Obsession perks, as well as even non-obsession perks, by denying a hook.
What BHVR are going to do is prevent the Obsession with Decisive Strike from being completely safe from one hook to buy more time for the rest of their team to keep 100% action speed for a while (assuming Dying Light).
Yes, the Obsession and the Obsession only, should be able to instantly escape. Everyone else either cannot use the perk at all, or can only stun.
Oh really? You do know that Franklin's Demise was based on this scene, right:
Leatherface chainsaw's Franklin, causing him to drop his flashlight as he dies (see: the perk icon and name). This perk was specifically nerfed post-release to not allow it to activate on chainsaw hits. Why you would drop a flashlight from a hammer hit as opposed to being eviscerated by a chainsaw, I have no idea.
If you want to complain about lack of faithfulness to source material then let's start with all the killer nerfs that survivors were mum about, k (looking at you, Freddy)?
I would have been fine with the old DS if they only made it work for the obsession, but not everyone else, 4 ppl running DS is extremely overpowered
Yeah, the obsession perks are fine, as long as you are the obsession. IMO, the perks should have a different effect when you are not the obsession, rather than the same effect, but to a lesser extent. I understand that the perks are meant to make being the obsession more worth while, but in the case of DS, only the obsession should have it work as advertised. Non-obsessions should have it changed to a one-time alternate stun method (like dropping a pallet while the killer is holding a survivor).
FINALLY SOMEONE AGREES WITH ME!!
I feel the exact same way, I have suggested this idea before.
Well then the halloween DLC shouldn't exist because I wouldn't be playing this game.
I honestly played this game because of Laurie (Not the perk to be honest)
It needs a fair nerf is all, but knowing a lot of other people, they probably still going to complain.
the nerf it is getting is a fair nerf, you should not get off the killers shoulder for free.