Since removing old Ruin, the game has become a time management simulator.
There's pretty much only one way to win now, and that is to never commit to chases for too long, and to always make sure you're applying the most efficient amount of pressure. It's not terrible, and the game can still be fun, but it gets repetitive and old pretty quickly.
With the old Ruin, every once in a while the totem wouldn't be found quickly and you'd be able to commit to long chases without completely forfeiting the match. But, that's really not possible anymore. If a survivor makes it to killer shack, or a god loop, you basically have no choice but to turn around and go find someone else. Granted, a lot of god loops are being removed from the game.
Also, to a lesser effect, second chance perks can be used by a lot of SWFs in certain order to maximize their benefit, and in ways I don't think they're intended to be used. Like, hitting the person who rushes for a hook save with borrowed time, and then the person who was unhooked runs in front of you to make you hit them and eat borrowed time. There's also the whole jumping into a locker with decisive active, even though you weren't tunneling that survivor.
But the point isn't survivors exploiting things, or having an advantage. I don't think the game is terribly imbalanced like it was, say, around the time curtain call came out. The pallets then were insane. I digress.
Basically, my point is that it doesn't feel like a horror/killer/survival-ish game anymore, and I think that changing Ruin is what caused this. It feels like a game themed around entertaining survivors who enjoy the idea of escaping the killer. That's not to say the killer doesn't ever win; I win a lot, I 4k regularly in red ranks (probably cause survivors are getting 'dedicated'). But I feel like I only win because I play the game like a time/resource management simulator, more than I play it like a killer/hunter horror game.
I miss playing the killer like I'm an obsessed fiend that wants to eat your insides. Now I have to be a responsible and tactful killer, who is punctual and considerate of the costs and benefits of my actions from one moment to another.