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Can someone explain what "holding a game hostage is"?

LerudeLerude Member Posts: 4

I'd assume that it's making a game last as long as possible, not doing objectives, just doing nothing and wasting everyone's time. I've been discussing it with someone but I'd like to have a concrete answer. Thanks!


  • Awkward_FiendAwkward_Fiend Member Posts: 489

    Holding the game hostage is hiding and never doing generators. There was an old build called Hostage Doc where you could make the game last a stupidly long amount of time, and it could be unstoppable on certain maps.

  • LerudeLerude Member Posts: 4

    Yeah, I was talking about that with someone but they said a survivor is allowed to be a jerk and just hide even if they spend hours but now you tell me otherwise so idk anymore.. They said it's normally only killers that can hold the game hostage

  • TheHourManTheHourMan Member Posts: 1,031

    Holding the game hostage is one or more players making it impossible for the other players to leave the match without disconnecting (using the Leave Match option or closing the application.) There are many ways to do this and I will list a few:

    Hiding and never doing gens.

    Hiding and never opening the exit gates.

    Bodyblocking a survivor into a corner so that they can't move.

    All of these have to be done for a prolonged period of time with no indication that the other party is going ti ever stop. They also have to be done in a way that make it impossible to finish the game or die. Literally preventing the other player from ever leaving the match through any means other than disconnecting.

  • LerudeLerude Member Posts: 4

    Okay, good to know. Like the first person I was talking to this about said: "it's not impossible for a killer to catch a survivor" which I kind of agree with but you can certainly prolong the game beyond it's intended length, just to be a jerk. How long is a prolonged period would you say? 10-20 mins going around hiding?

  • TheHourManTheHourMan Member Posts: 1,031

    30-60 minutes is what I would say is 100% holding the game hostage. Unless they are actually going around touching gens trying to play the objective. There are such situations where survivors are just cowardly and playing painfully slow and that is not hostage holding.

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