Camping is OP....
... For unlocking achievements.
I don't know if people weren't trying or if people were just new but in just barely two hours using camping and tunneling I got Adept Hillbilly, Adept, Cannibal, and Adept Hag in one day.
I understand that it can be even stronger with specialized builds, but using just the default unique perks for each killer nets gains when you can camp right.
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Oh dear, I mentioned how two mildly annoying strategies are effective on a handful of killers with just their unique perks, oh the humanity.
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Hah! I was just about to create a post titled "LOOK WHAT YOU MADE ME DO!"
As an experiment I turned on pulbic messaging allowed in my PSN settings. After every game I get some sore loser messaging "[BAD WORD] CAMPER!" To which I very calmly respond, "Dude, if your suicidal teammates would even give me the time to LEAVE the hook, I wouldn't be there. But they CONSISTENTLY come back within seconds of me hooking someone. Go do generators, and let that hooked boy simmer a bit. But if you guys come back within seconds, even when I'm clearly still there, what did you think was going to happen? Don't make me camp."
I would take the time to learn each killer's unique playstyle and strengths and weaknesses but when I can use a strategy that works universally why should I?
Only works against noobs though
Altruism is their downfall.
At mid ranks, and higher, survivors make camping work effectively. They all want to be the hero and save the guy within seconds of them being on the hook. With the right killer perks you KNOW they're coming for the guy or have already started camping the hook themselves. If they don't give us a reason to leave the hook, then we won't. Most survivors establish their altruism pattern on the very first hook.
"Adepth camping cannibal"
No one has any reason to be mad at that tbh.....
The best part is, I was using only his base perks for the achievement. This means I always had a TR.
I don't really feel that I deserved that achievement, but oh well.
To the team as a whole, as long as they aren’t complete morons and don’t feed he camper, it’s a weak strategy.
Its all on the Survivors not to be idiots and feed a camper.
Camping a hook is cool and all, but have you ever camped a hooked person and a slugged person at the same time?
I've said it before and I'll say it again: camping pays off nine times out of ten because of Survivors.
With ruin etc. it's not.
It's one of the most powerful strategies of the game and if you feel otherwise, you just are simply wrong.
Getting a survivor within 120 seconds out of the game is powerful as [BAD WORD].
You just have to camp properly, knowing all the survivors locations and know when to leave the hook, even when only for a short period.
Camping only works against bad Survivors.
I will admit that win I first started playing I would dc if the killers would do this because i thought it was a cheating method but it is not. It just another strategy.
It is like a scene in a movie where the villain refuses to leave to the victim unless they get lured out.
Then i've played against nothing but bad survivors for the past two years from rank 20 to rank 1 every damn game, because the only time it doesn't work is when I make a mistake or just get screwed by RNG. Survivors cannot resist being altruistic; hook one, and you'll get at least one more, guaranteed. Properly 'camping' is actually not standing in one place, its maintaining control of the hooked person and the map at the same time.
Yeah that's not camping. That's at worst "soft camping" but really that's just playing the game. Camping is what @SovererignKing said.