The new map and killer proved the devs don't care about balance.
Pyramid head is broken. It's not even a "git gud" situation. Another killer released that is the master of everything. With his "rites of judgement" he gets a free perk that is territorial imperative for every hook and it doesn't even have a limit. The major problem with this is that when you are unhooked, you are forced to run through his trail, thereby giving him an extremely quick "hook" or kill. It also counters all survivor perks that disincentivize tunneling.
His range power is also the most broken of all the range powers. It can go through everything and has a wider range. All you have to do on a loop is put down some trail from rites of judgement, wait till the survivor gets into an area with a pallet, and then hit punishment of damned. You can also quickly chain your primary attack right into a punishment attack. There is 0 skill with this killer involved. He is broken.
You can also tell that the devs lost all respect for balance with the release of the new "map". There is little to no indication of where gens are, loops are either long or nonexistent, and the entire map design appears fairly samey and convoluted.
So not only do killer-mains get an absolutely busted killer and busted map, but they also have the gall to continue to cry about gen time? I swear people who constantly come on this forum don't understand how terrible it is to play gen simulator. To stare at gens. I'm at red ranks and I'm not seeing this game that is being described here. Where all killers are just being bullied and games are done in 4 minutes. It will never be enough. No amount of nerfs, broken killers, or dumb maps will every satisfy people on this forum.