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A few days has passed, what do you think about Executioner's strength ?

WitasWitas Member Posts: 446

Personally I don't think he's great.

His cages are only situationally usefull, since he sends the survivor as far away from him as possible, most of the time there are survivors around the cage, since they tend to stay away from the killer (duh), which makes it so oftentimes the rescue happens almost immediately, eliminating the whole pressure you'd normally get from a hook. It is nice that he can ignore perks like DS, but again ... It's situational.

His finisher is a nice time-saver, but ultimately isn't that important.

His main power is obviously the ranged attack, which is really good in theory, as it can punish vaults and pallet drops, but isn't too usefull for much besides that as it's slow and telegraphed, making using it while looping rather hard. When you take into account his enormous cooldown after missing, it really is a risk that's not worth taking most of the time.

How do you feel about the 2nd Shape ?



    Pretty fun to go against and hard to play as. The one thing that annoys me is that I can't activate BBQ with the cages :(

  • OmegaXIIOmegaXII Member Posts: 2,051

    He's outplayed by just running in straight line. None of his power can counter that.

  • MadArtilleryMadArtillery Member Posts: 826

    Great insidious basement camper. Good at threatening against unsafe unhooks, seems to be his primary strength as far as strengths goes. None too special outside of his ability to punish altruism.

  • YamaokaYamaoka Member Posts: 4,080
    edited June 2020

    He's definitely not overly strong against survivors that do gens effectively instead of hiding, totems, chests, healing etc.

    I've been playing him non-stop since his release and despite good zoning, faking the ability and getting good hits through walls I lost against survivors that I usually kill at 5 gens as Bubba (I recognized some teams by their names).


    - no instadown

    - no mobility

    - no gen defense

    - huge penalty for missing shots that merely injure/down survivors (if they don't react quick enough or just dead hard through the attack that is)

    - no stealth


    - can POTENTIALLY end chases quickly and cage-tunnel survivors IF they step in the barbwire AND don't get insta-saved on the other side of the map.

  • brokedownpalacebrokedownpalace Member Posts: 6,860

    Right now I'd say he's mid-tier. Not bad, not great. That may change.

  • PrettyFaceKatePrettyFaceKate Member Posts: 1,704

    A-tier. Those complaining about how easily his ranged attack can ne dodged haven't realized that it's a zoning tool with minimal counterplay. His cages are also powetful when used after the first hook.

    Once the meta will stabilize, he's gonna be one of the common killers in the red ranks.

  • PoweasPoweas Member Posts: 5,873
    edited June 2020

    Honestly, that's also the counterplay to Deathslinger and you could also argue it is the optimal strat against Oni. I do not like where the devs are going with the newer killers and maps. Oni's map was great, 'Slinger and PH got crappy maps that are unfun for both sides.

  • PrettyFaceKatePrettyFaceKate Member Posts: 1,704

    Thanks for the in-depth and well-reasoned answer. I'll be sure to keep your feedback in its rightful consideration.

  • OhMyWordsOhMyWords Member Posts: 230

    He's better than ghost face, but not better than hillbilly. No insta down, no mobility. Good power for zoning and avoiding bt and ds, but why care about that when you can one tap as long as you find survivors. If this game didn't have what top tier killers have he would be top tier, but now he is high B low a at best.

  • SWMSWM Member Posts: 4

    I’ve been playing him non stop since his release, and he’s easily one of the most fun killers in the game. He’s strong in just about every aspect, minus the most important one, which is map control. He can get destroyed in terms of gens against a good team no matter how fast he downs them. His biggest upside is how easily he can get people out of the game though, even though in some matches that means kind of playing like a scumbag.

  • TheRockstarKnightTheRockstarKnight Member Posts: 2,103
    edited June 2020

    He's a fun Killer without mobility or an instadown that has some cool gimmicks (free Mori and ability to deny unhook perks).

    He's not bad by any means, but he's not usually going to win against skilled people who just split up and do gens.

    IMO he's basically the same as Deathslinger; M1 Killer with strong chase power.

  • MarcusMarcus Member Posts: 2,047

    Not sure. I would say he's not top tier, but also not bottom tier.

  • TodgeweihtTodgeweiht Member Posts: 3,666

    Easy to play, difficult to master.

    His ranged attack requires robot like aim in some cases

  • VenzhasVenzhas Member Posts: 684

    Boring to play against

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