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Vault hit boxes

The amount of times I've been in a chase and I'd do a fast vault through a window and get hit when I'm like 2 meters from the window.

I just feel like once the character has gone through to the other side of the window they shouldn't be able to get hit. Windows are meant to be used to bring distance between you and the killer, but if the killer can just slice you whilst the weapon is no where near touching you when youre body is through the window it just discourages me from using them in chases.

Not a rant or an argument please don't hate aha

- Cam3r0n

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Comments

  • dangitbendangitben Member Posts: 58

    great to know they've "expressed interest" rather than actually doing anything

  • dangitbendangitben Member Posts: 58

    i think the killer playerbase would plummet if they fixed latency tbh

  • GoodBoyKaruGoodBoyKaru Member Posts: 18,633

    Depends, I'd still play because it means a) ill be blinded by survivors ACTUALLY on my screen instead of when they're literally behind me, and b) grabs may work now.

  • MikeasaurusMikeasaurus Member Posts: 2,313

    I know the feeling. There are even times when I play killer and get a hit that even I know shouldn't have connected. Or, when a killer gets a pallet dropped on them, but a hit still smacks me and then it registers a stun.

  • Victor_hensleyVictor_hensley Member Posts: 800

    whenever that happens, it is the only time a killer can get a vault grab BTW. So no matter how they change it, it will always be broken on one side or the other.

  • xXCAM3R0NXxxXCAM3R0NXx Member Posts: 387

    Oh my god the pallet hits when you stun them is so annoying, really winds my neck in

  • xXCAM3R0NXxxXCAM3R0NXx Member Posts: 387

    I'm talking about when they hit you with an attack not a grab.

    The grabs are fair in my opinion as they only happen when you are midway vaulting.

    But when you have vaulted onto the other side but get hit and end up 2m away from the window, it's just not how it should be

  • xTalon32xTalon32 Member Posts: 372

    I'm assuming you're saying that because you think it's easy to do. So go ahead and tell them how it's done without breaking stuff in the process.

    Killer player base is already low, simply because of the fact it's not fun anymore and the game is so survivor sided.

    When I say the game is survivor sided I don't mean that killers can't "win". I mean the amount of ######### to micro manage and worry about just keeps getting bigger and bigger. It takes more skill to play killer than it does to play survivor now, which is wrong on so many levels. The issue with games like this - asymmetrical pvp - is one side has far more players than the other. So when the dominant side complains, they're more likely to get what they want, since it would be more of a blow to lose those players than the minority.

    Let's say DBD has exactly 10,000 players. Evenly split between survivors and killers. That means 8,000 people are survivors while only 2,000 are killers. Now let's say 10% of those players from each side complain about balance issues. 80% of the complaints come from the dominant side, thus disproportionately representing the community. Things change in favor of the majority all the time whether intended or not.

    Anyways, I'm sure you'll probably disagree with a lot of what I said but I thought I'd share my opinion.

  • Victor_hensleyVictor_hensley Member Posts: 800

    you are not understanding me. To the killer, it looks like you are still vaulting. If they can't grab you, then your view is more accurate, but if the killer CAN grab, then it's the killer's view that is more accurate.

  • xXCAM3R0NXxxXCAM3R0NXx Member Posts: 387

    But if they are unable to grab me through a vault as my view is more accurate that should mean they can't hit me on that same vault, yet they still do even if my side is accurate or not

  • LetsPlayTogetherLetsPlayTogether Member Posts: 2,117

    If youre already moving on the other side there shouldnt be a hit possible. Thats what it should be like, but it isnt. Killers arent meant to hit that far through a window. Same with pallets. But i doubt devs will ever be able to fix that with their Code and those poor servers.

  • DetailedDetrimentDetailedDetriment Member Posts: 2,632

    Dedicated servers

  • DeadeyeDeadeye Member Posts: 3,448

    Pallet stuns after hit are intentional. There is even an achievement for that. This is about timing

  • ChicoChico Member Posts: 20

    I don't know if the devs are going to fix the hitbox. It's been 4 years of DBD and they just want to fix it now. If they are really going to fix it, I hope it will be quick, as it is already getting very frustrating.

  • DrDeepwoundDrDeepwound Member Posts: 2,010
    edited June 2020

    they gave survivors momentum when vaulting, it wasnt always like this,... killers miss more now than in the past. It was addressed long ago when they changed vaulting in favor of survivors.

  • SporkSpork Member Posts: 122

    I don't have a problem with vaulting as much as I do with dropping pallets. I genuinely feel like the hit box is free to killers who swing through pallets, even if they're stunned. We're stuck in an animation, that will even pull us back a short bit if you bait the pallet. SO yes, the animation definitely screws us over.

  • GoodBoyKaruGoodBoyKaru Member Posts: 18,633

    You can still be hit mid vault animation and through the window though? As intended? It's just the 2m hits away when you've finished the animation and are runni g that people have issue with though?

  • DrDeepwoundDrDeepwound Member Posts: 2,010

    I didnt say you couldnt be hit, of courtse you can get hit, but vaults literally were adjusted in favor of survivors not that long ago so not sure what else people want. Oh I got it if you can be hit at all theres a problem. gotcha

  • VolfawottVolfawott Member Posts: 3,876

    For the most part this is usually not a problem with hitboxes.

    If you actually look heard a lot of dual footage between killers and survivors you'll notice that what's On The Killers screen is different to what's on the survivors screen.

    On The Killers side the survivor was just vaulting when they got the smack whilst on the survivors side they were probably already on the other side and had a bit of a distance.

    The major issue with fixing this is telling who's in the right if you just give the survivor the priority then a lot of hits on The Killers end are going to look like they just phase through the survivor and if you give the killer the priority then you basically have the problem you have now.

    Honestly this is most noticeable when it comes to vault grabs because on the killers in the grab goes through smoothly but on the survivors and they had already vaulted the pallet before they were Tracer recalled back into the grab.

    On the other hand you could have it to where the killer performs the Startup to the grap animation and then is stuck there for a while before the survivor just teleports not giving the killer a hit or anything.

  • GoodBoyKaruGoodBoyKaru Member Posts: 18,633

    I just wanna not be hit whilst I'm literally running away from the window and a normal lunge couldn't get me. Which is what the devs are hoping to fix with server sided hits.

    What OP wants with windows being making you immune? No thank you.

  • InnCognitoInnCognito Member Posts: 698

    I do wish they would look MORE at vault hits and pallet hits. It seams to be the problem this game faces since Day one. Sometimes it really enrages me that on my screen a killer NEVER struck me, but somehow on their screen it was a "hit".

    • The killer sees a strike they landed on the survivor that didn't count.
    • The survivors sees a strike that should have missed, but still counted.

    With this game that has the standard of "2 strikes defeat a player" and in some cases 1, it is much more noticeable. In FPS games, not so much, because of player health bars.

  • xXCAM3R0NXxxXCAM3R0NXx Member Posts: 387

    I agree it obviously isn't meant to make you invincible to damage. But when you pallet vault, there's a pallet in front of them which SHOULD prevent the killer from lunging over and attacking.

    If the player has JUST vaulted then yeah it makes sense that the killer can basic hit the survivor. But when the survivor is on the END of a pallet, the killer should not be able to reach with a basic attack only a lunge attack which isn't possible to do when blocked by a pallet.

  • ArtickArtick Member Posts: 618
    edited June 2020

    You know he is not talking about hits while in the animation. Every time people complain about vault hits is when you get hit after moving away from the vault, AFTER the animation. He specifically mentioned he was away from the window.

    I don't know why you guys keep treating it like "omg he hit me in the animation".

  • azameazame Member Posts: 2,870

    That's cool and all but "on the way" doesn't excuse that fact this this happens almost every game show the killers ping or ping block killers that have ping higher than 100 so I can have enjoyable games and not want to delete this game every time I play it.

  • azameazame Member Posts: 2,870

    That's cool and all but "on the way" doesn't excuse that fact this this happens almost every game show the killers ping or ping block killers that have ping higher than 100 so I can have enjoyable games and not want to delete this game every time I play it.

  • Victor_hensleyVictor_hensley Member Posts: 800

    While killers can't grab you when your on the other side, they can still hit you through the opposite side of the window, they confirmed in a stream not to long ago that this is intentional. If you're getting hit like 5-6 meters away from the window, then it is dedicated servers acting up again.

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