There's no such thing as "genrush", if you can't down a survivor in a reasonable amount of time you can only blame yourselves for being B A D, not survivors for doing the only thing they can do while the killer is not around.
This is a train wreck waiting to happen
The problem isn’t how gens are being done it’s just no one wants a 3min game it gets boring as hell
Against solos, agreed.
Against a coordinated 4-man efficient perk team? Hell no. Even the best killers will rarely be able to do anything against that kind of group.
It really is two difference games. How it was intended, against solos, and how it's utterly imbalanced, against tryhard SWF groups.
Anyone that says rushing gens isnt real that’s like saying slugging doesn’t exist cuz it’s just the killer quickly doing their objective and it can be countered with perks that’s the exact excuse of anyone who argues about doing gens too fast that you can bring perks to counter it the problem is all of this who the heck really wants to wait for a match which on survivor can take 20 min just to have the game end in 3 min cuz 3 gens pop during first chase 2 pop on second chase an gates are opened by the third chase but to play nice and fair a killer has to do atleast 8 chases to pip if they want to let everyone leave otherwise they have to camp or tunnel to get some hook states removed which in turn punishes them cuz the game is going too fast and they can’t be in 7 places at once
Then don't complain about NOed and just do the totems.
Honestly, "gen rush" is BS. The only thing survivors have to do to escape is generators (followed by unhooks if needed). That's it. We don't have to do chests. We don't have to do totems. If you don't like it, blame BHVR instead of telling survivors they are "gen rushing."
People do blame BVHR. That doesn't mean it doesn't still suck when games end in 5 minutes.
If gen rushing doesn't exist than neither does tunneling.
Genrush exists. It means you priotize gens over everything.
But since its the survivors objective, no one should complain.
Watched a streamer with their other 3 SWFs make a build that did Gens in approx 4 minutes each time, on some they depipped.
Toolboxes were OP but throw the imbalances together and ... 4 minutes?
Killing survivors is the killers objective, but people still complain about camping, tunneling, NOED, and whatever else they find annoying. This is a video game. People complain about the things they don't like.
Just because gens are the objective doesn't mean that they have to be as quick and/or easy to repair. Nobody's blaming survivors for genrushing, or at least I don't (although I don't see how it's fun for anybody), but it's absolutely fair game to complain about.
Well let's define what genrush actually is and isn't. If you're using a toolbox with BNP/socket swivels with wire spool along with prove thyself, resilience, and streetwise, then you're genrushing. If you're not using any of these, then you're just doing your objective efficiently because the killer can't pressure hard enough. It can be due to maps or it can be due to the killer being bad or both. If you're prioritizing gens over saving your teammates from dying, then you're just being a bad teammate.
I like how people complain about genrush when no one brings genrush perks/addons. I mean what else are you supposed to do? Sit and stare at a wall until someone is downed or the killer finds them? It's stupid and nonsensical.
Stop complaining about tunneling. If you can't escape the killer in a reasonable amount of time, you can blame yourself for being B A D, not killers for doing their objective.
Solo Gen time - 100 seconds
2 ppl Gen time - 70 seconds
3 ppl Gen time - 50 seconds
4 ppl Gen time - 40 seconds
NOED should be a mandatory thing in the game if all 4 survivors are alive when all 5 gens have been completed!
BOOM! That easy! Then I would enjoy playing both sides without saying gg ez to the killer every match and without playing "Bully Simulator" whenever I turn to killer side!
For the killer to be able to stop gen speed he'd have to have all chases sub 15 seconds and that's if he's on a good map. Seeing as most maps are bad for killer and the likelyhood of most your chases being under 15 seconds is low, things don't look good.
The survivors could literally do zero looping and just throw every pallet immediately and now you've lost the game because you weren't hitting that sub 15 seconds.
You do realize on some maps like Ormond, a gen can be done before you even get to it.
That's a bit of a different issue then gen rushing.
If a team survivors split up and do gens, don't heal until gens have been done, and leave people on hooks to finish gens. There's not a lot a killer can do outside of slug. However, there's more than enough resources for survivors to prolong chases long enough that catching the first survivor means 3 gens have already been completed.
Playing this way doesn't net a lot of bloodpoints, so actual gen rushing tends to not happen unless you face a SWF squad who really just wants to end the game in 5 minutes.
Stop complaining about tunneling.
There's no such thing as "tunneling". If you can't stop yourself from getting caught, you can only blame yourself for being B A D, not killers for doing the only thing the game gives them to do - which is to kill survivors.
So this just happens if the killer doesnt have the same skill as the survivors. Thats not a gen rush, thats still just a bad killer.
While I agree that part of it is definitely on the killer, and some killers can't exert pressure like other kills can, I also feel like part of it is the game moving too fast in the beginning which is being fixed with the Early Game Collapse system that the devs are working on that supposedly slows things down in the beginning so killers can get their pressure established.
I feel killers should say the same when it comes to tunneling and camping. Don't be mad at the killer for pushing their objective it's the only thing they can do after all. ^^
Ormond is a terrible killer map. If you get gen rushed on their its most likely not your fault.
Tunneling, camping and slugging doesn't exist as well since gen rush doesn't exist
The keyword being used in your main post is "reasonable".
"Gen rushing" is a thing simply because some killer's don't have the ability to get around the map as fast as Nurse, Billy, or Spirit.
"Doing the only thing they can do while the killer is not around" That's the other problem! Survivor's lack objectives and have to depend on the killer to give them another objective weather it be unhooking or cleansing a totem. I'm not saying give yourself to the killer, I'm saying survivor's don't have enough to do.
Stop complaining about camping and tunneling 🤷♂️
what i meant was, no one should trashtalk to each other because of ,,genrush" or ,,tunneling" or something. Sure, it can be annoying but its part of the game and its not against the rules.
I haven't minded gen rush these past few days. They leave after a few minutes with like 10k (or fewer) points and get to go back to waiting in a 30 minute queue while I get another instant queue as killer where, even if I don't make many Bloodpoints, the matches and queue are so quick that it adds up fast.
Gen rush only hurts the group with the longer queue, and on PS4 that's survivor. I can't imagine those games are fun for them, are they? Thirty minutes in a queue just to do gens and leave? I don't get it.