Why did Ruin get nerfed for being "overused"?
If I'm not mistaken, a little while ago some guy did a test of like 100 matches and ended up concluding that perks like Adrenaline and DS, were used in almost every single match. Wasn't it in like the 70s or 80s as far as usage at high ranks?
I'm not even saying DS should be nerfed. But it does show that sometimes these perks aren't looked at in the same light and I wonder why.