They are clearly a problem, i barely pipped from this game. I closed the hatch and one stayed out but he had another key and he flew away. I mean red ranks SWF abusing this stuff is so shameful
We know. The devs know. If you've been on the forums long enough you'll know we get dozens of key requests on here every week. At this point most people will ignore them unless it's actually a productive (or ridiculous) nerf/change suggestion. Please edit the post and tell us what exactly you think they should do to change them and then it's actually worth our time.
That's a pain and I would be fine with this mechanic changing a bit, but to be fair, keys are pretty rare items. Even if you go out of your way to buy them you might only get like 2 or 3 keys going from level 1 to level 50. You'd basically need to farm keys with Pluderer's if you want to build up a supply, and while you're doing that you're paying it forward by hurting your team and helping the killer. Anyway, games like this really rare in practice, and even then Franklin's is being buffed in the next patch so you'll have a good chance to take keys out of play if you want to.
this is abuse, just like the pink moris
yeah..... Both should work only when the Doors Are Powered
No have sense an offering or a item can give u a free win.
First of all the hatch only spawns when the last survivor is alive to avoid hatch camping both from killer AND survivor OR when all 4 are alive for the achievement. Then, keys are not istant, but they have to be channeled for at least 5 to 10 seconds to open hatch. And last, but not least, you can't bring more then ONE key per game.
Worth enough? :)
Also, agreed with this
Aside from the last one, everything seems good.