Now that Prestige outfits are starting to become outclassed by store cosmetics, I think it's about time we add another incentive to prestiging. This has been suggested before, but I feel like it's relavant again. For every prestige, you should earn an additional 1% bonus by gain each match. This makes the grind a bit easier for players who have already put a lot of time into the game, and would give reason to prestige the growing amount of killers and survivors. If the dev's feel this is too much, they can even split it between killers and survivors, each only getting bonus percentage based on the number of survivors or killers that are prestiged.