Home Dead by Daylight Forums Discussions General Discussions

Every Killer is S tier in Solo Q

Just found this interesting clip and it just showcases how terrible Solo Q experience is. Im a solo Q main and I wish Devs would put some effort and love for the Solo Q players to make it more fun and balanced.


«1

Comments

  • MusicNerd_TCMusicNerd_TC Member Posts: 3,099

    I never played swf, and I'm a solo queue main. All they need to do is add more emotes to signify what you want the survivors to do. Also, bond is a great solo queue perk.

  • bingbongboi90bingbongboi90 Member Posts: 573
    edited July 2020

    So Basically solo Q should be buffed because of bad players?

    Because that's Just a bad way to balance things. There should only be added new emotes so survivors can communicate with eachother. But solo Q shouldnt at all be buffed because of the potential of having bad team mates.

    Edit: they also are hopefully fixing matchmaking wich will buff solo already.

  • OrionbashOrionbash Member Posts: 697

    You'll never get that out of the devs. They're way too killer-sided. The devs nerf the game around top tier survivors but don't do the same for killer.

  • OBXOBX Member Posts: 854

    This post is the exact reason killers AND survivors should be up in arms to get the devs to address swf. The game cannot be balanced for killers or solo survivor until swf is addressed.

  • BossBoss Member, Trusted Posts: 13,578

    Can't view it.

  • Tactless_NinjaTactless_Ninja Member Posts: 1,791

    I've had randos coordinate a hook save with zero communication with a face camping killer. We all met at the gate, crouch coded to go for a save, and off we went to save them.

    All it takes is one good looper and everyone else doing their part to win. The basics are so simple. And whats that everyobe says in every single killer thread? Survivor ez. Just do gen.

    There's also in-game items that communicate position like the map marker. And rando specific perks like bond to find people quicker.

  • GhosteGhoste Member Posts: 1,516

    @LowSpecGamersMatter You have to post the actual link for Twitch clips. The player doesn't work on these forums for some reason.

  • Throwaway123Throwaway123 Member Posts: 183

    This is why the Emblem system and matchmaking in general needs to be addressed. Many many survivors are boosted beyond their skill level because it's almost impossible to rank down and insanely easy to rank up as survivor. Red ranks are diluted by many players who are green rank skill at best.

    If they fixed these systems solo queue would be much more tolerable, data on kill rates would actually be worth anything, and maybe they could finally start balancing the game properly (they won't).

  • VonCrowVonCrow Member Posts: 292

    SoloQ is awfull and most times you'll die, but considering how points and rank work on survivor you'll be fine. I reach rank 1 as survivor without even being able to escape in most games.

    What triggers me a lot is that when I play Killer I play against a 4 coordinated and god gen rushers survivors, but when I'm playing SoloSurvivor and the killer is chasing me for an entire 2 minutes, only 1 gen pops. That freaks me out.

  • rglarson13rglarson13 Member Posts: 197

    I play primarily solo queue survivor.

    As soon as you learn that the are more perks out there than BT, DS, DH, Unbreakable, and Adrenaline, solo becomes a lot of fun.

    Instead of obsessing over "punishing" killers, make the experience better for yourself. Empathy is a fantastic perk -- you get to see where the action is and where is going. Kindred is great for optimizing hook saves. Inner Strength not only heals you up quick, it also incentivizes doing bones.

    Change your perks, change your game.

  • thrawn3054thrawn3054 Member Posts: 5,043

    Hate to break it to you. But the devs aren't killer sided. Nor are they survivor sided. They make changes that they think are in the best interest of the game. You or I may not agree with what they think is best. But they aren't favoring either side.

  • sulaimansulaiman Member Posts: 2,329

    Define most times. Out of curiosity, i kept stats of my solo survivor games, and i had an escape rate in red ranks of 73%. After rank reset, it went down to 64%, because a lot of games were lost due to other survivors. That was after the Chains-of-fate-release.

  • KeeperKeeper Member Posts: 27

    I had same experience, it seems like theres a lot more swf than I thought and you only meet them when you play killer. It's kinda sad how bad Solo q is right now half the games are killer sided specially if its a nurse/spirit/freddy. On top of that you have to deal with proxy campers and tunneling and your teammates farming you on the hook near the killer.

    I just had a game where my teammate unhooks infront of the killer without BT and I got mori'd right after the unhook nothing you can do about it.

    And sometimes you get red ranked teammates that just urban evasion around barely doing anything useful. Like i dont get it whats the point of just crouching and watching the killer and ur teammates dying without even getting hooked and doing objectives. A single protection hit or distraction from those people can easily turn the tables around..

  • VeenVeen Member Posts: 706

    Would you mind to elaborate, with like facts and actual matter in your statements.

  • Throwaway123Throwaway123 Member Posts: 183

    My friend if the devs were killer sided the game would never have launched with extremely survivor sided mechanics and swf wouldn't exist at all. They're likely trying to balance the game as best they can, but they're honestly bad at it and making decisions based more on low level play than high level play; hence the latest Billy changes that they called a "minor change" but is actually a huge nerf.

  • LmronbyLmronby Member Posts: 339
    edited July 2020

    I wouldn't say That; I always play exclusively Solo Queue, and a lot of killers I play against; I'm either better than, or lucky against; less than half the time, do I lose. Especially against like Bubba, clown, and others as long as I don't get tunnel/camped, mori'd, and at least have teammates that are somewhat sentient

  • Sweet_FengSweet_Feng Member Posts: 72

    So killers should get buffed because of bad killer players that are crying in the forum? Same question

  • Devil_hit11Devil_hit11 Member Posts: 1,577

    I mean that is why whenever you play solo survivor, you practically need to get Iridescent in every emblem and practically carry entire team. It almost feels like you are the team rather being part of a team. If you win, its like you barely won. Solo is in balanced state.

    I think Tru3 summarizes Illustrates SWF VS Solo. Solo is nothing like SWF. SWF perfectly illustrates two very important points. The first is that SWF does everything faster by like... 3x because communication and optimization is far superior than solo. The other part that SWF showcases is the ability to bounce back and effectively nullifies any kill pressure that killer produces. In some sense, SWF undermines killers skill. They can fail every single possible loop and chase and in the end, It just doesn't matter. Some people use "Genrush" as excuse when they're not playing well as killer and they get beaten by solo's and stuff that is actually problematic just gets thrown under the radar. It does not help that majority of the killers are balanced around lackluster solo-play and new killers barely have any add-ons to compete against the top while leaving SWF as it strong as it currently is. You would think that they would at least add decent iridescent add-on for killers to deal with this problem, but that remains to be untrue.

    what you get is two radically different games modes that look like following:

    1 gen done+1 down(Demogorgon) vs 5 downs, 3 generator done in same 4 minutes.

  • VonCrowVonCrow Member Posts: 292

    As solo survivor I think I die in 8 of 10 games, but I get pip in all of them. Have to clarify that I like to play for fun and have challenges so I don't use DS or DH.

  • derppugderppug Member Posts: 239

    I have no idea how you never play with hope. Some days I will have absolute d-bag killers and run DS for the next while. And then I'll eventually miss hope (or quick and quiet) and switch it out for that until I encounter a string (2-3) of killers than push me back into my DS stage.

  • derppugderppug Member Posts: 239

    Wish I knew what the feeling of being able to hold a chase for 2 minutes was like ):. I want this level of frustration.

  • ClickyClickyClickyClicky Member Posts: 3,536
    edited July 2020

    But thats the problem with solo queue.

    ”most times you’ll die” “without even being able to escape in most games”

    Who wants to play a game where you put in so much effort with little to no chance of winning? The definition of insanity is doing the same thing over and over again and expecting different results. That’s why I gave up on solo survivor.

    I couldn’t care less about pips thats just a consolation prize. I want to escape! Via the exit gates!

  • MegaWaffleMegaWaffle Member Posts: 4,172

    I really don't understand all the solo hate. Because the hatch mechanic is a thing my solo survival rate is stupidly high (I play only solo as survivor).

    So either;

    1. I'm a damn God at DBD because I do not find solo a difficult/unpleasant experience.
    2. People really don't like the slightest challenge.
    3. I live in a bubble and have magically been getting good games for 4 years.

    I know your team can determine if everyone gets out or not but the point of the match is to escape, not save everyone. Your team can provide assistance but at the end of the day its not your goal to save them all. Even if your team all stood afk and were systematically put on a hook you still get the hatch to spawn and can walk out of the trial.

    You just need to change how you play as a solo player and stop being so altruistic if your team is bad. Playing with good players allows you to help the team succeed, playing with poor/less experienced teams means you need to play more selfish so as to not drag yourself down, or if you choose to try and help them don't expect them to know all the "correct" plays.

  • hillbillyclaudmain69hillbillyclaudmain69 Member Posts: 1,528

    Thing is tho, he isnt even good at the game. He thinks everythings a streamsnipe or a swf or a hack. He refuses to acknowledge his own mistakes. If you want something accurate, watch the jrm.

Sign In or Register to comment.