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stop nerfing killers as soon as they come out BHVR

stop nerfing killers as soon as they come out BHVR , give PH the ability to see cages again or remove the ability from survivors to see cages


  • MiniPisaMiniPisa Member Posts: 633

    Actually I think this is more of a business thing. They make the new killer super strong, leading to more people buying it and once they've gotten their money they'll nerf them.

  • MiniPisaMiniPisa Member Posts: 633

    Also, PH's nerf was needed. I saw a lot of PH's literally standing in front of the cage and it was a form of body blocking which is bannable. It's also an unfair advantage for him since no hook perks work, so there was little to no counter other than getting there before him - at least now he cannot camp the cage or race you to the poor sod who's in the cage.

    And... dude.. do you know how ridiculous "remove the ability from survivors to see cages" sounds? They wouldn't be able to save them if they can't see them, which is exactly why there isn't any perks that do this with hooks.

  • AxeAxe Member Posts: 1,061

    this post scream "me want a free pass to tunnel people"....

  • batmanscarbatmanscar Member Posts: 466
    edited July 2020

    actually BHVR should have put some thought into the gameplay instead of just nerfing PH , they should have done a pulse system where every 10 seconds the cage can't be seen by the killer and survivors and then for 3 seconds it can and this cycle would continue until the survivor was rescued/sacrificed not just nerf the killer as soon as he comes out and completely change the gameplay and how he was shown to be playable as and what abilities he had

  • Iblis_DoomsongIblis_Doomsong Member Posts: 17

    Yeah I agree with this guy, and I'm a PH main as well (whatever that means)

  • VixleyVixley Member Posts: 54

    why would PH need to see the cage, he has no reason to apart from...



  • LetsPlayTogetherLetsPlayTogether Member Posts: 2,117

    "I cant tunnel survivors anymore, cause I cannot predict the obvious cage location" ... nothing more to see here.

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