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Ghostface mains.



  • raulblideranraulblideran Member Posts: 225

    As an iridescent add-on could do, but not base kit as it would be very unfair

  • Ghost_Face_MainGhost_Face_Main Member Posts: 610

    Only add-on dependent if you can't go one trial without stacking cooldown add-ons, which IMO is not that necessary unlike what most "mains" say.

  • MadLordJackMadLordJack Member Posts: 8,815

    Sure. I guess if you're good enough you can deal with the best survivor teams with a whopping 30 second cooldown. I've just never, ever seen anyone be able to do it.

  • thrawn3054thrawn3054 Member Posts: 5,283

    You want to be warned that a killer, who's entire power is stalking, is stalking you? You're kidding right? Would you like an aura to show when Trapper sets a trap as well?

  • thrawn3054thrawn3054 Member Posts: 5,283

    To be fair, Ghostface can be hard to spot at times. Especially if they are running the classic scream outfit.

  • HalunHalun Member Posts: 177

    It can be, but his mask practically glows with that outfit too, so idk lol. I mean I guess if they've got the devil mask I can see your point to an extent.

    I just don't like the idea of doing all this work concealing yourself and ensuring survivors can't see you, stalking them, and then they get a notification saying "bad man staring at you". It seems counter to the entire mechanic. That's the entire reason the hit+run build developed imo. Why bother doing all that work (when you could be stabbing them instead) and ruin the surprise factor?

    But I don't know how I'd fix it either. As I said before, I don't know if removing that notification would be the best option alone, since it would really only punish less skilled survivors. Idk.

  • BaldursGate2BaldursGate2 Member Posts: 994

    It's time that spine chill does not work on him. It's just stupid that it does.

  • PassarinoTPassarinoT Member Posts: 903

    I lowkey like the effect of knowing they're exposed. I hide in distant places, stalk people to exposure who I won't chase, then watch them run around trying to hide while I go hunt for someone else.

  • thrawn3054thrawn3054 Member Posts: 5,283

    Oh I'm not saying there needs to be a warning. That would be ridiculous. I'm saying as much as Ghostface can blend it's understandable not being able to spot him.

  • HalunHalun Member Posts: 177

    I mean sure... But it really depends on the map, outfit, stalk location, players involved, etc.

    I think I said before, sometimes you just won't see him. And without a notification you'd end up getting caught out. That would happen sometimes. But I don't think it'd be a constant issue for most skilled players. That's all.

  • Ghost_Face_MainGhost_Face_Main Member Posts: 610

    You act like he's completely helpless when on cooldown. It's up to the player to act accordingly when Night Shroud is not ready. It also depends on when or if your power was disabled during the last chase.

    The 30 seconds I will agree is a tedious cooldown for a stealth killer power, but then I remember that he can move base speed whenever he wants with no TR and Stain, and owns an extremely fast stalk rate in base kit that is really powerful when utilized correctly.

  • Ghost_Face_MainGhost_Face_Main Member Posts: 610

    The part you're leaving out is if the now marked survivors know where you even stalked them from. Even the sweatiest red rank survivors I've faced get confused and panicked about my location.

  • MadLordJackMadLordJack Member Posts: 8,815

    He is just a other legion or trapper without his power, so yes, he is completely helpess against good survivors. Even his crouch is only good against bad players. And I don't care to measure a killer against the mediocre or majority, but as to how well they can do against the best.

    Thirty whole seconds is an extremely large amount of time for a killer to not have a power, so much so that Ghostface goes from being in Night Shroud, setting up tactical moves and 99ing opponents without their ever knowing, to literally being unable to exploit all of his previous work and being forced to either wait 30 whole seconds to fully stalk someone, or hitting them and nullifying the fact that he wasted all that time 99ing them. In fact, Ghostface might be the only killer in the game who not only actively sabotages his own efforts, but is encouraged to by a ridiculous cooldown period.

  • HalunHalun Member Posts: 177

    I mean I can't really argue against your anecdotes, I can only really say that hasn't been my experience.

    Doesn't mean either of us is wrong, simply means it's variable. I fully admit you might just confuse people enough into getting the drop on them at times. But I have a hard time believing that would become the norm based off my own experiences.

    But who knows. Maybe you're just way better at Ghostface than I am. Idk.

  • Ghost_Face_MainGhost_Face_Main Member Posts: 610

    That stuff is the SOLE reason I hardly 99 survivors. If I'm going for a stalk approach, I'm surely committing to it, and it's been successful everytime.

  • Ghouled_MojoGhouled_Mojo Member Posts: 1,862

    I always thought it was a bit of a conflict that survivors know they are oblivious.

    same with exposed.

  • Seiko300Seiko300 Member Posts: 1,862

    Late to this thread, but I really love this idea actually. I'm not a huge fan of either of his current iridescent add-ons and I hardly ever use them, but this? This is something I would definitely use, combined with The Lasting Perfume maybe.

    Specifically the outdoor security camera that I think is more the underwhelming of the two, I really don't know why the devs insist on giving killers an iridescent add-on that reveals survivors auras under extremely specific circumstances for a really short duration. The Hellshire Iron for Deathslinger, Leprose Lichen for Demogorgon, Iridescent Seal of Metatron for Pyramid Head, Tattoo's middle finger for Clown, etc. are all extremely underwhelming add-ons and generally aren't fun to use.

    There are some exceptions to this rule I think, The Oni's equivalent: Renjiro's Bloody Glove, Plague's equivalent: Black incense, Pig's Equivalent: Amanda's Letter, and Wraith's equivalent: "All Seeing" - Blood (although it's not an iridescent it's a "Very Rare" I figured I'd mention it anyway) are all really good and fun to use. But this is because they aren't as restrictive or dependent on super specific conditions or circumstances, or just generally speaking aren't as useless, as the ones I mentioned previously.

    To that end it's also worth mentioning that killers should in general have as unique add-ons as possible that are specific to their power and make using their power more powerful, fun, change up their playstyle etc. This repeated trend of constantly making "survivor has their aura revealed when using x power" for an iridescent add-on is completely overdone, oversaturated, and completely unnecessary.

    Long story short: this should definitely replace the Outdoor Security Camera. I would love to see this as an iridescent add-on for Ghostface it would make him infinitely more surprising and scary because there are even less ways to realize he's there. Survivors would be forced to be much more aware, even more than they already are as a Ghostface and it would be absolutely incredible. Devs make it happen!

  • Sleep_DepraveSleep_Deprave Member Posts: 22

    Looking through all the answers, honestly I'd say all of em r mostly valid imo

    Having it replace the oh so useful iri add ons would be so fun, it would actually change the game entitely and would be fun for both parties.

    I could also see it as base. Ghosty is a stealthy boi, so when a survivor gets exposed notif, they should start runnin if not already, and if Ghost didnt get a decent enough stalk position he has to start chase, andl b worse if they got SB. It would change early game since surv r still guessing who's killer, after that it would go as usual, it would make him more spoopy to go against and make surv stay alert.

    On the other hand i can also see this as op. Having Ghost not give info to the surv especially on certain maps would be insane. Many players would struggle to deal with him.

    As for what I would do, I would keep it as is. Most people when I play get exposed and continue to sit there until I'm right in their face, but it is funny when they get confused and look around everywhere to find me.

    If they were too change Ghost, the biggest thing he needs is a decrease of his recovery time, maybe to like 25-20 sec and nerf his recovery add ons

  • MadLordJackMadLordJack Member Posts: 8,815

    Til you go against a half-decent team, sure. Stalking, exposing and downing a single person has so much counterplay, and gives good survivors such confidence, that it is even more on them to lose than normal.

  • SMitchell8SMitchell8 Member Posts: 2,522

    I love GF, but his reveal mechanism is junk and needs a rework. You get penalised for actually sneaking up and landing a hit, but the worst part, is activating night shroud and you get revealed by a slugged survivor or whilst carrying them. The reveal is also inconsistent.

  • VeeramidVeeramid Member Posts: 113

    Well ghost face really isn't in a good spot in the meta. His power needs a buff. Make it so it refreshes in 20 or 18 seconds instead of 30 and have it so he stalks faster and that only shows youre exposed if youre in chase. Right now if you stalk a survivor fully they know you've seen them so I think it should only show a survivor if they're in chase.

  • w_sohlw_sohl Member Posts: 124

    That's not what I'm saying. Read my comment again. What I said was GF shouldn't be alerted when you are revealing him. I absolutely do NOT think survivors should be alerted to being stalked. If you aren't aware of your surroundings that's on you.

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