4 percent speed isn't that much, it means you will get across the map faster by less than a second.
In a loop it's gamechanging.
noed is a weak perk. It wastes a perkslot for the whole game and at most gives you one kill. It's not strong, it's not oppressive. It doesn't even matter if you do bones. Only bad survivors allow a noed killer more than 1 kill. It's no different than using the hatch when you're the last survivor with no gens completed.
There's even less point in making a "noed is bad" post than any other perk. I hate to say it, but the Devs seem extremely pleased with NOED because of the fake counterplay that is "do bones". It is their way of bandaiding the gen speeds: Force survivors to take a precautionary measure that will probably lose them the game because of the nature of totems spawns. I've seen them use that excuse in posts and in livestreams, and to be fair it sounds reasonable til you look at a wider range of scenario's than genrushing deathsquads.
Whenever I play as Survivor, I tell everyone pre-chat to do bones. DO BONES.
That said, I still support changing NOED.
yeah do bones ..... you must accept it. If you do, good for you and if you do theres no excuses noed user needs to do. A new excuse ? nice bait .....Deal with it
This is a "I'm DOING the bones, come up with some new material" message.
Someone is salty they had to do bones.
I love it.
Just daring people to come up with original arguments.
He hooked a person before he downed that person. What was he supposed to do if the survivor just stares at him for all eternity ?
I mean you did just go for her after she got unhooked, that is tunneling. You had the option of slugging her and going for the David which would have been the absolute best play.
I am assuming you think that because you hooked someone else it should be disabled but I mean you yourself only mentioned when the survivor does something. What you did is tunnel and hope they didnt have Ds so you could kill them.
I agree (and I have seen some community managers agreeing as well) that DS should probably disable when you start participating in the game again. Doing objectives, repairing gens, rescuing, healing (or my own addition, exit gates have been opened and its not permanently disabled) but it should still protect from being focused right after being unhooked, because thats tunelling.
I do the bones and have never gone down to noed. Except a few times when I lost count and thought I did 5. As a survivor I never had a problem with the perk.
then stop doing ######### like breaking dull totems and better do a gen baby :)
Every bullet point was either: Making illogical comparisons; pointing out the obvious whilst pretending the point you made was actually a negative somehow; or complaining that you have to expend effort.
I don't really think I need anyone needs a new argument...
Not sure why I even bothered to respond to each point considering that I know nothing I could ever say will sway your opinion.
I guess I just want it on record that I think basically everything you said was silly, kinda salty, and clearly biased.
You are bad at the game if you can't counter Noed. Simple as that. Instead of being lazy just practice and get better.
Get out of my thread if you can't read.
A solo player can also run detectives hunch or small game.
If noed is constantly a problem for you, use the perks available and remedy it.
Funny thing is that I don't need to. I just need teammates who will do ONE or two set of bones.
I'm already doing them when I see them. Not much more I can do! And I have also tried Small Game for an Archives mission. Not a fan.
If you're already doing ALL the bones, then no you dont need to, because noed wouldnt happen. But the post says that you still encounter noed.
If you dont want to rely on randoms, then run a perk to ensure you cleared noed.
Otherwise why does this post exist?
It's a non issue. People love to complain about what they could remedy themselves though.
So, again, if noed is an issue FOR YOU, RUN A PERK TO HELP WITH YOUR ISSUE.
"Not a fan" of small game? Well then try detectives or accept you may miss bones.you cant ignore a solution and then complain about the problem.
I average 3-4 totems solo per game. With tallies like that, and trying to deal with OTHER problems, I don't have the 10 perk slots I need to cover everything.
My issue is that I don't have the TIME to get all 5 of them, and occasionally I will have searched what feels like the entire map. Even Small Game didn't help me actually find those last few totems. That and I don't have Detective's Hunch unlocked as a teachable.
And I've probably said this 20 times this thread, but it isn't the perk, it's the excuse of "Just do bones" that I take issue with. Because I DID them. And I'm always the one to get hit.
You can play with 0 perks and be fine. If noed is an issue for you. Run the perk that solves it. Not that hard. It takes maybe 2 or 3 minutes to go around the ENTIRE map. If you look well, you will find them.
You have PLENTY of time if you dont feel the urge to do 5 gens in 5 minutes...
Detectives hunch is good, but maps work too if you dont have it unlocked.
If I'm solo and tend to be left on hook or tunneled, guess what? I run kindred and DS. I dont come here and say, "stop defending tunneling" or "solo is unplayable". I use what's given to fix my issues.
So you think killers should expect to never reach EGC? WOuldn't that be kinda imbalanced by design?
I think you missed some bones
There needs to be a totem counter implemented. I'm in the same situation where I'll do 3-4 totems and still die by NOED.
Though I guarantee if a totem counter happened, killer players would complain about it.
Sucks to do 4 totems, see no Totems on Detective's Hunch, and assume your teammates did ONE totem. Only to get hit by NoED. It's pretty map dependent, too. Because on some maps totems are extremely difficult to find. While on other maps their locations are easy to discern.
But not only is NoED an important part of the game, as it encourages survivors to do totems, it's also not a great perk.
Often, NoED results in ONE extra hook for the killer. In 82 games with NoED, it resutled in only 38 kills. That's not even half a killer per use of NoED! That's because a lot of the time NoED doesn't even activate. Either because survivors did all the totems, or because the survivors fail to complete all the generators.
Best advice I can give you is to be aware when there's on gen left to pop. If you've found four totems, do a cursory search for the last one while trying to stay out of the killer's LOS. Don't draw their attention unless you know 5 totems are done, or he's hit another survivor and NoED didn't proc.
"Counters to a majority of Survivor perks are merely a change in mindset or playstyle, such as trading hooks to apply pressure and avoid Decisive Strike AND Borrowed Time. NoED requires survivors to go out of their way in order to stop one of your perks."
First of all, learn to play before talking, you dont even know how DS is used.
1) A surv is unhooked, then he agressivly runs to unhook teammate and simply jumps in to a locker. (most killers do not tunnel , so checkmate).
2) A surv is unhooked, then he runs to repair a critical gen that at 90% of progress if you come closer he simply jumps in to a locker You have a choice between wating about 20-50 seconds or losing a gen. Even if there was no locker and you put him in to a dying state he can simply crawl away.
3) A surv is unhooked, then he start repairing a nearest gen without trying to hide/leave a place he was hooked . 80 sec takes repairing of one gen, DS has duaration of 60 sec. Most likely there are 2 survs on the gen.
4) A surv is unhooked, he gets heal, he starts playing agressive and risky , he baits you, bodyblock you, he helps his teammates in recovery from dying state etc, you hit him once and he goes in to a locker or he lures you away in to an empty corner. You cant pick him up and you wasted time
"The so-called Survivor equivelant, "
There are ONE killer having 4 perks and 4 survs having 16 perks. They should not be equal, he is killer and must be powerful and scary.
Rather than actually adapting to applying pressure through various means, or learning how to improve in chases, NoED is used as a safety net in order to get kills that one would not normally be able to achieve
wow, why would anybody pick such usefull perk? He should learn, adapting and do 232312 other things. Why? Because you say so? You can also say that people should play without perks at all without any tracking perks or perks such ruin/pop because BAD habits!! you have to learn playing without them!!
MYSELF and getting killed after only one hit and hook.
such tragedy , how can you live with that ? Guess you must be immortal.
You didn't do bones. You attempted to do bones and failed. Its a team game if your whole team isn't helping out that's inyour team. Do bones
You mind trying that again without outright insulting me?
No, I DID bones. Nobody else did.
Get a new excuse.
you dont know how ds is used. How is that an insult?