I think the solution for Dead By Daylight is to be sold to another studio example EA because has greater resources, maybe any studio are be interested in acquiring this IP, this game cannot continue in the same hands for more time, anyway DBD lives to DLCS, micropayments and cosmetics, I doubt it could be worse than now.
When survivin I get frame drops whenever Sloppy is applied, Exposed triggers, Myers teirs up, Thana kicks in, and many other things. Vaults truely are a risky proposition these days as well...
I haven't properly tested glowing charms but I have felt very slight worse frames with them equipped. It's probably a placebo, take them off if you want to.
From my experience the flames do not effect frames.
With the clown weapon, there's not much dripping, so while it will likely effect frames a bit it's not going to make a worlds difference.
it's always been unacceptably bad since the Clown upddate, but now it's even worse. i have crossplay turned off as killer because of it. there's no reason not to, since PS4 killers have <30 second wait times either way.
We humble consolers pray for our frames, the frames of our friends and family, the frames of our neighbors, and most especially the frames of our brother and sister Switchers.
We humble consolers ferverantly wish the mighty devs hear our prayers, and love our platforms as they love their child, DBD.
Maybe a prayer a day will at least help keeps some bugs away...
Yeah. It should play like that all the time. I've seen others mention and I've noticed myself is that my fps increases as killer after each survivor is killed.
Comments
Yeah how about we have a new pinned post saying how they are aware of the problem and are planning a fix soon.
Something more concrete being done other then just saying they know about the problem....something saying they are working to resolving said problem.
Agreed 100%. If it continues, it'll just get this thread closed. There are better alternatives to this, we just have to be patient as a community.
This is what I noticed before I had to stop playing killer the amount of fog offerings I thought it was just my luck lol
That's not cool at all!
Been getting extreme frate rate drops when I'm hit and the killer is running sloppy butcher do not know if anyone else has had this problem.
🐷
I think the solution for Dead By Daylight is to be sold to another studio example EA because has greater resources, maybe any studio are be interested in acquiring this IP, this game cannot continue in the same hands for more time, anyway DBD lives to DLCS, micropayments and cosmetics, I doubt it could be worse than now.
When survivin I get frame drops whenever Sloppy is applied, Exposed triggers, Myers teirs up, Thana kicks in, and many other things. Vaults truely are a risky proposition these days as well...
I haven't properly tested glowing charms but I have felt very slight worse frames with them equipped. It's probably a placebo, take them off if you want to.
From my experience the flames do not effect frames.
With the clown weapon, there's not much dripping, so while it will likely effect frames a bit it's not going to make a worlds difference.
For me the worst fps experience has been with Hag's Halloween body. It was so bad that my eyes hurt and I had to DC that match.
Yeah I have that set and regretted using it instantly.
this is getting kinda close to the bottom so have another bump up
Still no official update from BHVR... We are blatantly being ignored.
Another lagspike for no reason when trying to hit a survivor.
From the hit validation post: "Our goal with Dead by Daylight is to provide an online game that is as clean and fun as possible."
Hard to believe this statement with current state of console.
Yes and without responding to the community
Have they said anything about optimization?
I mean, they've been working on the new chapter, just released the hit validation system...
No hopes for us then?
Yup
it's always been unacceptably bad since the Clown upddate, but now it's even worse. i have crossplay turned off as killer because of it. there's no reason not to, since PS4 killers have <30 second wait times either way.
Let us pray....
We humble consolers pray for our frames, the frames of our friends and family, the frames of our neighbors, and most especially the frames of our brother and sister Switchers.
We humble consolers ferverantly wish the mighty devs hear our prayers, and love our platforms as they love their child, DBD.
Maybe a prayer a day will at least help keeps some bugs away...
Behaviour: I have brought new killers, survivors, cosmetics, and tomes to my new game.
Players: Your new game?
Behaviour: Don't make me ban you.
Players: Behaviour, my allegiance is to the frames, to console!
Behaviour: If you are not consuming, then you are my enemy.
Players: Only a Dev deals in absolutes. I will do what I must.
Behaviour: You will buy.
I'm sure they will soon.
It also might be something that's being prepped for next gen...
God. I can just imagine how bad this update will be on consoles
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Page 2? No.
me and jisp3r today enjoyed a wonderful slideshow with the doctor lol.
What a game @jisp3r , mh?
i used to get really good framerates on kyf, now they suck even there with some killers like Demo(sadly my main), not talking about some maps.. jeez
in fact, enjoy everyone lol
Me when I play demo and get a map that runs higher than 10 FPS
Can't wait to bump into stuff with 20 fps and thick mist in the next chapter! Truly going to be living up to the chapter's "madness" premise!
Not sure if it's relevant or been said already but you get really nice fps when you play on the tutorial.
Yeah. It should play like that all the time. I've seen others mention and I've noticed myself is that my fps increases as killer after each survivor is killed.
Was thinking - if the glowy charms screw up the FPS do glowing totems screw it up too?