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"Just don't tunnel" k

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  • GhostwithafaceGhostwithaface Member Posts: 594

    Yeah for alot of ds threads just turn into lots of shouting and not alot of well reasonable debate. With normally someone just coming in and just saying all killers are bad due to x, anyone who plays killer is bad due to x, rather than make any point and are just more interested in demonizing killers rather than talking about the perk.

    Since there was one thread I saw, where someone said the perk is not for anti tunneling by pointing to the devs but than never stated what the point of the perk was. For well it's hard to talk about a perk, when the question is a perk working the way it should or effective at doing the thing it's meant for can't be answered. Since well pop, easy and simple to know what it's for. To keep gens from being finished. Bbq, for tracking and bonus blood points. Ds, you get some who say it's meant to be anti tunneling and than others going it's not an anti tunneling perk and don't explain what the perk is meant for, what reason was it design. Since if ds is meant for anti tunneling, it can fail to do it's job, to protect from tunneling. For oh hey, survivor can get unhook, get a speed boost from a bt hit or say sprint burst, killer still chases them. Due to good rng or just luck, reaches a strong loop, able to loop the killer for 60 seconds or longer, goes down and boom, back on the hook they go. Still got tunnel and their perk didn't help one bit. So in order to punish the killer for tunneling, are they meant to let themselves go down before the ds timer is up and hope the killer picks them up to trigger ds? Since if you are a survivor that is being tunnel, I don't think you want to easily go down but try your hardest to avoid that. Yet with the way ds currently works, you can't do the logical thing of trying to loop the killer for long as possible before going down to give your team time to do the gens, since then you would not be able to punish them for tunneling by using ds. Which someone could counter with, if you can waste that much of the killers time, that is punishment enough for tunneling you, which could be seen as rather decent or say good reasoning. Yet sadly, that is again the issue with ds threads. Rather than making counter points. It's normally just turns into killer bad, killer stupid or whatever is popular to shout out loudly, rather than any real debate. Making it simply not worth it to bring up the topic, for more often than not, it doesn't really lead to anything of value.

  • PigMainBigBrainPigMainBigBrain Member Posts: 849

    That was a tight space, you got gotten by the grab mechanic being janky.

  • BigBrainMegMainBigBrainMegMain Member Posts: 3,659

    I find it hilarious how the killer was surrounding the hook.

    Maybe don't be next to the hook next time so this situation won't happen? Why is the killer near the hook and not patrolling gens?

    It's mind boggling to me that killers who camp the hook bitch about being DS'ed and Borrowed Time and Unbreakable when they shouldn't be around the damn hook to begin with. Maybe go patrol?

    And don't give me "He rushed the hook" or the "He was the only survivor I could see" excuse because I've heard them all.

  • C3ToothC3Tooth Member Posts: 1,226
    edited September 1

    @BigBrainMegMain there are many cases

    • 5 Gen already done
    • Unhooking while Killer still near, as Trapper main, I go around pick up traps, re-setting traps, trapping loops near by (Devs could reduce that "proxy camp" by giving Trapper 2 traps slot by default)
    • Like above, hardcore trapping basement hook
    • That one survivor tries to loop hear the hook and the 3rd one unhooking.
    • Hook near 3 Gen strats
    • Patrol at a Gen not seeing survivor there to make a chase,then unhook happens. Go back to the hook and apparently still in 32m radius
    • Those rare time downed survivor crawl right below the hook so I cant pick up. Camp is the only choice. (1 time a survivor just staying there until hooked one dead, refuse to get 1st hook)
    • Those rare time that unhooked survivor just stand still at the door to fully block my movement and unhooker runs too faraway. Unhooked is the only target at that point
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