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Disconnects are becoming problematic.



  • MoundshroudMoundshroud Member Posts: 4,460

    Except that doesn't really jive with how things have gone in the past. Even when our Disconnect Penalties were in place, hitting people HARD... it was preventing them from playing for a period of time. That means the SAME people were still diverted (just to no games instead of games with each other). During that period, every period where the DC penalties were in effect, the average wait time only increased by 1-3 minutes depending on region.

    I don't question your math. I'm saying that it isn't a direct correlation to wait time. What is a direct correlation to lost time is disconnects. Penalties or their own Que, whichever is ultimately done, still ends up being the lesser of two evils.

  • EvilJoshyEvilJoshy Member Posts: 5,111

    DC's are not "becoming" problematic. They've "been" problematic" for awhile.

  • bm33bm33 Member Posts: 5,975

    Maybe it's because I have crossplay off but DCs seemed to have decreased on PS4 for me. Still have couple games a session with them but not nearly as bad as it used to be. Maybe players with crossplay off are just enjoying the games more or want the XP to finish the rift. 🤷‍♀️

  • TransverseCasterTransverseCaster Member Posts: 522

    I actually believe it because I've had similar things happen. Three docs in a row all NOED or three Gordon's in a row. Actually facing Gordon is always a pleasure. But my point is that I believe it can happen. There are only like two popular builds on Freddy anyways.

  • gibblywibblywoogibblywibblywoo Member Posts: 3,773

    I go against him to an absurd degree in red ranks. I can only assume its the low effort/high reward aspect. I can't remember the last Billy I went against, thought that may be in part to his mobility nerf.

  • FrekiFreki Member Posts: 1,903

    so you are willing to give people who disconnect a faster play time, more time playing, and you are willing to take extended delays as a player? I guess you really want to reward them. I'd rather take longer queue times knowing that people are not being rewarded for cheating. That's my thoughts, better I suffer as long as they are not rewarded.

  • TimeOutTimmyTimeOutTimmy Member Posts: 131

    Every disconnect is a -25,000 BP loss for the disconnector. Played yesterday and every 2 out of 3 games had disconnects. Frustrating as heck.

    If 25k isn't enough, then hit them with 50k.

  • 1anioh1anioh Member Posts: 62

    Ugh, I get a DC almost every match. It's gotten to the point now where if two people DC before the first gen is done I just throw the game for the remaining two survivors. I get one hook on each and down them occasionally throughout the match but mostly I just go a find a chest to stare at really hard.

    This used to be a once a week type situation. I did this six times yesterday in like four hours. Ugh.

  • MoundshroudMoundshroud Member Posts: 4,460

    Absolutely. I say let the disconnecting ilk play with each other ALL THEY WANT. If they get a faster que... GREAT... they will be playing with fewer different people.... /and/ with people who disconnect all the time. I call it justice. Let them taste that for a bit and I suspect you will get a change of behavior.

  • ZCerebrateZCerebrate Member Posts: 641
    edited September 2020

    Just do full chases and down them as normal - hook and run to the other end of the map and allow a fully safe rescue (even a heal if you want). Run around until you find the other guy - give that guy a full chase and down as normal. Repeat until either one person decides to pull the plug himself (It happens) or dies on hook. Let the other guy get hatch or down him and carry him til he struggles off or until you find hatch... move onto the next match.

    It's not a fair game for sure as survivors basically have no chance to win without your mercy but I do this since it does happen multiple times a night even for me (given the current penalty-less climate of the game) because I'm not going to be an easy game that many survivors seem to desire.

  • tortradertortrader Member Posts: 521
  • FrekiFreki Member Posts: 1,903
    edited September 2020

    mean while you get 20+ minute queue times. you really want to sit there waiting for a lobby for 20 minutes???? while they get to play and play and play. I would not like that myself I'd rather not have the ones cheating get to play while I have to wait why reward cheating?

  • MoundshroudMoundshroud Member Posts: 4,460

    Again, I have never had wait times like that. So I don't think sending the troublemakers off will result in that. We can agree to disagree. My personal, FAVORITE thing would be to ban them, with ever increasing lengths of the ban until they change the behavior or go away. However, due to hackers fiddling with bans, that isn't really on the table right now.

    Hackers cannot control which QUE people go into, however, which is why I say don't ban them. Don't even tell them. It is just something that triggers with excessive disconnects. They will just quietly be moved off to the Disconnect Loser Que. *It has to be a pattern, regular disconnects because we don't want to punish people who have a legitimate issue with connection, system, or emergency.

    When said players have played a certain number of games without disconnecting, they get routed back into the larger que with the rest of us. Me, I wouldn't even tell ANYONE that it is happening. I'd rather have them complain about their long waits than complain about their persecution. My point is, disconnects are a problem and it is getting worse. The only solutions are BAN or consolidate them together. I really don't care which as long as SOMETHING is done. Since the ban has the issue with the hackers, that brings us down to ONE option. *Unless we can get the hacker thing fixed.

  • FrekiFreki Member Posts: 1,903

    i've seen queue times be high up becuase one side has less people (usually survivors) and the killers are waiting for people to finish matches. ask most killers about queue times. GET rid of cheaters. hackers give people bad times as well

  • skarsgutsskarsguts Member Posts: 179

    Because killers have become problematic. Legion is unfun and miserable to play against to this day.

    Instead of applying DC bans as if they committed a federal crime, the developers should actually make killers enjoyable to go against. Punishing people for leaving a match that they're not enjoying is a great way to further kill your game. The devs are great at making moves to kill the game though.

  • posterumposterum Member Posts: 46
    edited October 2020

    Against Legion or Ghost Face? I disconnect. Lame OP killers who will make the game drag on. And I don't care about the penalties. I just go play something else. And if it lasts long enough, I might even spend months without playing.

    Instead of banning people for DC, they should think why those people have DCed in the first place. They started putting new DLC-overpowered killers and nerfing survivors.

    If I get frustrated playing something that was supposed to amuse me, I'll disconnect - and this has nothing to do with me winning or losing, I am fine losing several matches. But if it becomes a drag and annoying - like playing against ghost face or legion, who are usually played by camper tunnelers running bbq and chili and ruin - it just becomes boring and a waste of time. Hence, disconnect.

    They should give bonuses to players who stay in the game, instead of additional penalties for those quitting. The PIP penalties are already there, no point in adding to that.

    Penalties are not an effective way of changing behavior - drugs are there to prove it.

  • SlashstreetboySlashstreetboy Member Posts: 1,811

    It´s gotten so bad with the DCs. I hope the DEVs will implement some sort of anti cheat software soon so penaltys can make a return.

    Tonight I decided to play some GF, I haven´t played him in quite some time. First match I get rekt, fine, it happens. Then three matches where the first guy I mark and take down DCs, one time taking his SWF buddy with him.

    I´m sick of having "farm games" so often. I usually don´t mind them in case something fishy has happened or sth, and they can be quite fun, but now it´s like every other game. Please, invest in anti cheat software and bring back DC penaltys, it´s starting to seriously impact the enjoyment of DBD.

  • KellieKellie Member Posts: 1,328

    Yeah no. Cause that would clog up all the other normal ques of people who want to get in matches. The DC penalty should simply not exist

  • RoMainPuppyRoMainPuppy Member Posts: 507

    I mean if they started addressing more of the issues that cause people to d/c maybe there would be less of them? Gamebreaking bugs, unfun mechanics, a huge and heavy snowball, bullshit RNG, really bad hit detection/hitboxes, horrible latency, framedrops and massive lag with some killers (doctor anyone?) or maps, certain killers causing migraines/eyestrain for players (doctor, clown), and more. Give players who can't play against Plague because they have severe emetophobia some sort of filter or alternate to her puking. Hell add a playback feature so a person can go back and look when something makes them go, "What the ######### was that?!" because not everyone has (or can have) a recording device on from the start to end of every match.

    Yes some people still might d/c for petty reasons at times but, a happy playerbase usually leads to less disconnects overall I'd say.

  • HPhoenixHPhoenix Member Posts: 144

    Now, Imagine DCs happening during Tome V challenges. Its going to be rough, in my opinion. If I get DCs surivvors, I don't farm unless two DCs happens. I turn it into "Whoever is the last man standing get the hatch."

  • nursewannabenursewannabe Member Posts: 1,075

    Delete the legion = no more dcs forever

  • SweetTerrorSweetTerror Member Posts: 2,318

    If two people disconnect during a match, then everyone left standing should at least be guaranteed a safety pip. Falling in ranks because players quit which prevented you from getting anything done is ridiculous.

  • FrekiFreki Member Posts: 1,903

    by your idea we'd delete EVERY killer because someone hates the various killers. not everyone hates the legion, I don't. hell I don't hate any killer. the claim that it is unfun to go against legion, means you either 1) do not face good legions, or 2) you are facing people above your skill level. but you choose to do what you choose to do, accept the penalty that goes with it.

    so rules don't matter to you. you don't like that rules are enforced? you like not having them enforced, you know what that makes? it makes it unfun for me as a survivor when people just straight up dc for bs reasons. and "legion is unfun" is a BS reason to dc. if you don't like your chances of going up against a legion then STOP playing.

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