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Second game of the day: DS'd and Teabagged

So i'm in a really good mood today. I decided I was going to play as fairly as possible.

No camping / tunneling and keeping the slugging to a minimum. No slowdown perks. Just wraith and my skill attempting the 12 hooks in 4 minutes.

First game: Someone DC's after the game loaded in cause they didn't like my Hawkins offering. You sure showed me dude, except for the whole screwing over the other 3 people part. Gave the the last guy the hatch.

Second game: Literally get DS'd by some goon just running at the hook (full health cause he got healed) and doing gens in my face. Lose to the BT/DS combo.

That's it. Goodwill wrecked within 15 minutes. I almost have to laugh about it before I go back to my normal playstyle.



  • MrLimonkaMrLimonka Member Posts: 545

    I mean, I'd see it as an advantage..

    He was healed, so not only he wasted the DS he could use for later, he also was left injured after the stun. It would turn out much worse for you if he just spent the time working on a far away gen instead.

  • DaKnightDaKnight Member Posts: 720

    That's not the point. I would say anyone is going to fear the killer tunneling them out of the game, especially through BT/DS. But it's just so ridiculous to get hit by those perks unintentionally. I have adapted a playstyle of no mercy because I recognize how powerful well played survivors can be. It only takes a few games of diverting from it to realize why that happened. So i'd love this post to be something people can see and undertand why killers play the way they do.

  • KillbuttonKillbutton Member Posts: 83

    I agree, we're kinda forced to use a-hole tactics a lot if we're meant to get 4k, especially the killers that don't have much in the way of kit.

  • noctis129noctis129 Member Posts: 941

    Should just play how u want to play. Trolling in DBD is the highlight of the day and it's the thing that draws ppl to it.

    It's a game between humans. And we know what annoys each other.

    The best thing to do in DBD is to piss the other players off for ur own amusement.

    Slugging, camping, tunnelling, is totally cool. I love it. There are perks to counter all of these.

    If ur emotionally stable playing StarCraft, u will be just fine playing DBD. Annoying ur opponent and make his life miserable is one the great things u can do in a competitive game.

  • SlashstreetboySlashstreetboy Member Posts: 1,811

    ^this. A good chunk of the roster does not have the tools to deal with a good looper, so there´s virtually no reason to fear them unless the Killer player outskills the Survivor to a degree that´s not even funny.

    Same for me with clown btw, in individual chases he´s pretty dominant if you are experienced enough with him.

  • NMCKENMCKE Member Posts: 8,050

    Sadly, that's what games came to be, there will be sore winners and losers!

    Don't let that discourage you, people will find ways to get into your head! 😊

  • katoptriskatoptris Member Posts: 2,322

    My games consist of slugged survivors wasting DS then dcing after I messed with them as Doctor.

  • TimeOutTimmyTimeOutTimmy Member Posts: 131

    I hear ya... today was a toxic day. Snagged a Nea (she was a toxic little thing) and knew her buddy Claudette was skulking around the shack (hooked in basement). As the hag I put down some of my symbols and left, only to teleport back 10 seconds later.

    Both DC'd and then sent messages.

  • HopesfallHopesfall Member Posts: 828

    I really like the children that DS at the gates as if that's some show of skill, to hit a skill check and leave

    amazing display

    the tbagging just confirms the skill level necessary

  • Get_Beaned_B0IGet_Beaned_B0I Member Posts: 106

    Making people miserable for 0 reason

    I hope you don’t step on a lego

  • MrPenguinMrPenguin Member Posts: 1,471

    Survivors: Don't tunnel/camp/slug, Use Spirit/Freddy, or use Pop/NoED/Ruin/Undying and other perks, down us too fast, its annoying and toxic. Also give the last survivor hatch.

    Also survivors: T-bag, abuse DS/BT/Unbreakable and other perks, clicky clicky flashlight, bring in keys, DC all the time, don't stop doing gens if they're going to fast, don't give the killer a kill for a bad game.

    Its either play to win and deal with toxic, or try to be nice and still deal with toxic. At least playing to win gives me more BP. The double standards are real. If the game is going to get better on that front there needs to be some mass agreement between the two sides, and that's probably never going to happen.

  • StarLostStarLost Member Posts: 5,428

    Right. Because everyone records all their games at all time.

  • StarLostStarLost Member Posts: 5,428

    Except that no...that's not it.

    Perhaps it's different, coming from a martial arts background - but as heated as things can become in matches, you always respect your opponent and showing disrespect will ensure that you never have another match.

    This sort of mindset is little more than empty sadism.

  • XyvieliaXyvielia Member Posts: 1,814

    Yeah, I’ve gotten bagged by GF the last 7 times I’ve faced him... not sure if players are used to doing that as a survivor and have carried that over as killer, or if they’ve modified their killer playstyle in retaliation for all the times survivors have taunted them.

    I don’t really think much of it either way, tbh

  • Customapple0Customapple0 Member Posts: 629

    It’s pretty obvious that they want to use DS so why not slug? chances are they probably only had less than 20s left of the timer anyway.

    Doing gens in your face? Just lunge at them.

  • ThraxThrax Member Posts: 841

    I, no foolin, had two of them give me a kill last night. Been testing killers I invested in but don't use seeing what perks work with how it seems fun to play them and see what I can do without working up a sweat. I can take the loss to pause a moment and consider my actions. My pet peeve is people hanging on until the very end and I'm thinking JFC! GO!!!! I'm not chasing you so you can teabag and deny the hit and they stayed.

    Cheers fellas! Small sacrifices like that make me think I'll get people that want to play not torment the killer and keeps me thinking it's a person on the other end what'd they do that for instead of ok you're done here. I'd wager it takes about 125 hours of play to find people like that. Thanks again guys!

  • MrPenguinMrPenguin Member Posts: 1,471
    edited September 2020

    In my over 2 years of playing this game I have never seen a single survivor ever give themselves up to get killed to help a struggling killer in my or other friends games. If this really happened you got extremely lucky.

  • Kumnut768Kumnut768 Member Posts: 789

    it happens dbd sucks we get it

  • noctis129noctis129 Member Posts: 941

    I don't understand ur point. In competitive gaming, or MP games, making ur opponents life miserable as possible is the way to go. Go watch some starcraft tournaments.

  • noctis129noctis129 Member Posts: 941

    ######### u talking about? We should all be respectful to one another. But in a MP game about killing ur opponents and unintentional troll game, it's for entertainment. Not for discipline.

    If ur playing DBD on some kind of spiritual level, u've totally picked the wrong game.

    I'm from the world of Starcraft, and harassing ur opponent is a great strategy. U are well respected for how well u harrass ur opponent.

  • DaKnightDaKnight Member Posts: 720
    edited September 2020

    No I don't mind it at all. I didn't go into either game expecting much different.

    I just actually don't get the threads on here where people are going to complain about camping and tunneling when it's borderline a requirement to win against good survivors as a killer and they already been given all the tools to deal with it.

    Plus that guy who DC'd cause he didn't like the map when I've played sessions where I'm sent to Haddonfield / Ormond 5 times in like 3 hours. And i've never DC'd.

    So compare to survivor rulebook game to one I just played:

    Spawn in, find someone, get fast down. Hook them. Go to nearby generator, survivor thinks I respect pallets and also goes down super fast. Slug them. Return to the hook, camp the guy to half state. Attempt to go pick up the slug but don't make it. Survivor is saved, return to hook. Eat DS and finish him off.

    And there. In one fluid motion i've camped, tunneled, slugged, won the game, and filled my steam profile with salty comments.

    I'd actually say playing nice opens yourself up to all the second chance perks used being offensively if anything. So why would I ever not do that unless I can tell I've been sent a bunch of literal rank 20's like the new MMR was giving me?

  • skarsgutsskarsguts Member Posts: 179

    First game of the day: Tunneled off first hook and killed with mori, de-pip

    Second game of the day: Tunneled and face-camped, de-pip

    Third game of the day: Slugging Sally at 5 gens, de-pip

    Fourth game of the day: Tunneled out of game within first 5 minutes, de-pip

    Fifth game of the day: Another tunnel and death by mori, de-pip

    Sixth game of the day: Tunneling forever Freddy, de-pip

    Repeat every day.

    Wow I wish I could complain about killers just spamming crouch and using a one-time stun. I'd actually maybe enjoy survivor then.

    Oh right, killers have it hard because they can't take the major emotional trauma from people crouching and clicking a flashlight

  • BigBrainMegMainBigBrainMegMain Member Posts: 3,826

    Console and PC have ways to record at least 10-30 minutes of previous gameplay.

    I'm just pointing out that some proof should be provided.

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