killers can sweat but its obvious that the hex combo with tinkerer isn't as strong as sweaty swf. I've had those players rush through gens with the combo by having 2 or more on 1 gen so you can't stop them in time. they can also decide to just destroy the totems in under 2 minutes at the start of the game.
when i hear someone say sweat builds for killer i cringe because against a sweat swf they are way more powerful than any perk combo you can run besides maybe noed if the swf ignore totems.
I'm using that as example. Those are only 2 perks. on one person. it's not counting all the unbreakable, dead hard. borrowed time, DS and Sprint burst teams I run into
A visual cue? Just don't run the perk I guess? What's the point of running the perk if the killer knows not to pick you up. DS is supposed to be unexpected. The locker I don't agree with either. I think DS should only be disabled while doing objectives.
Consoles are locked in a ultra graphic settings which makes the game run horrible and it too dark to even see this is why I can't be bothered to play on both because I'm straining my eyes on one while on the other I'm not and have decent fps because I play on low. I also haven't changed my nvidia settings after like 3 graphic card updates xD.
But against a mori? I think it's extremely fair at the moment. Also if you're already in a losing scenario where the killer has everyone slugged but you, and you have DS .... You gotta do what you gotta do to survive, after all, you're a SURVIVOR.
The same way killers argue "I'm the killer, I'm supposed to kill" - Survivors are supposed to survive, any way they can.
only against a mori is it fair, and when i played with my red rank buddies i saw one mori an entire week, even then i could be wrong but ds is more common than mori, making their idea be abused like ds
You're totally right, that's my bad. I RARELY run OoO since I usually solo que. Doesn't your aura appear to the killer though as well? I'd say that's a fairly balanced mechanic. Or does it only show the Killer the current Obsession?
3. No one is running away from the topic and I mentioned not going for the most optimal thing which is every survivor doing a gen by themselves, no one was talking about 3 gens, smart survivors will avoid getting 3 gen, except in solo queue, CI is somewhat needed so you as the killer don't instantly lose in certain maps.
4. "Maps are fine", not at all, they are better, yes but far from fine, the asylum still has the infinite windows, just yesterday I saw a JG connected to an LT wall with 1 filler pallet going to shack then had the entrance to the asylum still having one pallet before the window, ormond, safe pallet parade is fine?, I'm not saying that there aren't fine maps, I mentioned coal tower since that map is the most balanced for both sides and the chapel, those are probably the best maps.
In theory, this sweaty swf team with strong perks lost to a killer who is considered average with no add-on’’s, strongest killer build, 4K with 28k points, technically Behaviour needs to buff survivors.
But maybe only 1% of your matches consist of those sweaty squads and you still come here to cry on the forums? I almost always get the sweatiest flex esports killers that abuse the sh!t out of the game, no matter if on solo or SWF. You are just the poor generic killer main big brain. I should post all my 4 man escapes every day here on the forums. And guess why? Because nobody cares!
Survivors with OoO will see the killer at all time when they are far from the killer, that is nowhere balanced didn't you had 3k hours as killer? Or was that the other guy? OoO is horrible and not balanced at all, more unfun than DS+unbreakable and more unfun than ruin + undying.
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Moris are already getting changed, and your idea is ridiculously op
Losing a chase and you see a locker? Hop right in with ds/head on
about to run out of ds during a chase? hop into a locker with ds/head on
Locker ds is as stupid as first hook mori is
killers can sweat but its obvious that the hex combo with tinkerer isn't as strong as sweaty swf. I've had those players rush through gens with the combo by having 2 or more on 1 gen so you can't stop them in time. they can also decide to just destroy the totems in under 2 minutes at the start of the game.
when i hear someone say sweat builds for killer i cringe because against a sweat swf they are way more powerful than any perk combo you can run besides maybe noed if the swf ignore totems.
Don't you agree that, at some point, you would have to try? Especially with this build?
I'm using that as example. Those are only 2 perks. on one person. it's not counting all the unbreakable, dead hard. borrowed time, DS and Sprint burst teams I run into
The killer: makes this thread to complain
SquirrelKnight: survivors blah blah swf blah blah REEEEEEEEEEEE
A visual cue? Just don't run the perk I guess? What's the point of running the perk if the killer knows not to pick you up. DS is supposed to be unexpected. The locker I don't agree with either. I think DS should only be disabled while doing objectives.
Consoles are locked in a ultra graphic settings which makes the game run horrible and it too dark to even see this is why I can't be bothered to play on both because I'm straining my eyes on one while on the other I'm not and have decent fps because I play on low. I also haven't changed my nvidia settings after like 3 graphic card updates xD.
But against a mori? I think it's extremely fair at the moment. Also if you're already in a losing scenario where the killer has everyone slugged but you, and you have DS .... You gotta do what you gotta do to survive, after all, you're a SURVIVOR.
The same way killers argue "I'm the killer, I'm supposed to kill" - Survivors are supposed to survive, any way they can.
only against a mori is it fair, and when i played with my red rank buddies i saw one mori an entire week, even then i could be wrong but ds is more common than mori, making their idea be abused like ds
You're totally right, that's my bad. I RARELY run OoO since I usually solo que. Doesn't your aura appear to the killer though as well? I'd say that's a fairly balanced mechanic. Or does it only show the Killer the current Obsession?
Can we stop having sweaty trtyhard tunneling killers like literally every match that mainly get carried by bad servers?
3. No one is running away from the topic and I mentioned not going for the most optimal thing which is every survivor doing a gen by themselves, no one was talking about 3 gens, smart survivors will avoid getting 3 gen, except in solo queue, CI is somewhat needed so you as the killer don't instantly lose in certain maps.
4. "Maps are fine", not at all, they are better, yes but far from fine, the asylum still has the infinite windows, just yesterday I saw a JG connected to an LT wall with 1 filler pallet going to shack then had the entrance to the asylum still having one pallet before the window, ormond, safe pallet parade is fine?, I'm not saying that there aren't fine maps, I mentioned coal tower since that map is the most balanced for both sides and the chapel, those are probably the best maps.
Well matchmaking sucks and those perks are only bad if A you are bad or B they are good as it is or C both
If I was bringing a build that sweaty, I'd personally be hoping for a squad like this so the match is actually remotely challenging
In theory, this sweaty swf team with strong perks lost to a killer who is considered average with no add-on’’s, strongest killer build, 4K with 28k points, technically Behaviour needs to buff survivors.
--> Gets a 4k
--> Posts on forums to complain about Survivors anyway
???
But maybe only 1% of your matches consist of those sweaty squads and you still come here to cry on the forums? I almost always get the sweatiest flex esports killers that abuse the sh!t out of the game, no matter if on solo or SWF. You are just the poor generic killer main big brain. I should post all my 4 man escapes every day here on the forums. And guess why? Because nobody cares!
OoO still works normally, you just lied and made it sound like it was fixed, so yes 3 were able to see the killer.
Edit: after reading my own comment I realized it sounds really aggressive, it's not supposed to sound like that.
Survivors with OoO will see the killer at all time when they are far from the killer, that is nowhere balanced didn't you had 3k hours as killer? Or was that the other guy? OoO is horrible and not balanced at all, more unfun than DS+unbreakable and more unfun than ruin + undying.