Home Dead by Daylight Forums Discussions General Discussions

Exploiting design flaws shouldn’t be bannable

2

Comments

  • ThePoliceThePolice Member Posts: 746

    I know how to read, I’m saying it’s dumb the EULA says that because the devs can just be lazy and ban people instead of fixing the problem, I’m not someone who activley tries to abuse exploits but I dont think it should be a bannable offense.


    and I don’t have zero risk of it happening, for a while nurse’s walking addon was bugged and made her go extremely fast, I use that addon on nurse if I’m doing a daily or anything because I’m trash at nurse. If I did that while the bug was still a thing I was at risk of being banned, same with Ash’s sound being bugged, I main ash so does me playing as ash while he is bugged mean I should be banned?

  • oxygenoxygen Member Posts: 2,744

    People shouldn't be banned for simply finding an exploit (which sorta requires them "abusing" it at least once unless they find it via datamining or something).

    But if you ask me stuff that's broken in a way the devs deem potentially too damaging to the gameplay experience should simply be disabled until fixed. No idea if that's feasible as whatever's broken might be involved in achievements and/or archive challenges though.

  • ThePoliceThePolice Member Posts: 746

    Hacking is using an outside programme which is completely different to using bugs which the developers (even though they didnt want to) implimented

  • JustalittlepeeckJustalittlepeeck Member Posts: 1,101

    You shouldn't be banned for accidentally exploiting/finding out such things. Once you find something like that - you report the issue and STOP abusing it. Otherwise you deserve your ban.

  • ThePoliceThePolice Member Posts: 746

    of course, I agree with people choosing not to abuse it, however as far as the system is concerned , one exploit is enough

  • AcculllaAccullla Member Posts: 984

    The sooner people realise that this game will always be riddled with bugs and exploits and accept that they shouldn't take advantage, the better

  • bubbabrothabubbabrotha Member Posts: 1,116

    If you unintentionally perform an exploit, than you shouldn't get banned.

    However, if you abuse an exploit, then you should get banned.

  • ThePoliceThePolice Member Posts: 746

    it’s impossible to tell the difference, someone could always say “I didnt know it was an exploit” or “I did this accidentally” when confronted.

    what about stuff like ash being silent for a while? Should all people who played ash druing that time be banned?

  • Golden_spiderGolden_spider Member Posts: 573

    You. Agreed. To. The. EULA. Go revoke consent and or tell whoever is having an issue about the EULA if it's that big of an issue for you or them.

    Also I'm not Behaviour or one of the people who enforce the EULA so please don't go asking me hypotheticals, if you have a question or issue about it then i'm sure contacting one of the Mods, Developers, or Customer Support would help as they're more likely to know about these types of things.

  • supersonic853supersonic853 Member Posts: 4,081
    edited October 2020

    Someone i knew used a glitch on overwatch to get torbs turret through a wall in comp. Guess what he got banned for?

  • NursesBootieNursesBootie Member Posts: 2,159

    No, stretched res is not fine.

  • MadLordJackMadLordJack Member Posts: 8,815

    If I leave a knife on my bench, how is it my fault if you pick it up and mug someone?

    It's the same principle. And it is written into the EULA, so even if morality means nothing to you then you're still bound by a contract you agreed to.

  • Squirrel_ThiccSquirrel_Thicc Member Posts: 2,678

    Or you could like...not use exploits?

  • HoodiedHoodied Member Posts: 12,590

    Did I really just read this right?

    You want exploits in game design to be...not bannable?

    Yeah no, there is a reason why it is bannable as its RUINING SOMEONES GAME

  • HoodiedHoodied Member Posts: 12,590

    How is it the dev's fault exactly? They can't find every single bug that exists in every single patch as some are harder to earn, its also impossible to tell if people were or were not intentionally abusing a bug

  • NotTheodoreNotTheodore Member Posts: 32

    In any other game, regardless of developer, exploits are bannable. It isn't about the developers being lazy, it's about players not taking advantage of something to gain an unfair edge over others. It doesn't matter if the devs are currently working on it or not.

    Imagine playing the game as X role and the counter role to that had some sort of exploit that caused you to not be able to play, I imagine you wouldn't be so happy with such an exploit being taken advantage of would you?

    Not to mention, bugs aren't as easy to fix as you may think. It takes time, sometimes a LOT of time to work out what causes an issue and how to fix it. Sometimes patching one bug causes another. Sometimes patching the bug causes the bug to become worse. Sometimes patching another bug causes a previously patched bug to become broken again. We can't expect a dev team to instantly fix all bugs because some select few players would like to exploit the bugs.

    Agreeing to the EULA means you read it and understand that using exploits will result in a ban. It isn't because the devs are lazy, but because while they're working on the bug/exploit in question they don't want anyone using it. All this post does is put a target on your head, marking you as a potential exploiter to the devs.

  • katoptriskatoptris Member Posts: 2,299
    edited October 2020

    Just a reminder Wake up was bugged to the point it fixes gens faster as well. That didn't stop survivors from using it with prove that self and other gens perks. Legion's mending cause everything to be slower as well. Didn't stop killers from exploiting.

  • HoodiedHoodied Member Posts: 12,590

    I remember testing that with one of my friends in KYF, man that took so long to mend after literally 20 stabs

  • BossBoss Member, Trusted Posts: 13,578
    edited October 2020

    When people heard that Wraith could crash Survivors' games with "Blind Warrior" - White and/or Sloppy Butcher, surprise surprise: More Wraiths.

  • katoptriskatoptris Member Posts: 2,299

    I remember sloppy and wraith that was annoying to deal with. People exploiting should be banned for this.

  • jhiierijhiieri Member Posts: 24

    A few months ago I went against a Trapper and got stuck on the glitched part of the hill because I didn't know I could get stuck there. Two of my team mates brought the killer to me and were pointing to me... Stuck with crows over my head.

    The trapper left me, downed both my friends, hooked them in the basement because the killer shack was next to the hill, then came to me downed and hooked me in the basement too.

    Why should that kind of play be punished?

  • jhiierijhiieri Member Posts: 24

    Here is an example of what someone else on here called a tech. Everyone knows that the Huntress' hatchets give survivors hitboxes the size of a those new double door refrigerators... The ones with chipped ice and a water dispenser. It's been like that forever.

    What are you going to do? Ban everyone that brings in a Huntress? Good luck with that.

  • NekoGamerXNekoGamerX Member Posts: 4,365

    I didn't know there was exploit in the game all I'm getting lag from hell.

  • TheClownIsKingTheClownIsKing Member Posts: 6,278

    In a game like DBD it’s not as simple as turning off a feature.

    It’s not like they can turn off “survivors inflicted with the dying state” until they can fix the exploitable areas survivors abuse to avoid being picked up.

    Its not like BHVR are ignoring these issues. They’re probably still trying to implement reliable ways they can address these bugs, and in the meantime they’re free to issue notifications advising “blah blah is ban-able until a fix is implemented”

  • Sweet_FengSweet_Feng Member Posts: 72

    Rainbow six, 2018. Worst season every, shield glitch with that you didn't have to aim and you could shoot like you are aiming. 2019 one of the buggiest ops in the game got almost permanently banned out of the game because of a glitch. Shields got banned at all because of glitches. R6 bans players for abusing glitches. Rockstar games resets the account to 0% for abusing glitches. Overwatch also bans. You can't tell them to not ban anyone because ItS tHeIr FaUlT. Don't abuse it. Or don't cry when you get banned.

  • HEX_MalusGreyHEX_MalusGrey Member Posts: 231

    Still bad buiseness practise to ban people because you are too lazy to fix issues.

  • NuclearBurritoNuclearBurrito Member Posts: 6,807

    Hold on. There is a gray area here, since while the devs obviously can't account for everything, not everything that they didn't account for is an exploit in this context.

    Take legion for example. There are 2 "exploits" of note here:

    1. Moonwalking exploit
    2. Infinite mending exploit

    These are both gray areas for opposite reasons:

    Moonwalking Exploit:

    For those who don't remember, Deep wounds used to always and only drain when the Survivor is outside of a chase. So the original version of Legion could simply turn around to break chase while walking backwards, and then the Survivor would be guaranteed to go down either to deep wounds if they run or M1 if they mend.

    This isn't something you'd ever really preform on accident, and the end result is clearly not intended. However at no point in the process is a bug ever utilized. All of the individual actions taken and their immediate outcomes are all specifically intended, and it's only when taken together that anything unintended happens.

    So is it an exploit if an unintended outcome is achieved without the use of bugs?

    Infinite Mending exploit:

    For a little while the Legions mend slowdown addons stacked such that they would double their effect each time deep wounds is applied, leading to the infamous infinite mending bug. Now, unlike the various out of bounds exploits, the moonwalking exploit above ect, the bugs conditions are such that they occur during perfectly normal play. Note that everything here also applies to similarly built in bugs, such as the wake up bug.

    Since it's just normal play that's bugged, nothing is necessarily being done deliberately and a user will likely not even notice something is wrong. Now while this doesn't make people that ARE deliberately using the bug not exploiting, but it DOES make the whole thing unenforceable unless you are willing to risk banning people for doing what form their own PoV was intended gameplay.

Sign In or Register to comment.