Rainbow six, 2018. Worst season every, shield glitch with that you didn't have to aim and you could shoot like you are aiming. 2019 one of the buggiest ops in the game got almost permanently banned out of the game because of a glitch. Shields got banned at all because of glitches. R6 bans players for abusing glitches. Rockstar games resets the account to 0% for abusing glitches. Overwatch also bans. You can't tell them to not ban anyone because ItS tHeIr FaUlT. Don't abuse it. Or don't cry when you get banned.
Still bad buiseness practise to ban people because you are too lazy to fix issues.
Hold on. There is a gray area here, since while the devs obviously can't account for everything, not everything that they didn't account for is an exploit in this context.
Take legion for example. There are 2 "exploits" of note here:
These are both gray areas for opposite reasons:
For those who don't remember, Deep wounds used to always and only drain when the Survivor is outside of a chase. So the original version of Legion could simply turn around to break chase while walking backwards, and then the Survivor would be guaranteed to go down either to deep wounds if they run or M1 if they mend.
This isn't something you'd ever really preform on accident, and the end result is clearly not intended. However at no point in the process is a bug ever utilized. All of the individual actions taken and their immediate outcomes are all specifically intended, and it's only when taken together that anything unintended happens.
So is it an exploit if an unintended outcome is achieved without the use of bugs?
Infinite Mending exploit:
For a little while the Legions mend slowdown addons stacked such that they would double their effect each time deep wounds is applied, leading to the infamous infinite mending bug. Now, unlike the various out of bounds exploits, the moonwalking exploit above ect, the bugs conditions are such that they occur during perfectly normal play. Note that everything here also applies to similarly built in bugs, such as the wake up bug.
Since it's just normal play that's bugged, nothing is necessarily being done deliberately and a user will likely not even notice something is wrong. Now while this doesn't make people that ARE deliberately using the bug not exploiting, but it DOES make the whole thing unenforceable unless you are willing to risk banning people for doing what form their own PoV was intended gameplay.
bold move cotton
I want you to come down and read what you wrote you are literally trying to justify exploiting unintended features in a game.
Of course you deserve to be banned you're exploiting. It's one thing to accidentally stumbled upon these unintended features that's fine it's another thing to completely abuse it to give yourself an unfair advantage.
It doesn't matter whether it's something like the infinite mending exploit or the permanently trapping a killer exploit if you're abusing stuff in the game you shouldn't get off scot free just because the devs are to blame.
Honestly do yourself a favour and grow up stop trying to ruin the experience of other people.
It wouldn't be permanent. To me, it sounds like youre trying to defend yourself because you exploit bugs and want an excuse.
You forget that they're a company. They don't need to fix everything wrong with their game ASAP. In fact, it would be counterproductive to do so as they aren't getting paid for it, unlike cosmetics and new dlcs.
Doesn't sound like you want protection from mistakes, sounds like you want to be able to cheat and get away with it.
Exploiting known bugs is a bannable offense in every online game.
The only place this is accepted is on any% speedruns.