Ran across this, watch it or don't.
Steam charts at 11:03
They need to fix this and straighten up now
You also gotta remember, that this is only PC. Xbox and PS4 don't get included into this mix. But, it is pretty telling.
Also, just an update on that same chart: The last 30 days has lost near 9K players on PC alone.
This twitch dude is a genius. Simple as that. Especially the part with the shards at 14:25
Thanks for posting. Never seen or heard of this guy but he speaking facts.
Worth the 15 minute listen.
Honestly I hope they wake up. I've had some great fun with this game in the past but seeing what its becoming is so disheartening and worrying...
I mean every game has period of ups and down, thus september really is a bright example because most people focus on School/work in that period. Thus usually a lot of game get released on september... USUALLY. This year makes an exeption for quite obvious reasons.
There are bugs in this game that have persisted for years. Problems as critical as the difference between solo and swf not addressed still after FOUR bloody years. Priorities. Hope you guys make as much money as you can, if you continue down this road the game will die.
Stubbornness is not a good thing, better companies than bhvr had been stubborn in the past. Did not work out for them.
"Our statistics show that your concerns are invalid, and we don't have to answer your questions, now buy more skins, peasant."
I agree with almost everything he said.
hope they get they act together.
Thank you for posting this. I hope bhvr gets their crap together soon because I really don’t want this game to die. They better catch their mistakes now before it gets even worse.
Eh, average player count is still higher than 1 year ago. They almost broke the peak player count record last month as well. I think we're being a little dramatic about 1 data point. People have said DBD was dying a dozen times before.
This game NEEDS to Skip one chapter for game health, but the devs are too stubborn and say that It doesn't need one
I don't agree with everything he says, but I do appreciate his talking points.
I also don't think this is the beginning of the end just because of the licenses they have and the lack of competition in this niche genre.
I will say some of the stuff they do just FEELS dirty.
As a reminder, PC lost 9k concurrent players. This means it's many times more than 9k! Concurrent is just who's playing at any given moment, obviously the same 40k people don't log onto Steam and play all day, generally there are several times more players than any given concurrent number. As I said in a comment to this video, let's be somewhat conservative and say there's maybe 200,000 people playing DBD every day (5x the concurrent, a fairly safe estimate, but it depends on many factors like how long each person plays on any given day) on Steam. This would roughly equate to a loss of about 45,000 players.
Again, the real numbers could be higher or lower than my 200k estimate (BHVR reminds us often that they have millions of active players, so frankly I think 200k is lowballing a bit), but concurrents are always much lower than total unique player per day, because of course they are.
In any case, it is clear a staggering number of people have stopped playing. During October, during a Halloween event. IN A HORROR GAME. The numbers will not be better on consoles, because the patch has crippled performance.
I don't even think the game is that great but ya'll have been saying this forever. You said it last year, the year before that, when they changed ruin, when they nerfed X killer, when they nerfed X perk. It's not going to. No one has the balls to follow through despite constantly putting up with the buggy patches, questionable balance changes, and so on.
It's looking grim but I don't think the game will die anytime soon. We've had people saying that for years.
you'll notice that this is still 20K more than feb 2020, and what happened in 2020? COVID shut downs so people had more time to play. now countries and companies are starting to ramp back up and pulling people that need work that are also playing. school is also ramping up and people are hunkering down after a virtual start to school. this number is dropping organically. and also mid chapter patch also has a normal drop because people start taking breaks about now waiting on the new chapter in 1.5 months. IS there some problems? yes. does that account for the numbers? doubtful as there are other real life things happening. but look what happened in june and march, they jumped more than twice the number that just dropped.
Statistics can be warped which ever way. if you take this large drop and compare it to the two months before then it's HUGE, ITS a crash, but move the numbers out 9 months you see that something happened to have a 45% increase in players back then so you have to look at what is happening when that increase comes in then what is happening in the world now. so as people said xbox and ps4 are not included here because those numbers are not public knowledge. I would suspect that they have a corresponding large dip compared to the recent months but not compared to the last overall 9 months to a year. I once saw a slide show that showed a company was loosing money hand over fist, but all that was looked at was the over all profit and not what was causing it, what caused a company to loose millions? they opened 10 stores and had to hire a huge number of employees across the country. what happened to the company? absolutely nothing, they are still here and many still talk of them. what about the profits? those 10 stores turned that loss into a gain in 5 months. Again the numbers tell only part of the story and looking just at numbers with nothing for perspective that can be a frightening thing.
he does say take the stats with a grain of salt
This pretty much sums up how I feel right now.
I think there is a lot of truth in his video. Don't agree with everything but I believe we all feel the same about this halloween event :(
There needs to be more voices vocal of BHVR. They're spinning out of control.
He was good when pointing out factual information, especially regarding the excess of meat and the historical commentry on other games which had similar downfalls, battle passes, etc. He lost it a bit with when he started letting his emotions take over, which was a shame since he was providing decent commentry up to that point. He's clearly passionate though.
Sounds overall that various solutions include to maybe switch the creative in charge of new chapters over to a more mechanical role and re-invent the game - reducing the number of new characters in favour of new mechanics; increase the shard quantity and frequency (something I've always wondered why they never did); and slow down the number of patches to more quality-driven ones that introduce as fewer bugs as possible. The quick patch changes seem to be problematic. Obviously, there's more, but an overhaul of the game to make it fresh and more engaging for players may be the way forward.
You can really see that this bothers him too and he's pretty much right on so much points. We have followed this [BAD WORD] for so long without changes in the way the community is asking for at all. Just money, no performance and they always say they are a big enough team to fix things simultaneously but it still takes more than 6 months to change a simple number of a perk.
I too agree with most of his points.
Tl; dr but I'm currently on annual leave for 4 weeks and thought I'd be playing DbD non-stop since I'm having a "staycation" at home, however I kept noticing after the first week I'd be getting more and more frustrated with the game and my "breaks" of playing something else like Rogue Company (because it's such an easy casual 3rd person shooter to play a few games of) or watching YouTube instead were getting longer and by end of second week I'd deleted DbD to take "a break" and play Detroit Become Human.
Now Halloween event has started but it feels like the pull to play again is getting on the old "could be better maybe this time and could get some cool extra stuff maybe" cycle you can easily fall into with DbD and it's events etc.
I'm a PS4 player so maybe all the glitches and bugs affect me more but I often wonder how many of us play this game out of a weird kinda "pot committed" poker type mentality ie "I've put so many hours in and invested a certain amount of money so I'll put up with frustration to keep the hope of a genuine GG alive".
It's probably a completely dead point for ages but I've been wondering for a while why BHVR doesn't just "heavily borrow" ideas from F13 where survivors have so many other options of "things to do apart from hold M1, hide and do the same loops you've done hundreds of times". 😕
I'd just like to point out that someone else brought up concerns over that exact same chart about a week ago.
The "last 30 days" that it was covering were late September to early October 2020. You know what was happening during those four weeks in DbD? Nothing at all.
It's the downtime between the end of a Rift and the usual starting period for the Halloween event. It's a pretty normal time for a lot of players to be taking a break from DbD between big things (even if the current event didn't pan out as nicely as everyone hoped).
There's also other big games that released recently which may be pulling players away for the time being, like Crash Bandicoot 4, Star Wars Squadrons, Doom Eternal, and Amnesia: Rebirth. Plus the massive surge in popularity of Fall Guys and Among Us (maybe even Phasmophobia too).
It's a decently large loss of concurrent players for sure, but probably nothing to worry about (so long as this nonsense with accidentally breaking the various ports of the game doesn't continue). It's certainly nothing like Anthem faced: losing over half of it's active playerbase within a couple months of it's own launch.
This. The numbers didn't went up when the event started, because they released a pretty bad event, listening to the opinion if many players.
They don't even need to. That's what the mid-chapter patches are for. Unfortunately they're either not fixing the right things or not fixing enough and need to seriously pick up the slack now.
Basically the devs summed up in one sentence