Things that counter victor- list

I’ll be updating this over the next week so keep that in mind
- lockers
- any exhausted perk especially headon
- moving around and making him miss them kicking him it’s really easy to kick him
- pallet stuns
- getting further away from the actual killer to waste maximum amount of time for travel if downed
- survivors Can just keep victor on someone making you a mouse one killer (this makes it easy to bully the killer from what I’ve seen and it’s absolutely stupid that survivors can do this and take away your power forever essentially)
- he can’t vault windows so it can be easy to loop him
- landing on top of something kills victor
- healing really hurts this killer
- crouching can let you dodge the killer (happened to Scott on stream)
- OoO hard counters her since your put into oblivious stat
- cant pounce down
- can run around a object and he can’t hit you
my conclusion so far on day 1 Is that this killer is cool but super weak especially against swf there’s no mind game potential as victor glows and makes sounds when doing stuff and smart survivors will just waste your time I’ve been watching trutalent and his take is this killer is weak as ass I rarely hear him say that especially on day 1 ptb last time I heard him say that was blight and ghostface Scott thinks this killer sucks to
Post edited by GHOSTfaceP3 on
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Comments
I was curious about lockers after seeing some killer gameplay, but I'd love to certainly try out that last bullet point.
Also don't interput victor when he catches you and the killer will basically turn into M1 killer.
Nevermind xd
Don't forget randomly landing on some obstacle and instaly dying.
Windows suck too, since you can't vault them as Victor, yea, you can jump over them, but you need to be really far away to do that, so you basically can't...
Being at a lower height. He can't pounce "down", so if you just dropped down from a ledge, congrats, you're immune to Victor's only form of attack.
Object of Obsession also counters them hard, if you attach your bro to the OoO guy, they can just see you all the time, because they are Oblivious, and because of that they can just evade you all the time, not aloving you to use your power and thus being a basic m1 Killer, what a fun mechanic.
Really? That’s a huge oversight
an easy fix to this would be to have the survivor suffer from Blindness as well
That wouldn't fix the issue that the Survivor can literally take your power away from you.
One easy thing to do is if you don't remove Victor in let's say a minute, he just downs you and dies.
Finally they added a use for iron maiden.
Charlotte is gonna be to far away plus the cooldown to regain control and before she catches up the exposed will have expired.
Uses baby,you get notified if they leave
I was replying just to the OoO exploit.
If it were up to me, I'd do that instead of being broken you'd be in a similar state of Deep Wound, but instead of putting you in dying state after 15 seconds, you become HINDERED and EXHAUSTED. The timer would go down in a similar manner of Deep Wound though (like: if you are running / trying to remove Victor, the timer don't go down).
...anyway a kidnap would still be possible in principle, the only solution would be to have the ability, as the killer, to kill the baby whenever you want.
Don't forget that you can pretty much just circle around object to avoid his pounce
Falling on a survivor as Victor should just be the same as if you pounced them, no reason it shouldn't
From my experience, tru3ta1ent is always very sceptical of a killer, as he is kinda killer biased in my opinion. If he says that a killer is underpowered, I wouldn't necessarily believe it though. I'd much rather hear what the majority of people say, or simply streamers like zubatlel or ScottJund.
With that said, I do think this killer needs two changes. First of all, survivors shouldn't be completely safe in lockers againt victor. He needs to be able to pull them out and at least injure them for one health state. And Charlotte should be able to retrieve victor when he is hanging on a survivor, so they can't just keep him on them, but that should result into a longer cooldown, like 16 seconds or so, before you can use him again.
However, these are just very early impressions. Though I am positive that at least the lockers being safe zones against victor will not stay.
Scott actually thinks this killer sucks in its current state lol just watch his stream
Sure that's fine. My early impressions is that he will need the two changes I suggested and then the killer will be perfectly viable. And I am almost positive that the devs will at least not keep lockers being a safe zone against victor.
But even then, those are early impressions. We'll have to see, but if it's very obvious that this killer needs buffs, they'll surely buff him before releasing him to the live game.