Having used this bad boy again all day, i came to the same conclusion as i've done before. (Mind you that this conclusions is solely based on Wraith being the user.)
I really really really like this Perk.
Seeing 2-3 DAMAGE GENERATOR score events pop up with just 1 down feels good, especially knowing that regression also starts.
I mean i don't love the Perk, y'know? I'm not surprise-hitting with M1s, completely stopping chases, y'know?
And okay, maybe it's not on PGTW's level, but i kinda don't mind: I like not having to go out of my way to kick Generators.
That said, the cooldown really really really feels like an unnecessary hindrance to it, and without it, i think i might even replace PGTW in my main build with Surge.
It feels so terrible to down someone in the last 5 seconds of its cooldown, which happened i think 7 times today.
The immediate regression is 3x smaller than PGTW, which still sounds good when combined with my earlier-mentioned 2-3 DAMAGE GENERATOR score events, while in reality it's way more often just 1 or 0, since 100% & 0% Generators obviously don't count. (Also: Generator deadzones exist.)
You could have a really good slowdown Perk here that could be a competitor with PGTW & Hex: Ruin.
But i guess that's the problem here, right? That combining these 3 would then lead to massive slowdowns?
In that case: Why even have other slowdown Perks? Why add a new one with The Twins?
No, i'll always feel like Surge would be close to perfectly fine without its cooldown.
Probably could've worded things better, but i don't care at the moment, if you point out stuff then i'll edit.
What's your thoughts on Surge?