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Power Struggle - New perk worries me...

DS + Flip Flop + Power Struggle + Unbreakable....

This is going to be hell to face. Hell, you don't even need DS—just 1 in the lobby is enough that the killer has to plan around it. So make that DH + Flip Flop + Power Struggle

Unless you're Pyramid Head, hell is coming.

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Comments

  • HollowsGriefHollowsGrief Member Posts: 1,009

    I mean anything that makes flip flop better is a good thing imo.

  • GrimReaperJr1232GrimReaperJr1232 Member Posts: 399

    I'm not saying the perk is OP. I'm saying this can be fit into some dangerously strong builds and is a bit problematic. And I don't appreciate your tone...

  • NamelessNameless Member Posts: 548

    The killer kinda has the ability to negate the perk by just not walking through a pallet. In my opinion it's a balanced perk and I believe you're actually not going to get much use out of it, simply because killers are going to avoid pallets in most situations anyways when carrying a survivor.

  • SurpriseSurpriseSurpriseSurprise Member Posts: 1,870

    Damn son, it's going to be just like all those free grasp escapes Survivors get from that meta perk Breakout.

  • PipefishPipefish Member Posts: 302

    That build isn't as good as you think. First off you lack a few key perks

    1. An exhaustion perk which are ridiculously strong

    2. Borrowed Time which allows for unsafe saves

    3. Iron Will which can make juking and escaping killers far easier

    Now assuming the killer picks you up right away and avoids pallets that's 3 perks wasted as you only really get use out of decisive strike

    It would really only be good for slugging killers and you'd definitely want David Tapp's perk to crawl faster and recover where you crawl as well so you can get to a pallet. But that'd be 5 perks and you can't have 5.

    So as a killer I don't see it being oppressive.

  • Cancan71Cancan71 Member Posts: 548

    The perk still needs 25% wiggle progression. So unless the survivor has Flip Flop the killer can walk away from the pallet after picking up the survivor without fear.

  • GrimReaperJr1232GrimReaperJr1232 Member Posts: 399

    This is true... except you don't need DS because the killer will assume you have it. So you can run any exhaustion perk. You can forget Unbreakable, so you can free another perk slot to run BT, or whatever you want.

    I'm not saying an entire team is going to run this. I do think that this in combination with other strong builds will be hell.

  • Nosferatu3145Nosferatu3145 Member Posts: 441

    I don't know if you can activate the perk instantly if you are over 35% with flip flop, but if yes, then you got a free escape if you fall under a pallet and there a survivor nearby

  • FrostySealFrostySeal Member Posts: 181

    Even if it was combined in the build you described it would still be incredibly rare to pull off. You would have to be directly on top of a pallet, then the killer would have to slug you long enough for you to have recovered 50% of your recovery bar. Only then could you *possibly* get a free escape from the killers shoulders. If this doesn't happen then the killer would have to down you, pick you up, then go through a pallet while your wiggle bar is further than 25 percent. These are all rare circumstances and plus now killers will be more mindful and ignore going through pallets which is just gonna make the perk even harder to activate.

  • CrowmanCrowman Member Posts: 1,043

    You are running 3 perks that only do things when you are slugged just to run effectively two DS. It's not going to be as good as you think it is.

  • PipefishPipefish Member Posts: 302

    Yeah someone honestly needs to test this. If it does then it may be meta with four man SWF Flashlight squads 😂

  • TheWarNungTheWarNung Member Posts: 562

    People are hardcore overestimating this new perk.

    Even with Flip Flop you need to go down at a pallet and get teammates to run interference for you long enough for you to recover with Flip Flop, in which case they might as well hide and get the pallet save. It's only going to be viable for SWFs and the long list of requirements to make it work will mean that it's going to be very meme-y.

    I'm much more interested in the locker perk now that I've seen it in action. I think it'll be the next peeble.

  • bigbeefynachobigbeefynacho Member Posts: 252

    It's incredibly situational. Angry Pug couldn't get it to work.

  • TheWarNungTheWarNung Member Posts: 562

    I just watched Otz try to use this build. He dropped the pallet but missed the stun and got carried to a hook.

    Power Struggle OP.

  • CrowmanCrowman Member Posts: 1,043

    I was watching OhTofu's vid on the new killer and you can see at around 18:19 that he downs a survivor with Victor and when he gets to the survivor to pick them up they immediately Power Struggle.

    https://youtu.be/KTws3wCeet0?t=1099

  • TotemsCleanserTotemsCleanser Member Posts: 608

    I mean it's kinda meh unless you're also running flip flop, in which case you'll be using 2 perk slots for a strategy that is only going to work once per trial. It can be strong in the hands of 4-man SWF ---but then again, what isn't???

    I swear to god y'all complain about meta perks, but then also complain about survivors getting somewhat decent new perks that could possibly steal a perk slot from the meta ones. If you want people to stop using DS+UB+BT+DH you need to offer them something else to run. Otherwise they will continue to use the same handful of perks and that's it.

  • XyvieliaXyvielia Member Posts: 1,542

    It’s gimmicky like Any Means Necessary

    It’s doubtful that many players will be regularly incorporating PS into their builds.

  • Hex_ItemtheftHex_Itemtheft Member Posts: 5

    Well actually, if you die at the pallet it doesnt matter cuz the startingpoint for the grab is gonna be that pallet which will negate the hook potential of any other killer besides pyramidhead.

  • theArashitheArashi Member Posts: 993

    Flipflop allows you to progress wiggle bar when you're downed so if you stay under a pallet for a bit, usually because other survivor is nearby.

    That perk should be changed to "After you wiggle for 3-4 seconds...." instead of % of wiggle bar and it would be good. Still annoying AF on game or PH map where you sometimes can't reach the hook without going through the pallet but still.

    At it's current form it is creating DS + Unbreakable situation for the killer but under a pallet instead.

  • jdcabraljdcabral Member Posts: 2,530

    If someone uses this build you shouldn't be worried because that's a trash build. Most of your downs should happen outside of pallets anyway.

  • SunderMunSunderMun Member Posts: 2,130

    Just saying, if someone is running flip-flop to combo with power struggle, that's one less meta perk ot worry about. And realistically, they'll have to run UB and Tenacity in order to make it work. So that's DS out of the window.

    Most experienced killers don't walk through pallets while carrying survivors as it is; it's a meme perk and that's all.

  • ZFennecFoxZFennecFox Member Posts: 463

    Time for Blood Favor to become a permanent staple of Killers perk line up.

  • batax90batax90 Member Posts: 879

    Power struggle is not op but just for existing the perk is game changing. The killer need to change the way they play just like head on its annoying tbh.

  • GrimReaperJr1232GrimReaperJr1232 Member Posts: 399

    You know, I was told repeatedly that I was overreacting. This may be true. What I know is true is that we'll see once the game goes live.

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