I play killer occasionally. I like Hag, Trapper, and Plague. Not sure of those are the OP ones you mean. Nothing about playing killer stresses me out. It's a game that I play to have fun. But I'm a solo survivor. You're right, it's so easy. I literally spawn into a game and just instantly escape with 30k bp every time.
If you are stressed out by a video game, quit playing.
Survivor queue times are horrible. Killers said screw it.
😭 Girl I have 5k hours and all of my friends, myself included, main at least one killer we can consistently 4k with. This game is the easiest it's ever been for killers and if you cant even find an s tier to destroy with effortlessly then that is totally on you :/
no the Op ones would be spirit hillbilly anything that can use they power to get around fast it don't stressed me out a lot but you know we get that matches that make us hate the game if you Hag, Trapper, and Plague the hag is the only one that gets around ok but not Op.
But i'd have a compromise because without bloodlust survs playing extrem cocky and teabagging a lot more. i'd say at any Weekend the Perks Dead Hard Unbreakable DS and Adrenalin getting locked and cant be used then should the devs see how many survs cant escape without it and that they are to strong as Combination
It's a video game, dude. If they wanna test how something works in their video game, something that's not real, then they can put that on their live servers. Oh no, 3 days that you won't enjoy your video game as much as you would without 5% extra speed during chase. What will you ever do?
Plus, putting this on a PTB would be awful. People stop playing PTB after a day, and are usually more focused on the other content to not care about some bloodlust change. Even if they just opened a ptb with bloodlust removal and nothing else, nobody would download and play that.
What they did is fine. Stop acting like a little test over the weekend is gonna ruin your life. It's a *video game.* If you're that stressed over a casual asymmetrical game, I'd reconsider playing the game AT ALL.
Agreed, I quit last night, the game feels like a chore already and now they make it worse again.
It's definitely been a right pain in the arse, and I'm rank 15 killed getting matched up with rank 1 - 10 lately... so they've been exploiting the fact I can't catch up with them. I give up for now, gonna be survivor again for a while.
How often do you really get bloodlust though?
I don't know that I've ever even gotten bloodlust III...
It's not dismissive, actionable advice. If you don't like to do a thing...don't do it.
It's very clear the changes you personally want aren't in the cards atm, so stepping away is rational and healthy.
Getting defensive, claiming any disagreement is dismissive, is just unproductive and, frankly, immature.
The only reason these threads get so much traction is because we all wanna take the bait and tell you to got take a break in the corner, honey.
I'm sorry but you just sound salty. As someone who tends to play survivor more, I only see this as a way to make chases more balanced. I said this on someone else post, but bloodlust for a skilled survivor is like being really good at forza, but then GTA's catch up feature in races is turned on for the killers.
This test only shows me who is getting mad because they're finally seeing what skilled survivors can do in chases when the killer doesn't get a speed boost.
The incentive is showing the devs you need it, nows the best time to put your money where your mouth is and show instead of tell. No amount of running your mouths on the forums is going to beat the data they receive, not playing only hurts YOU. they're not listening to what you say, they're looking at what the data is telling them.
The fact that you think all nemesis is worth is the few seconds of aura reading is a very telling sign of your skill. The minute of obliviousness is far more important than the few seconds of aura reading you get, so it's not comparable to I'm All Ears which is a greatly underrated perk itself.
Let's not forget Fire Up on top of all that speed which helps you as gens get done so even when you're losing, you're gaining.
I really don't get all of the complaining. It's literally a test, which y'all are going to ruin for yourselves by not playing and giving them data that says you need it, and it's like two or three days long. That's such an insignificant amount of time it's not even funny. But you know what, go ahead, leave and take bloodlust with you. You're the ones that stand to lose the most by not playing during this.
You do realize that's the tiers of the perk, not the token tiers?
Play With Your Food (tier 1)
Everytime you chase your Obsession and let them escape, gain a token, up to a maximum of 3 tokens.
Each token increases your movement speed my 3%
Play With Your Food (tier 2)
Each token increases your movement speed my 4%
Play With Your Food (tier 3)
Each token increases your movement speed my 5%
This clearly shows a few things:
1.) You've never used this perk before, nor do you know how this perk works
2.) You don't understand how perk descriptions work in general
3.) YOU are the one embarrassing themselves.
Thanks for showing us how stupid you are, dumbass.
Would be interesting to see the impacts this "experiment" has on survivor queue times when they already take 5+ min.
Some killers desperately need to hit or down a survivor during the early game.
For example, the oni need a hit to use his ability, the pig need a down to start anything, literally, anything.
Without bloodlust, a survivor can loop a main building for a ridiculous amount of time, especially on hadoonfield, and on some loops on the farm. Those killer will need to either hit/down them while others are finishing like, 3 gens, or they should drop the chase and start a whole new one. Either way, they won't get what they need early on and the whole game will be just full of stress.
It's ridiculous, like...
A killer shouldn't tunnel or camp, they shouldn't get a little movement bonus even after a chase that earned enough time for other survivors to finish 2 or 3 gens.
'High rank killers don't need bloodlust.'
Well, the truth is, a high rank survivor will literally toy with a killer without bloodlust.
I don't care, though. I have the nurse and the spirit with mori offering anyways.
While survivors are enjoying teabagging the ghostface, wraith, and pig- while swfs are sharing every single thing happening with each other via voice chat- I'll be mori-ing them. If that's the game they want, that's the game they'll get.
Bloodlust should be removed on some maps, but bl1 should be kept on some others.
There's no point even for bl1 on hawkins, shelter woods or yamaoka.
Many pallets are like this today, why would you even need bloodlust there unless you want cheap downs?
I had sooner just let the Dev's get terrible data, and ruin their own game further. Than to go 8 games in a row getting told to kill myself by survivors that know just to abuse long loops, and maps with the loops close together. Playing Survivor over the weekend happened exactly as predicted. I barely ever got hit, or not until the map ran out of long/long loops.
uhm, why complain by survivors who """""abuse"""" long loops, if you later at the end say you played like that yourself.
Because by abusing these things, and bringing attention it - it can be fixed.
you can report map issues here in the forums instead (considering them "abuse"), devs literally dont monitor your gameplay
The Long/Long loops were intended. The map layout of loops being too close together on the previously mentioned maps were also intended. So no - that doesn't matter, nor is it what the forum is for. Players need to see just how broken Survivor is and I will break the game until it's fixed.
something not intended is a bug, and there's literally a bug report section, I recommend you taking a look, and again, your data isnt special enough to bring devs' attention.
Do you seriously not know what a Long/Long loop is?
I'm talking about the "abuses" you mentioned but whatever, I feel like talking to a wall
I got Badham 3 times in a row the other day. That is 3 times too many for me. I dc's on the last one and did something else.
You do need bloodlust on the new MacMillan maps. RNG sometimes spawns some ridiculously strong window loops.
I played a lot of League of Legends and Among Us instead.
You claim you 'abuse' strong loops to 'show them what needs to be changed' yet you wouldn't play during the test to show them that you need bloodlust. Which is it? Do you care about the game getting better or do you not care if they 'ruin their own game' because you're unwilling to deal with a very temporary test? Which isn't going to happen, by the way. The game has been far worse off in the past and has survived thus far, it will continue with or without you. You can't have it both ways.
While I have my criticisms, I still have hope that they're attempting to figure out and work towards a better future for the game, so I stay and endure far worse things they do that I may not agree with for the sake of knowing with some HELP it can be better.
Everyone is not going to agree on their choices, but if you're going to be the kind of person that threatens to leave the moment something isn't going your way and attempt to 'ruin their data' in the process, they really don't need people like you around in the first place because you've demonstrated you don't care enough about the game getting better to stick around through the rough patches where they are trying to figure stuff out and instead would rather sabotage their efforts to do better.
At the end of the day, it's a video game, and the nature of this game is that it's always going to be a work in progress. When new maps, killers and perks are introduced, things will need to be adjusted accordingly, even if they do try to change the existing loops, someone will always find a reason to be upset because they're unwilling to adapt. Sometimes they don't know what adjustments really need to be made and won't know if they don't do extensive testing.
The only thing I will say about this test is that I hope they do more, especially since maps are in the middle of getting changed. This was an odd time for them to do that test considering this information, but maybe it will serve as a base at the very least.
Furthermore, get a backbone. To blame them for what rude crap some people have to say on the internet is ridiculous. People are going to be that way regardless of the state of the game, regardless of what game you're playing.
If it bothers you that much, report them, set it to where you can't receive/see their messages, don't look at the messages, don't linger around to chat with people who are teling you to '[BAD WORD]'. There is no sense in pretending it's the games fault that you receive these kind of messages or that you're incapable of handling it the way it should be handled. People shouldn't say these things, but you also shouldn't use these things being said as a basis for why bloodlust is no longer needed. The game play will show that, not whatever hateful things people have to say to you for whatever reason they think it's reasonable to do so.
It helps. At least on my tests I'm terrible at prolonging chases and was able to keep killers for dayz without bloodlust. They were not experienced killers as it seemed, but still makes it easier, despite people saying it doesn't left and right.
As for the person who posted, just play survivor, they will get the data one way or the another. I'm willing to bet it won't make much difference, though, because they seem to be are already convinced they ballanced the maps, so it seems they are more trying to confirm their expectations than make a thorough examination (they are talking about BL for some time now). I could be wrong, but I doubt it.
You realize by only playing Survivor. I did give data. By only playing survivor and only getting hit 19 times the whole weekend, never get sacrificed, and winning all of my matches. That gave data that Bloodlust is needed. By not playing Killer and stomping potato's in red ranks, gave different data.
Stop with the sensless politic's and narcisism. I know what I am doing.
It's not 'senseless politics and narcism' to say that your literal handful of games quantifies nothing, you act like what little you did is all that matters and that we should just ignore what everyone else says or experiences because 'you say so'. That's not even taking into account whether you're even being honest or what kind of killers you were up against because, personally speaking, matchmaking is the worst it's ever been for me and as a consistent R1 survivor I'm almost consistently getting green-yellow rank killers and teammates with a dash of purple and brown to boot. Most of the games against inexperienced killers, they get stomped because they simply don't know what they're doing, we aren't rightly matched and that's also going to contribute to skewing information. For all anyone knows you could've been bullying inexperienced killers to 'ruin the data' as you so eloquently put it, seeing as how you've made it clear that was your intention from the get-go. Now you expect your information to be in the best interest of the games balance when you admitted you could care less?
Not to mention what could've been someone not knowing how to mind game whatsoever or how to even land an easy hit could contribute to people blaming not having bloodlust to be the culprit. It's the same thing as having Covid, getting hit by a car and blaming Covid for their death (or at least labeling it a Covid death which is highly disingenuous). "I didn't mind game at all, followed the most predictable movement and missed that hit, it's all because I don't have bloodlust!! Totally had nothing to do with the fact that I can't take responsibility for my own inability."
Speaking of narcissism, you act like your experience and what very little you played is the only thing that matters. At least I even gave an alternative that could appease everyone even though I think it's wholly unnecessary (making bloodlust a component of Beast of Prey instead of base kit for those who think they really need it and would buff the perk) and didn't just say 'well I don't think it should exist and I think I'm right so you should just give up or I'm gonna call you a political narcissist for disagreeing with me'. All you've done is gripe and give no alternative other than 'I need it because I said so'.
I already said more testing needed to be conducted, especially given that maps are in the process of being changed and a lot of loops are unsafe and don't warrant bloodlust. People only have issues with not being able to use bloodlust to brute force a decent loop instead of outsmarting their opponent. A couple days testing in the middle of maps being reconfigured when bloodlust has been active for YEARS with a ton of people threatening not to play killer to 'ruin the data' is not nearly enough information.
Stomping inexperienced killers does not mean bloodlust is necessary. An experienced killer does not need bloodlust to catch people and win games. In fact, bloodlust more often than not HURTS killers on console because of fps drops and has ruined easy downs to give you an unnecessary speed boost.
I've played for over three years at this point, so don't act like I don't know what *I'm* doing or what I'm talking about just because I have a different opinion than you. At least when I have discussions with people it's because I genuinely want what's best for this game to prosper. Some people just want to argue for the sake of argument.
I've agreed with a ton of crap that a lot of people don't like that was beneficial to killers because it was in the best interest of balancing the game. Noed for instance, is fine the way it is. I'm glad insta heals don't exist like they used to or that DS and BT don't work how they used to and that gens can be regressed. Even the ruin change is stronger than people like to admit although I didn't mind old ruin and I'd definitely like to see something implemented that's maybe similar to old ruin where you HAVE to hit great skill checks, hell buff unnerving with that or something.