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The twins slugging capabilities should be looked at

Wesker09Wesker09 Member Posts: 159
edited December 2020 in Feedback and Suggestions

Went up against one who was constantly slugging at 5 gens and even though we kept picking each other up and kept crushing him they just constantly kept slugging cause it's so easy to do. Like can we take a look at their ability to slug cause that was a real boring match of many against the twins.

Post edited by MandyTalk on

Comments

  • PNgamerPNgamer Member Posts: 423

    slug there slug there. Survivors have enough perks and counterplay for it

  • EchorionEchorion Member Posts: 4,409
    edited December 2020

    I agree, they should buff her so her slugging ability is stronger; and she might be more viable. The ability to chain quicker would be a good one, bring her closer to the likes of Oni or such in terms of strength.

  • KsoniKsoni Member Posts: 607

    As long as survivors stay in 2 two-man groups and constantly healing each other when one of the survivors is being chased, you shloud be fine.

  • Boddy604Boddy604 Member Posts: 183

    You'd have to rework the entire character. Their entire playstyle revolves around slugging, it's literally all they're good at.

  • AnnoyingNarratorAnnoyingNarrator Member Posts: 100

    Funny you say that, I just made a post running down the list of things that they can do and that is the same conclusion I reached. The entire character is flawed and needs to be reworked heavily.

  • ukenickyukenicky Member Posts: 359

    Okay but let's be real here, Twins are shaping up to be one of the most unfun killers to play against in the entire game due to their inherent nature of slugging, tunneling and camping two survivors at once.

    All of those things are allowed though by behaviors' standards (Or lack thereof) and in defense of the Twins, if they don't employ all the dirty tactics they can they are an extremely weak killer.

    As much as I wish they'd pull some power from Victor and put it into Charlotte I don't think that will EVER happen. Charlottes power is just being a standard killer / being able to husk camp a slugged or hooked survivor while you control Victor.

    I doubt they'll rework them any time soon or ever. This is a problematic character they made and put into the game and now we all have to deal with it. Best I can say is bring anti-slug perks but killers want those all nerfed into oblivion and cry when you use them so Idk.

    Constant cycle of complaints sort of thing. Tl;dr Twins will probably just be accepted as one of the most unfun to play against similar to Spirit but we should be thankful they aren't as powerful as Spirit lol and I'd be way more worried about them camping and or tunneling than slugging tbh

  • Freddy96Freddy96 Member Posts: 336

    The twins don't have to slug necessarily, its just too easy to do so rather than not.

  • TheRockstarKnightTheRockstarKnight Member Posts: 1,918
    edited December 2020

    Eh, the only way you're not slugging as them is if you either never down anyone with Victor or if you just sprint to the Survivor you downed with Victor and ignore anyone you bump into on the way.

    If you don't use Victor to down, you're a worse Legion.

    If you ignore everyone to immediately go pick up the slug as Charlotte, you're just hurting yourself because you're actively deciding not to build up more map pressure. Afterwards you're also going to have Victor or Charlotte just be sitting somewhere - either camping a point of interest or being somewhere you don't need them.

    I wouldn't say that it's that slugging is too easy as them, I'd say it's more that they have no other real options (besides just facecamping).

  • darktrixdarktrix Member Posts: 1,789

    Pretty much the entire game play of the Twins boils down to slugging for a snowball.

  • carnage4ucarnage4u Member Posts: 338
    edited December 2020

    I have 2 friends that just DC when they see the twins now, so they can't be slugged. My other friends will wait to the slugging starts before they DC.


    Either way, its pretty much near the final straw for our group. We still play, as we can't figure out the next game to jump to yet, but We keep checking the steam sale for something to appease us.

  • rafajsprafajsp Member Posts: 376

    One thing that i like to see is Vitor having terror radius which is ridiculous counter BT.

    Stay a hook release Vitor and no BT ... easy dumb mechanic.

  • CakeDutyCakeDuty Member Posts: 553

    BT is just kinda flawed imo. It's terror radius based, when in reality it should just be based on proximity around the hook.

    Victor is around hook? Clearly not camping. Pig is crouched in front of hook? No BT, cause clearly not camping. Wraith is cloaked next to hook? Not camping either. Insidious next to hook? Too bad, no BT, cause the killer clearly isn't camping.

    This can be said and done with so many perks and killer powers

  • rafajsprafajsp Member Posts: 376

    Yeah ur right i forgot about other killers because of Twins thread.

    But nothing will be done against slug with Twins or Nurse or Bubba ( mostly all that slug ).

    It's became boring to play this game in reality.

  • kaijudanekaijudane Member Posts: 136

    While that's true, it's not reasonable to always run those builds in the hopes you'll get a slugging killer for it.

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