Crossplay destroyed this game
The queue times are way longer EXCEPT on killer with crossplay enabled, horrible network code breaking the hit detection, players who can't even chat, useless console survivor teammates who can't play the game, a massive influx of sweaty SWF players from console to compensate for the lower end platform, and the game isn't fun. I can't play spirit to counter the sweaty SWFs because footstep sounds are STILL BROKEN, and nurse is just as impossible with the hitreg (since console players default to a stealthier game style nurse is countered either way).
Even before crossplay there were sweaty SWF squads, but I at least had a chance against them if I played well.
The game never needed crossplay, yet here we are months later, with little to no effort to improve the experience. Server-side hit validation seems to have only made it worse, prefering console players. Best part? This would have gone much better if crossplay was OFF by default, to be used as a last-chance if the queue times is taking too long. you can't 'just turn off crossplay' because it's on by default and nobody looks at the settings, so obviously the standard queue because less unused