Am i the only one worried about the MMR system?

I dont know about you but my experience with the MMR system when it was first implemented was horrible. Im sure the devs have tried to fix it and i hope they have but the moment i heard 'MMR' it was like a war flashback
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Fool me once, shame on you. Fool me twice, shame on me.
We heard this MMR nonsense before. BHVR has already demonstrated they aren't capable of executing it properly. Could they possibly get it right this time? Maybe. I ain't holding my breath.
Honestly, I dont have faith in it. The first time it was released was just horrible, with Hillbilly I got people on their first game. And this even after like 30 games with 4K/12 Hooks in a row where I even decided to go M1 only in some games or just used the Chainsaw all the time sniping people of Gens.
Even if my MMR would have been super-low with Billy before, those 30 games should have increased it, still I got players with 0,0 hours in the game, meaning they could have been in their first game. And this should not be possible at all, I have over 5000 hours in DBD, regardless of which Killer I play, someone with 0 hours should not be in my game.
And I doubt that it is better now, because you dont get any news about MMR, not even slightly hearing how it will work. I still believe they should scrap it (at least when it fails again) and focus on improving the Emblem-System and introducing a bigger Rank Reset.
Be careful!!
This article would soon being moved to feedback and suggestion where everyone know nobody would read.
For me It doesnt work. Each Killer should have a own MMR, when u play a killer the first time It should pair u with yellows or greens (the only indicator we players got). I played first time Legion last days and I met like 75% of my games were against red ranks... Same thing with my main killer and I lose every match heavy against them 5 times in a row and I still get red ranks with thousands hour playtime...It feels like the MMR system doesnt adjust right. We will see
When I see I’m getting lobbied up with players who have between 5-10 trophies, I’ll know MMR isn’t functioning properly.
I was having fun vs rank 20 so i don't mind it
I don't think you should be paired to totally green players. Killer fundamentals are the same across all killers for the most part. A killer who has 1000 hour on Trapper will have a lot of skill transferred over the first time he plays Pyramid Head. You would easily decimate low rank survivors who aren't good at the game even just M1'ing your way through the entire match.
U dont want to win only with the new killer, u want to learn and master their unique power. And It feels like a punishment that u choose a new killer, even if u just want to do the daily ritual. The MMR should start at 0 Playtime with a killer with even 0 MMR. If u win then too easy the next games it should adjust it right. But now it feels like I play the same games or even worse with a new killer and that doesnt leads a player to try something new.
Hrm. I kind of think their matchmaking is so bad now (and when they tried MMR) that it hardly matters. I think the new matchmaking will be zero matchmaking, i.e. first one in is first one out. With Rank meaning literally "nothing," there is zero reason to believe that they have come up with any better system. What they have done is simply created a situation where we can't check their math and know if there is or isn't a system. Do you see my point? And at this juncture do we really care?
I think everyone is worried, first time was awful and I was one of the people who said "come on lets give it a try, it may work, lets not be too hasty on our judgement" now Im willing to give it a try again but im very sceptikal.
I mean it's not like matchmaking is any good now - yesterday I was on my rank 5 killer and was matched with a 15, 18, 18, and 20 survivor - seems fair right? LOL.
Today I was on a 4 man SWF of 2 purple & 2 red rank survivors - we were matched with a 17 killer.... the killer gave up after a few mins when we were down to one gen and he still had only hit one survivor...once.
So no I am not nervous; because it truly can't get much worse than it is right now.
The problem with the MMR system is it's completely redundant. Consider the following:
So right, you are. My play time drastically reduced since they deleted rank 1 games and forced me into this current cesspool. I'm reduced to eyebrow lifting at this new mmr news.
As long as it's not as bad as the first one I'm good with it, it was really sad for new survivors to put them against experienced killers.
Short story: I used to 1 hook tunnel mori blendettes, nothing against Claudettes but I do against Blendies the ones that do hide and have very camo clothes, so during the first MMR test I saw a Blendy with a key, she was using the brown pants and green shirt from the store also for me keys = mori, so I went in to the match with an ebony mori just in case they pick it up and well I downed 2 in like 50 seconds with slinger, then I down the other 2 without them doing gens, at the endgame screen, I saw that the highest survivor was rank 18 I felt horrible for killing a new player like that.
No I think all are worried about this. Last time I was rank 1 on both sides and by far the worst was playing survivor it was super frustraiting. But killer was pretty unfun also, but whats new there 😀
Of course the current matchmaking isn't good. It's pretty simple rank comparision. I'm pretty sure it's absolutely not trivial to to add a good, fair mmr in an asymetrical game.
For example: For a symmetrical game like chest you can match a player with 4000 points to a player with 3900 points. You know that the 4000 points player is slightly better.
In the other side, how do you match 4 players with mixed mmr against 1 player. I mean, can you say 4 players with a mmr round about 4000 points are equally strong to a killer with 4000 points? Maybe there are only mixed mmrs online for a matchmaking, which will make it even more difficult. Also the actions both roles have to do have to be measured in a different way.
Im my opinion a good base of the mmr is needed. Than it can be adjusted in the right direction. I would be happy, if it will work better then now.
Where did you get the info from that the new system takes data from the old system? That would be interesting, because it contradicts what the devs said.
They said the new system was running in the backround to get the data needed.
The main problem of the old matchmaking will be the same in the new, because of a critical error the devs make.
They decided to prioritize queue times over everything else. So in order to have faster matchmaking, they simply accept imbalanced matchups.
Thats a decision they make, and i belive it is the wrong one, and thats the reason the system won´t work.
i mean it's will just be like the ranking system we had, broken, at least now rank don't matter at all and we won't have potatoes posing as red rank pro anymore. but still i have no faith it will be good, at least for the first month, maybe after it will be better but let's be real it will be for at least 50% of player it will be like the old matchmaking and ranking system.
and worst of all they don't tell us what's a win, is it escape? kills?
Number of hooks? Number of gen and save done? as long as we don't know that this system look fishy.
Don't be so pessimistic about it. I have almost 2k hours and played Nurse last time... somewhere around 1,5k hours ago. I got bullied fast and then forgot about this killer. BUT NOW I will be placed with potatoes AND in 20-th rank, so adept Nurse should be ezpz xD Who knows, maybe I even learn how to play Nurse properly.
I think anyone who was around for the first test is worried.
Mmr made current rank matchmaking looking good. Unironically.
You would be IF they actually are trying an actually ranking system based on Skill (and have linked it to individual Killers). Pessimism and pragmatism are kissing cousins. We have no evidence whatsoever that they are even capable of producing a working matchmaking system. What we do have, however, is example after example of them taking the path of least code resistance when making changes. That would mean the new ranking system is NO ranking system, i.e. the wild west. You will be matched with 1st in and 1st out. That won't be any worse than it is now, and certainly no better. What they have done is removed any ability for us to know what is being done.
So either we will suddenly find ourselves in even matches and know I'm wrong (I hope to be wrong) or not.
I just wish they show your own MMR, or possibly other players to in the post-match screen so we can have a parameter as to why we've been placed together.
If we could see our own MMR and that of our opponents. That would only give us more evidence that their MM is #@$%ed up. They won't allow that. The more they keep us in the dark the less things we have to argue about.
They have been showing ranks in the current system for a long time. Don't see how that would be much of a stretch.
Matchmaking currently is a disaster half of the time, but a lot of that might be attributed to the larger number of people playing survivor vs. a fewer number than needed people playing killer. The wait times in lobbies when I play almost always reflect that. Killer games for me in NA are pretty much instant 24 hours a day, any day, where lobbies as a survivor have run as long as 15 minutes during peak hours. The game forces people into badly balanced matches to try and keep the wait times down, and if the imbalance of people playing each role continues, no MMR system will prevent that imbalance unless it's built to sacrifice quicker games for more fair match-ups.
That said, I have NO confidence that this MMR will work, especially after the unmitigated disaster that happened the first time they rolled it out. I would feel more confident if someone in the dev team came out and said (even with some level of vagueness) something as simple as this:
"(Insert reason here) is why MMR didn't work the first time around. Because of (reason), we've done (this change), which is why MMR will work correctly this time."
Since it doesn't look like any information like that will be forthcoming (I'd love to be wrong on that), we're being asked to go on blind faith that they've actually indentified WHY MMR didn't work the first time, and why it WILL work this time. Going on their track record, that blind faith is completely unwarranted, which is why I don't think this experiment will go any better. Again, for the game's sake, I hope I'm wrong, though sacrificing wait times for fair matches will have to be a part of it for it to truly work (and I think prioritizing quick games over fair ones will still be their approach, so -- yeah, not a lot of confidence here).
Even if it’s not ready for the live version now it needs to be tested in a live environment to know where it needs more work put into it.
the current system is not good at all and it can’t get that much worse tbh. As long as the problems with completely new players get resolved of course..
The new MMR will be fail on arrival. Everyone knows this. They just don't want to acknowledge it.
What they gotta do is match the ranks w the skills. Instead ranks go by how often u play in a short amount of time.
I have 0 faith in it.
I honestly hope it fails miserably so they revert back to the current rank system and remove the killer lock. All MMR is gonna do is make wait times longer if you are either really good or really bad. If you are really good you also have to deal with sweaty game after sweaty game, especially as survivor. At least with killer you can go play another killer but you will quickly gain MMR and eventually be too high to get actual fair matches unless you start maining that killer.
There is honestly nothing wrong with the way the game matches players now aside from the BS where it puts a rank 1 against a rank 15 or lower. I don't understand why they can't just make it so that never happens. Then we don't need to ######### up the entirety of matchmaking.
The only way MMR could work is if there was a separate rank playlist. Because majority of people play the game casually, or meme, or play for dailies/challenges and in those instances MMR is worthless as you're not gonna measure someone's skill if they aren't actually playing to win.
That’s literally what MMR is trying to do though...
but they don’t change the whole emblem system with this and let the old ranks like they are.