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Why problem loops, like azarov's bus of fun have not been changed with map reworks?

landromatlandromat Member Posts: 2,193
edited January 2021 in General Discussions

If window spawns in the middle, between two buses, this loop is just unmindgamable semi-infinite. Why didn't they change it? There is no even breakable walls here

Also seems like next reworked maps are not solving strong loops problem at all. Asylum can still spawn strong loop, (they actually made one of the windows even stronger) As well as Chapel's 3 window spawn

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