So, the UI is staying the same for live servers

It's funny how the UI already got so much negative backlash even before the PTB was live, they decided to keep it up for live servers, like why?
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It's funny how the UI already got so much negative backlash even before the PTB was live, they decided to keep it up for live servers, like why?
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No one is forcing them to release it and yet they still are. I legitimately dont understand why its still coming
Yep, big disappointment.
I made a thread here:
And one statement was that they dont ignore constructive criticism. And yet, they are ignoring it.
They know better than the 99.99% of players that can’t stand it.
nice job bhvr. What a clown show you guys have
The total counter hook widget for killer is also staying. Devs have confirmed on the stream it was to prevent tunneling.
Which totally makes sense tbh. We all know that Killers love to tunnel. Now to do this, they have to use 3 braincells instead of 1 braincell.
BHVR be like: Time to nerf memory so killers don't tunnel
Bro, we are all children incapable of counting hook states. Like none of us knew how to tunnel before the hook counter so if they don’t add it we can’t possibly use an abacus, a chalkboard, clicker, calculator, crayons and paper, or our effing brain to know who’s on. 1,2, death hook.
these devs have got to be the most clueless bunch I’ve encountered on any game.
guys, theUI SUCKS
Tbh if they would just move the survivor portraits back to bottom left and move the killer hook counter out of the way so it's not obstructing your fov, it'd be perfectly fine. Really disappointed to hear that it's going live without changes despite massive amounts of feedback on placement being too spread out.
You didn’t read what they said they said they wanted to keep it to get more feedback from Xbox and PS4 users then change it.
Lol we can see it on steams. It’s a lame ass excuse to push it live.
PTBs kinda pointless if they dont listen to feedback from the community.
No it’s not not every player is a die hard fan of the game not every player is a veteran there are people who have to wait for this stuff who don’t follow BHVR and when they get the change then they give feedback. Also they literally said they will change the UI after it’s been released
Thing is, you dont need to play with the new UI to see that it is not good. You dont even need to play the game or understand ANYTHING from DBD to see that the UI is too spread out.
Also, the Portraits are quite nice, but they dont make sense if multiple Survivors use the same character. If there are 4 Steves, I will not have any value out of those portraits. If two Survivors are slugged, same here.
Kinda like how blights POV would be fixed, or sounds would be fixed, or blights sliding, or console optimization, or matchmaking, I mean how many should I add to get the point across....
bhvr has proven hundreds of times that once something is in the game they literally take years to fix/update things.
please stop white knighting for bhvr when such a vast vast majority of the community can take 3-4 seconds to see all the things wrong with the new UI.
Today's a good day. Hearing about DS and OoO changes makes the UI a lot easier to swallow.
I’m not white Knighting anything first of all calm down I know everyone is upset about the UI and I hate the new UI to but they literally said they will change the UI. Also I haven’t experienced any sound bugs at all, blights POV is getting changed we got our colorblind setting dude people are just so negative these days
How the hell does this correlate to tunneling in any way. Do they seriously think that people who hard tunnel do so because they don't have a hook widget to tell them otherwise.
I need to go watch the stream so that I can hear it direcly as that sounds extemely oblivious of them. Not that it would be a suprise lately.
Yea they've already stated that regardless of how much negative feedback it gets/how many people dislike it, its still coming. They simply do not care, they do not listen. Until another game comes along as competition, they will continue with this mindset.
This is yet another example of how stupid their decisions are.
The feedback is not going to magically change solely because of a different platform, it's going to be pretty much the same.
Thinking they know what's best when the majority of the community does not want this then pushing it live anyway is completely asinine.
Their incompetence just keeps getting worse and worse every year.
Personally like the UI change 🤷♂️
Yeah, but the total hook counter is just wasted space and unnecessary information ingame. A killer doesn't progress lineary. Your first survivor can suicide on the first hook, or you on the ninth. It rather belongs to the tally screen as a nice statistic.
I mean, for me, I dont need it at all. I keep track of all this stuff already, it is not that complicated IMO. I will gladly take the old UI without any new features, if this will ever be an option.
However, what the Devs had in mind was to give the Killer something positive to look at. The only number the Killer sees is Gens being done - the Hook Counter, even when it is vague, is an increasing number if the Killer is doing well.
What about the animations? I don't like the new UI either, but I dislike the animations even more.
How? Does the hook widget jump out and shield tunneled Survivors?
Big brain moment
Yeah, but It can also quite disencouraging,when you have a slow start with faster early gens. Even thouh that's not always the end, when you snowball later. I think putting it into as a part into a tally screen in some form of statistic would probably do the same and better, because most of the time it matters how player feal when the game is over than midgame.
They explained by clearly showing which survivor has been hooked how many times, it might encourage people to tunnel.
Since you'd be flat out shown that Dwight over there is on death hook, so when you run into Dwight being healed by Claudette, you might decide to go after the Dwight over the Claudette, etc.
I think it's a lame reason personally (People who want to tunnel will still tunnel) but I understand the reasoning. I do think there should be more encouragement to hook survivors and not just tunnel/camp everyone to death. The widget was designed to try and encourage the mindset that it's total hooks that matter. (Which is somewhat true. You can sometimes pip from matches where you hooked everyone twice and everyone escaped. You can also depip if you camp everyone to death on first hook and the last survivor escapes.)
True, even tho, this is something that should be general understanding of players who play Killer - the game will progress fast at the start and drastically slow down the better the Killer plays, since the longer the game lasts, the more shifts it into the direction of the Killer.
And I feel that this cannot really be solved with any ingame-notification.
Do I have to actually follow through on using pencil and paper while playing to demonstrate how easy it is to keep track anyways?
Wait, are they not even changing the position of some of the stuff on the screen so that we can actually SEE it?
WHY?
People literally did their job for them and showed them how it SHOULD look.