I'm tired of the camping!

They need to start loosing bloodpoints for staying within a certain radius too long!
They need to be encouraged to leave! To go away!
It really sucks the fun out of a game when they just sit there, and wait. And wait.
They wait, and wait when no one is coming! No one cares!
Survivors camping the gates and hatches instead of escaping when everyone is there are just so annoying!
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-The best way to handle survivors is killing 1 early and then keep hooking 1 and going for another,u force them to go save and not do gens,as for the first survivor , stay in 20-30 meters away from the hook in a place that you can see if some1 is going for the save ,as hes unhooked, go for him or the other survivor(if you have make ur choice or DevourHope),
'Laughs evilly.'
Campers lose a lot of bloodpoits, usually camping results in 10-13k BP.
We dont have real encouragement to leave the hook because that would be killer buffs and the survivors dont like that. The only incentive to leave the hook atm is devour hope that you can easily cleanse and remove completely from the game
oh..... nvm
****ing campers!
how is this any different from camping people on hooks?
Everyone is safe at this point, unlike camping a hook.
To say the least.
@Rebel_Raven the devs are currently working on different ways to change the end game. One popular idea is that 60 seconds after the game is over (i.e. at least 1 exit gate open, and no one on a hook), all survivors will be hit by a massive negative haste nerf on the order of 90%. This means that they would then be doing everything at 10% normal speed, including running and vaulting, and would remain in that state until they either die, or get out.
Every single game. So predictable. Even worse when they do it with the OP killers too.
They're all safe.
Especially the healthy ones that cannot be stopped short of a one hit down, and that's if they're not camping at the edge of the gate room so they can flop out.
It's pretty much guaranteed to run into this as a killer.
I'm not saying altruistic reasons aren't there, but it's rarely the motive.
The fuh? Why tunnel you're going to gen genrushed and you dont give one guy a chance to pip, it actually hurts u more then it helps. It's kinda like respecting pallets against good survivors it really lets them loop u more. This is from me as a killer btw normally im a survivor complaining about everything but as a killer I really dont like tunneling so everyone has a chance to pip and I dont get genrushed since all I got is shadowborn 1 lol.
But if they literally run at u then tunnel them since they screwed themselves.
Or best case scenario, the guy disconnects and then they can go tunnel another and are one step closer to winning the game.
Toxic people just don't care about any kind of sportsmanship.
How about survivor do not gain any bloodpoints if they do the same gen for more than 20 seconds?
And they have to switch the gen to get any points?
Or how about they start losing points if a chase is going longer than 30 seconds and they can't lose the killer?
Doesn't sound fair?
Guess what: punishing for camping doesnt sound fair to me either.
That should sum it up.
YES HAHA THIS ^^^^
This is literally how stupid it sounds when people ask to punish camping.
False. The idea of tunneling is a result of poor survivor plays. And survivors who camp the hook for the save. Theres no way the person on the hook can kick the person trying to save them in the head to butt them off. So the person saved, (unless they're being saved by someone who prepared to save them) gets boned. And by prepared to save them I mean they actually carry skills like we'll make it and borrowed time.
I've done some time on survivor even though its not my main skillset, and I have to say, if you play survivor and have plans to "save" anyone and don't bring borrowed time or we'll make it in the heat of a match.....don't save anyone. Just go do gens or whatever goofy gimmick your build planned around but don't save people cause you're literally setting your own team mates up to die.
After a hook save, a killer returns to the area to see whos still around..... if the selfish jerk who saved didn't do a real save aka (borrowed time or we'll make it) and the person saving just hides somewhere making 0 noise and going immersed, while the person they saved is screaming in agony because they're still injured, the killer is going to follow that noise. So you, as the person making the save, you need to do your job or just not bother.
This has been a public service announcement for borrowed time and we'll make it...... Treat your team mates like something besides points, be a pal, and do safe and meaningful saves.....
If its so predictable you can take those 20s to cleanse totems no? Ohhh right you won't adapt, okay gotcha
Lmao
they're only hurting themselves by camping. I feel bad for the survivor who wasted the loading time it took just to sit on a hook for 2 minutes, but the camper isn't gonna get much BP anyway... so get out if you can and move on to the next match, hoping for a killer that has some skill instead of lame "tactics"
People keep not reading the last part. Is it TL:DR worthy? lol
Nah, not you personally.
I'm talking about the last part that's sort of the punchline of the joke. A swerve in that I'm not talking about killers camping the hook.
I'm talking about survivors that camp out in, or near the gate room, teabag, and flick flashlights, etc. and generally hold the game hostage until they get chased out.